Player Matchup

Cu Chulainn
Cu Chulainn
Haverstad
Cu Chulainn
Level 67
God Stats
6W - 11L
1,335 SR
Queue Stats
316W - 359L
1,426 Elo+
Solo
Thor
Thor
Iwan41
Thor
Level 24
God Stats
1W - 1L
1,540 SR
Queue Stats
13W - 18L
1,343 Elo+
Party 1
Zeus
Zeus
Martrzz
Zeus
Level 103
God Stats
1W - 0L
1,805 SR
Queue Stats
36W - 26L
1,497 Elo+
Solo
Jing Wei
Jing Wei
OddLikeLi
Jing Wei
Level 24
God Stats
1W - 1L
1,276 SR
Queue Stats
7W - 11L
1,220 Elo+
Party 1
Ganesha
Ganesha
viniWAIFUSLAYE
Ganesha
Level 42
God Stats
2W - 2L
1,415 SR
Queue Stats
18W - 29L
1,289 Elo+
Party 1
Team Averages
Level 52
1,474 SR
1,355 Elo+

VS

Team Averages
Level 76
1,436 SR
1,420 Elo+
King Arthur
King Arthur
Radmen7
King Arthur
Level 129
God Stats
8W - 15L
1,346 SR
Queue Stats
184W - 176L
1,482 Elo+
Party 2
Izanami
Izanami
Salanderr
Izanami
Level 54
God Stats
7W - 11L
1,381 SR
Queue Stats
258W - 277L
1,394 Elo+
Solo
Discordia
Discordia
XxAndrickxX007
Discordia
Level 84
God Stats
7W - 5L
1,494 SR
Queue Stats
366W - 417L
1,439 Elo+
Solo
Guan Yu
Guan Yu
alecxandru
Guan Yu
Level 80
God Stats
18W - 32L
1,459 SR
Queue Stats
134W - 144L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
feketeharom69
Xing Tian
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Haverstad
Cu Chulainn
18
8 / 4 / 3
11,687
557
19,340
22,907
19,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Iwan41
Thor
15
10 / 6 / 9
10,415
496
11,848
17,018
5,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Martrzz
Zeus
19
13 / 6 / 10
12,214
582
28,135
13,990
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
OddLikeLi
Jing Wei
14
5 / 4 / 5
9,364
446
6,390
12,310
3,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 11
8,793
419
6,400
16,206
18,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Radmen7
King Arthur
18
4 / 4 / 1
11,125
530
15,911
27,484
23,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Salanderr
Izanami
15
7 / 9 / 2
10,280
490
13,198
17,403
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
XxAndrickxX007
Discordia
16
4 / 9 / 5
10,273
489
11,928
14,297
4,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
alecxandru
Guan Yu
15
4 / 7 / 5
10,335
492
12,146
21,454
10,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
feketeharom69
Xing Tian
13
2 / 7 / 1
8,699
414
4,455
14,686
5,532
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
35
36
Kills
21
22
Deaths
36
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Haverstad
Cu Chulainn
8
4
3
2.38
W
Thor
Iwan41
Thor
10
6
9
2.42
W
Zeus
Martrzz
Zeus
13
6
10
3
W
Jing Wei
OddLikeLi
Jing Wei
5
4
5
1.88
L
King Arthur
Radmen7
King Arthur
4
4
1
1.13
L
Izanami
Salanderr
Izanami
7
9
2
0.89
L
Discordia
XxAndrickxX007
Discordia
4
9
5
0.72
L
Guan Yu
alecxandru
Guan Yu
4
7
5
0.93
L
Xing Tian
feketeharom69
Xing Tian
2
7
1
0.36
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,113
Damage
57,638
82,431
Taken
95,324
50,851
Mitigated
49,415
17,006
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Haverstad
Cu Chulainn
19,340
5,700
445
7,335
22,907
19,007
0
3,348
19,559
12,543
60,022
W
Thor
Iwan41
Thor
11,848
4,176
0
2,861
17,018
5,239
0
4,141
12,877
0
52,671
W
Zeus
Martrzz
Zeus
28,135
3,990
0
1,669
13,990
4,807
437
6,542
7,448
86,386
0
W
Jing Wei
OddLikeLi
Jing Wei
6,390
3,650
0
2,997
12,310
3,741
495
3,668
8,642
0
42,441
L
King Arthur
Radmen7
King Arthur
15,911
3,797
0
10,776
27,484
23,604
439
8,553
17,503
0
81,504
L
Izanami
Salanderr
Izanami
13,198
9,552
0
4,587
17,403
5,680
782
7,021
10,039
0
51,265
L
Discordia
XxAndrickxX007
Discordia
11,928
1,096
0
1,910
14,297
4,515
246
9,820
4,049
58,530
0
L
Guan Yu
alecxandru
Guan Yu
12,146
2,587
148
7,582
21,454
10,084
0
6,934
14,176
0
58,759
L
Xing Tian
feketeharom69
Xing Tian
4,455
536
0
1,261
14,686
5,532
481
6,333
8,255
35,531
0
W
6,400
967
0
1,699
16,206
18,057
409
6,120
10,086
19,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,473
Gold Earned
50,712
432
Minions Killed
502
0
Camps Cleared
0
1,881,326
Distance Traveled
1,723,133
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,687
557
127
6
0
346,162
4
W
Thor
10,415
496
70
3
0
377,654
0
W
Zeus
12,214
582
136
6
0
373,266
9
W
Jing Wei
9,364
446
94
4
0
371,844
4
L
King Arthur
11,125
530
161
8
0
338,063
3
L
Izanami
10,280
490
102
5
0
302,280
4
L
Discordia
10,273
489
103
5
0
332,545
1
L
Guan Yu
10,335
492
88
4
0
377,516
13
L
Xing Tian
8,699
414
48
2
0
372,729
2
W
Ganesha
8,793
419
5
0
0
412,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role