Player Matchup

Sol
Sol
Escent
Sol
Level 156
God Stats
0W - 1L
1,738 SR
Queue Stats
13W - 8L
1,695 Elo+
Party 2
Chaac
Chaac
TrashGod7409
Chaac
Level 69
God Stats
18W - 14L
1,542 SR
Queue Stats
147W - 188L
1,453 Elo+
Solo
Atlas
Atlas
ahkaling
Atlas
Level 147
God Stats
0W - 1L
1,315 SR
Queue Stats
52W - 66L
1,528 Elo+
Party 2
Team Averages
Level 124
1,532 SR
1,558 Elo+

VS

Team Averages
Level 100
1,553 SR
1,515 Elo+
Bacchus
Bacchus
FIamingFox
Bacchus
Level 69
God Stats
2W - 0L
1,809 SR
Queue Stats
61W - 64L
1,507 Elo+
Party 1
Sun Wukong
Sun Wukong
GAMING-J-A
Sun Wukong
Level 124
God Stats
2W - 5L
1,404 SR
Queue Stats
183W - 175L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
iagomaster
Baron Samedi
Level 108
God Stats
6W - 10L
1,445 SR
Queue Stats
405W - 424L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Escent
Sol
14
2 / 5 / 3
10,060
592
16,840
14,792
5,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 3 / 2
9,325
549
7,097
11,016
10,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
ahkaling
Atlas
14
1 / 2 / 4
9,632
567
13,638
14,731
17,437
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FIamingFox
Bacchus
15
4 / 2 / 5
10,991
647
11,356
19,638
16,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
GAMING-J-A
Sun Wukong
17
5 / 0 / 4
11,739
691
13,369
18,543
16,621
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
iagomaster
Baron Samedi
15
1 / 3 / 6
10,680
628
9,668
11,382
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
10
10
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
Escent
Sol
2
5
3
0.7
W
Bacchus
FIamingFox
Bacchus
4
2
5
3.25
W
Sun Wukong
GAMING-J-A
Sun Wukong
5
0
4
7
L
2
3
2
1
L
Atlas
ahkaling
Atlas
1
2
4
1.5
W
Baron Samedi
iagomaster
Baron Samedi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
34,393
40,539
Taken
49,563
32,959
Mitigated
38,380
9,549
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Escent
Sol
16,840
5,935
0
3,628
14,792
5,195
0
7,427
7,365
51,124
0
W
Bacchus
FIamingFox
Bacchus
11,356
982
1,551
7,351
19,638
16,688
334
11,366
7,901
26,171
0
W
Sun Wukong
GAMING-J-A
Sun Wukong
13,369
2,450
0
3,347
18,543
16,621
409
11,166
7,157
0
56,654
L
7,097
1,409
0
4,971
11,016
10,327
0
5,331
5,685
0
18,709
L
Atlas
ahkaling
Atlas
13,638
5,387
0
950
14,731
17,437
0
8,426
6,305
34,945
0
W
Baron Samedi
iagomaster
Baron Samedi
9,668
710
2,242
3,856
11,382
5,071
1,677
8,607
2,644
59,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
33,410
158
Minions Killed
210
3
Camps Cleared
12
816,870
Distance Traveled
985,898
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,060
592
96
6
1
318,954
5
W
Bacchus
10,991
647
27
2
1
334,429
2
W
Sun Wukong
11,739
691
83
5
7
349,047
2
L
Chaac
9,325
549
30
2
0
190,278
0
L
Atlas
9,632
567
32
2
2
307,638
2
W
Baron Samedi
10,680
628
100
6
4
302,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role