Player Matchup

Tsukuyomi
Tsukuyomi
BuckSkin97
Tsukuyomi
Level 70
God Stats
46W - 33L
1,579 SR
Queue Stats
248W - 172L
1,592 Elo+
Party 1
Scylla
Scylla
Cronie91
Scylla
Level 121
God Stats
4W - 3L
1,465 SR
Queue Stats
277W - 255L
1,648 Elo+
Party 1
Chaac
Chaac
El Dopest
Chaac
Level 103
God Stats
79W - 59L
1,638 SR
Queue Stats
449W - 416L
1,673 Elo+
Party 1
Team Averages
Level 98
1,561 SR
1,637 Elo+

VS

Team Averages
Level 84
1,518 SR
1,481 Elo+
Chaac
Chaac
Cvontae-
Chaac
Level 29
God Stats
8W - 7L
1,606 SR
Queue Stats
106W - 99L
1,505 Elo+
Party 2
Ra
Ra
PrEe pReE
Ra
Level 158
God Stats
0W - 4L
1,395 SR
Queue Stats
50W - 53L
1,436 Elo+
Solo
Guan Yu
Guan Yu
daweevil
Guan Yu
Level 64
God Stats
2W - 4L
1,553 SR
Queue Stats
344W - 395L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BuckSkin97
Tsukuyomi
14
1 / 5 / 11
9,877
658
9,936
12,726
5,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Cronie91
Scylla
16
11 / 3 / 4
12,276
818
19,010
9,038
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
El Dopest
Chaac
15
3 / 5 / 11
10,489
699
11,978
17,172
18,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cvontae-
Chaac
13
4 / 5 / 5
9,842
656
15,762
23,732
17,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 6 / 3
10,268
685
4,701
9,229
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
daweevil
Guan Yu
14
4 / 4 / 6
10,389
693
5,287
18,650
13,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
15
Kills
13
13
Deaths
15
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BuckSkin97
Tsukuyomi
1
5
11
1.3
W
Scylla
Cronie91
Scylla
11
3
4
4.33
L
Chaac
Cvontae-
Chaac
4
5
5
1.3
W
Chaac
El Dopest
Chaac
3
5
11
1.7
L
5
6
3
1.08
L
Guan Yu
daweevil
Guan Yu
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
25,750
38,936
Taken
51,611
25,781
Mitigated
34,351
10,357
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BuckSkin97
Tsukuyomi
9,936
1,448
0
3,647
12,726
5,203
832
2,162
10,303
0
38,417
W
Scylla
Cronie91
Scylla
19,010
2,389
0
1,188
9,038
2,232
1,603
1,267
7,487
55,958
0
L
Chaac
Cvontae-
Chaac
15,762
2,212
0
6,283
23,732
17,470
654
7,168
15,188
213
35,523
W
Chaac
El Dopest
Chaac
11,978
1,603
0
5,522
17,172
18,346
551
2,625
13,984
0
31,695
L
4,701
509
1,991
1,723
9,229
3,381
972
3,068
5,617
32,102
0
L
Guan Yu
daweevil
Guan Yu
5,287
227
1,239
1,519
18,650
13,500
1,612
8,081
9,214
0
16,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
30,499
164
Minions Killed
145
6
Camps Cleared
5
799,915
Distance Traveled
687,972
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,877
658
45
3
2
282,959
0
W
Scylla
12,276
818
83
6
4
262,749
1
L
Chaac
9,842
656
49
3
2
241,881
2
W
Chaac
10,489
699
36
2
0
254,207
1
L
Ra
10,268
685
64
4
1
172,135
7
L
Guan Yu
10,389
693
32
2
2
273,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role