Player Matchup

Ra
Ra
Platinum V
 
Ra
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
Fury Dragon295
Odin
Silver II
Level 119
God Stats
3W - 4L
1,579 SR
Queue Stats
89W - 83L
1,496 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
KornFed_69
Zhong Kui
Silver II
Level 76
God Stats
3W - 2L
1,610 SR
Queue Stats
14W - 12L
1,518 MMR
Solo
Danzaburou
Danzaburou
Bronze III
QjKill88
Danzaburou
Bronze III
Level 108
God Stats
3W - 3L
1,528 SR
Queue Stats
14W - 15L
1,495 MMR
Solo
Awilix
Awilix
Gold II
Ulrich NK1
Awilix
Gold II
Level 156
God Stats
34W - 30L
1,617 SR
Queue Stats
432W - 427L
1,494 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,567 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,513 SR
1,499 MMR
Ullr
Ullr
Gold IV
 
Ullr
Gold IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
Battleline00
Geb
Gold III
Level 125
God Stats
0W - 1L
1,718 SR
Queue Stats
200W - 192L
1,482 MMR
Solo
Chang'e
Chang'e
Gold II
Carl_Targaryen
Chang'e
Gold II
Level 128
God Stats
96W - 71L
1,645 SR
Queue Stats
1,222W - 1,247L
1,513 MMR
Solo
Chiron
Chiron
Bronze III
Leroy4000
Chiron
Bronze III
Level 116
God Stats
1W - 9L
1,202 SR
Queue Stats
52W - 56L
1,511 MMR
Solo
Olorun
Olorun
Silver II
OrzExo
Olorun
Silver II
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
4,012
802
1,300
1,827
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
2 / 0 / 3
4,069
814
1,436
2,861
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
KornFed_69
Zhong Kui
7
1 / 0 / 0
3,975
795
781
1,470
874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
QjKill88
Danzaburou
6
3 / 0 / 2
4,139
828
3,110
1,656
416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Ulrich NK1
Awilix
6
0 / 0 / 2
3,664
733
1,402
2,524
850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MulanHeimdallrTiamatLoki

VS

Bans
CliodhnaBastetArtioArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
0 / 1 / 0
3,144
629
604
2,424
472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
2,855
571
975
3,944
1,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,175
635
646
2,489
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
Leroy4000
Chiron
2
0 / 2 / 0
2,651
530
636
1,636
157
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
OrzExo
Olorun
6
0 / 1 / 0
3,365
673
1,393
2,418
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
L
Ullr
 
Ullr
0
1
0
0
L
0
2
0
0
L
0
1
0
0
W
2
0
3
3.5
W
Zhong Kui
KornFed_69
Zhong Kui
1
0
0
1
L
Chiron
Leroy4000
Chiron
0
2
0
0
L
Olorun
OrzExo
Olorun
0
1
0
0
W
Danzaburou
QjKill88
Danzaburou
3
0
2
4
W
Awilix
Ulrich NK1
Awilix
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,029
Damage
4,254
10,338
Taken
12,911
3,704
Mitigated
3,167
5,212
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,300
173
64
1,117
1,827
581
0
1,040
787
18,685
0
L
Ullr
 
Ullr
604
261
0
185
2,424
472
0
0
2,424
0
9,722
L
975
155
103
757
3,944
1,164
0
0
3,944
4,479
0
L
646
0
0
1,220
2,489
580
0
626
1,863
12,300
0
W
1,436
646
0
1,528
2,861
983
0
438
2,423
0
6,786
W
Zhong Kui
KornFed_69
Zhong Kui
781
289
0
682
1,470
874
0
451
1,019
16,476
2,269
L
Chiron
Leroy4000
Chiron
636
312
112
104
1,636
157
0
0
1,636
0
4,696
L
Olorun
OrzExo
Olorun
1,393
555
0
952
2,418
794
0
1,220
1,118
14,734
1,576
W
Danzaburou
QjKill88
Danzaburou
3,110
1,797
0
1,177
1,656
416
536
504
1,152
0
16,946
W
Awilix
Ulrich NK1
Awilix
1,402
544
0
644
2,524
850
0
388
2,136
0
16,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,859
Gold Earned
15,190
164
Minions Killed
106
0
Camps Cleared
0
480,467
Distance Traveled
394,263
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,012
802
37
7
0
105,729
2
L
Ullr
3,144
629
28
6
0
101,632
2
L
Geb
2,855
571
9
2
0
82,652
0
L
Chang'e
3,175
635
25
5
0
77,194
0
W
Odin
4,069
814
13
3
0
89,883
0
W
Zhong Kui
3,975
795
37
7
0
83,015
2
L
Chiron
2,651
530
9
2
0
44,606
0
L
Olorun
3,365
673
35
7
0
88,179
2
W
Danzaburou
4,139
828
33
7
0
82,741
1
W
Awilix
3,664
733
44
9
0
119,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role