Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Halfwasted
Raijin
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,512 Elo+
Solo
Hercules
Hercules
Ki113RMaSSaCuR3
Hercules
Level 115
God Stats
12W - 5L
1,594 SR
Queue Stats
330W - 319L
1,555 Elo+
Solo
Janus
Janus
TheRevelation
Janus
Level 155
God Stats
3W - 1L
1,620 SR
Queue Stats
53W - 61L
1,500 Elo+
Solo
Ah Puch
Ah Puch
XKill
Ah Puch
Level 159
God Stats
16W - 11L
1,644 SR
Queue Stats
1,133W - 1,155L
1,485 Elo+
Solo
Team Averages
Level 144
1,571 SR
1,511 Elo+

VS

Team Averages
Level 115
1,644 SR
1,503 Elo+
Ne Zha
Ne Zha
Eman2052
Ne Zha
Level 160
God Stats
28W - 35L
1,487 SR
Queue Stats
1,348W - 1,378L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
Mufasuuh
Kuzenbo
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 149L
1,487 Elo+
Solo
Merlin
Merlin
drkknight7
Merlin
Level 89
God Stats
0W - 1L
1,798 SR
Queue Stats
5W - 9L
1,388 Elo+
Solo
Cthulhu
Cthulhu
xXSaberflashXx
Cthulhu
Level 62
God Stats
5W - 3L
1,917 SR
Queue Stats
304W - 323L
1,574 Elo+
Solo
Osiris
Osiris
z J 0 R D A N z
Osiris
Level 140
God Stats
5W - 6L
1,520 SR
Queue Stats
282W - 316L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 2 / 16
7,937
794
6,929
14,314
16,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Halfwasted
Raijin
14
2 / 0 / 9
8,115
812
7,466
5,995
2,313
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
15
8 / 1 / 8
8,946
895
7,871
14,923
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 1 / 8
8,738
874
8,487
8,280
3,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
XKill
Ah Puch
17
6 / 1 / 10
9,576
958
15,355
8,926
3,834
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eman2052
Ne Zha
12
0 / 4 / 3
6,738
674
8,005
6,990
2,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Mufasuuh
Kuzenbo
13
0 / 2 / 3
7,219
722
7,257
12,418
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
drkknight7
Merlin
14
1 / 6 / 3
7,593
759
8,467
8,586
2,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 1
7,263
726
9,002
12,105
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 2
7,248
725
5,966
9,942
9,228
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
20
Kills
5
5
Deaths
20
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
16
4
L
Ne Zha
Eman2052
Ne Zha
0
4
3
0.38
W
Raijin
Halfwasted
Raijin
2
0
9
6.5
W
Hercules
8
1
8
12
L
Kuzenbo
Mufasuuh
Kuzenbo
0
2
3
0.75
W
4
1
8
8
W
Ah Puch
XKill
Ah Puch
6
1
10
11
L
Merlin
drkknight7
Merlin
1
6
3
0.42
L
3
3
1
1.17
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,108
Damage
38,697
52,438
Taken
50,041
35,303
Mitigated
31,387
29,042
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,929
440
4,513
4,456
14,314
16,072
526
6,233
7,739
11,404
0
L
Ne Zha
Eman2052
Ne Zha
8,005
643
0
951
6,990
2,567
0
4,910
1,834
0
16,634
W
Raijin
Halfwasted
Raijin
7,466
1,091
1,342
1,893
5,995
2,313
868
2,796
3,122
17,680
0
W
Hercules
7,871
1,549
1,162
7,291
14,923
10,079
172
6,640
7,866
0
8,855
L
Kuzenbo
Mufasuuh
Kuzenbo
7,257
3,021
282
4,614
12,418
10,307
0
8,926
3,152
9,852
0
W
8,487
835
2,524
2,118
8,280
3,005
860
3,700
4,477
16,883
0
W
Ah Puch
XKill
Ah Puch
15,355
429
1,195
2,548
8,926
3,834
822
4,332
4,508
38,317
0
L
Merlin
drkknight7
Merlin
8,467
149
47
577
8,586
2,930
0
6,236
2,141
21,293
0
L
9,002
448
1,234
4,690
12,105
6,355
0
9,819
2,053
15,243
0
L
5,966
689
796
1,430
9,942
9,228
0
7,504
2,098
0
13,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,312
Gold Earned
36,061
109
Minions Killed
91
0
Camps Cleared
0
1,017,776
Distance Traveled
894,755
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,937
794
8
1
0
200,149
4
L
Ne Zha
6,738
674
17
2
0
187,543
1
W
Raijin
8,115
812
17
2
0
202,234
0
W
Hercules
8,946
895
7
1
0
216,163
0
L
Kuzenbo
7,219
722
6
1
0
206,868
0
W
Janus
8,738
874
20
2
0
172,061
0
W
Ah Puch
9,576
958
57
6
0
227,169
1
L
Merlin
7,593
759
37
4
0
172,267
0
L
Cthulhu
7,263
726
9
1
0
158,492
0
L
Osiris
7,248
725
22
2
0
169,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role