Player Matchup

Baron Samedi
Baron Samedi
EarthTuna6
Baron Samedi
Level 56
God Stats
3W - 0L
1,872 SR
Queue Stats
3W - 0L
1,690 Elo+
Solo
Guan Yu
Guan Yu
SB_Nikcy-09
Guan Yu
Level 49
God Stats
19W - 20L
1,477 SR
Queue Stats
174W - 236L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
SB_juanpa2108-01
Ah Puch
Level 114
God Stats
37W - 28L
1,558 SR
Queue Stats
660W - 807L
1,396 Elo+
Party 1
Team Averages
Level 73
1,636 SR
1,483 Elo+

VS

Team Averages
Level 114
1,348 SR
1,406 Elo+
Bacchus
Bacchus
DeadlyDonkey254
Bacchus
Level 128
God Stats
1W - 6L
1,294 SR
Queue Stats
173W - 220L
1,382 Elo+
Solo
Tiamat
Tiamat
HFM-Swifter
Tiamat
Level 64
God Stats
0W - 10L
1,160 SR
Queue Stats
149W - 204L
1,382 Elo+
Solo
Fenrir
Fenrir
Shootup913
Fenrir
Level 149
God Stats
47W - 36L
1,591 SR
Queue Stats
707W - 780L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EarthTuna6
Baron Samedi
12
0 / 5 / 7
8,000
615
4,501
11,291
8,242
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
SB_Nikcy-09
Guan Yu
13
4 / 2 / 3
9,258
712
6,430
12,172
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
4 / 3 / 4
9,309
716
12,005
9,234
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 6
8,912
686
7,992
10,950
14,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
12
2 / 2 / 5
8,804
677
8,000
8,288
4,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Shootup913
Fenrir
13
6 / 4 / 3
9,295
715
11,307
13,820
7,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
8
Kills
10
10
Deaths
8
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
W
Baron Samedi
EarthTuna6
Baron Samedi
0
5
7
0.7
L
Tiamat
2
2
5
2.25
W
Guan Yu
SB_Nikcy-09
Guan Yu
4
2
3
2.75
W
4
3
4
2
L
Fenrir
Shootup913
Fenrir
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
27,299
32,697
Taken
33,058
20,506
Mitigated
26,785
12,483
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,992
710
596
3,078
10,950
14,323
442
5,549
5,069
17,837
0
W
Baron Samedi
EarthTuna6
Baron Samedi
4,501
101
734
1,538
11,291
8,242
0
5,096
6,195
15,224
0
L
Tiamat
8,000
454
0
1,691
8,288
4,732
222
5,381
2,787
36,406
0
W
Guan Yu
SB_Nikcy-09
Guan Yu
6,430
664
2,080
4,386
12,172
9,011
0
7,194
4,978
0
16,880
W
12,005
993
0
3,745
9,234
3,253
0
4,389
4,845
44,644
0
L
Fenrir
Shootup913
Fenrir
11,307
1,664
0
1,318
13,820
7,730
380
6,441
7,118
0
33,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
27,011
131
Minions Killed
147
7
Camps Cleared
5
701,073
Distance Traveled
734,201
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,912
686
20
2
2
242,692
8
W
Baron Samedi
8,000
615
26
2
1
226,830
0
L
Tiamat
8,804
677
68
5
1
245,765
2
W
Guan Yu
9,258
712
30
2
1
249,142
4
W
Ah Puch
9,309
716
75
6
5
225,101
2
L
Fenrir
9,295
715
59
5
2
245,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role