Player Matchup

Odin
Odin
EmilioSM221
Odin
Level 55
God Stats
5W - 2L
1,633 SR
Queue Stats
35W - 43L
1,362 Elo+
Solo
Heimdallr
Heimdallr
VALMEN_5
Heimdallr
Level 61
God Stats
3W - 1L
1,465 SR
Queue Stats
14W - 25L
1,231 Elo+
Solo
Neith
Neith
VultureDylan
Neith
Level 54
God Stats
24W - 47L
1,353 SR
Queue Stats
48W - 82L
1,271 Elo+
Solo
Team Averages
Level 57
1,483 SR
1,288 Elo+

VS

Team Averages
Level 74
1,568 SR
1,416 Elo+
Odin
Odin
D_JayRookie
Odin
Level 45
God Stats
2W - 1L
1,653 SR
Queue Stats
2W - 1L
1,646 Elo+
Solo
Sol
Sol
Luxtonic
Sol
Level 39
God Stats
2W - 2L
1,553 SR
Queue Stats
39W - 62L
1,234 Elo+
Solo
Nike
Nike
ObiRemKenobi
Nike
Level 138
God Stats
0W - 1L
1,498 SR
Queue Stats
94W - 121L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
11,319
707
10,048
13,262
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
VALMEN_5
Heimdallr
12
0 / 2 / 5
9,497
594
4,049
10,111
3,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 2 / 5
10,890
681
10,725
9,534
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
10,190
637
13,447
17,847
12,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 3
10,016
626
12,716
10,457
3,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
7,888
493
842
1,228
493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
5
5
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
6
1
2
7
L
1
3
3
0.83
L
0
0
0
0
W
Heimdallr
VALMEN_5
Heimdallr
0
2
5
1.25
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,822
Damage
27,005
32,907
Taken
29,532
17,199
Mitigated
16,346
7,113
Healing
6,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,447
3,020
0
3,697
17,847
12,140
0
1,927
15,209
6,420
35,772
W
10,048
2,733
0
3,892
13,262
9,015
315
5,283
7,325
4,507
24,523
L
12,716
3,006
0
3,228
10,457
3,713
223
413
9,873
37,395
2,134
L
842
54
0
0
1,228
493
0
0
1,164
0
4,303
W
Heimdallr
VALMEN_5
Heimdallr
4,049
1,369
201
1,422
10,111
3,784
463
5,114
4,738
0
25,268
W
10,725
5,336
0
1,598
9,534
4,400
1,473
4,371
4,899
0
48,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
28,094
200
Minions Killed
155
8
Camps Cleared
5
798,301
Distance Traveled
623,942
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,190
637
72
5
4
308,641
4
W
Odin
11,319
707
49
3
3
288,558
0
L
Sol
10,016
626
71
4
1
250,410
4
L
Nike
7,888
493
12
1
0
64,891
0
W
Heimdallr
9,497
594
55
3
0
270,812
4
W
Neith
10,890
681
96
6
5
238,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role