Player Matchup

Baron Samedi
Baron Samedi
Platinum III
Sheepgodx
Baron Samedi
Platinum III
Level 94
God Stats
1W - 0L
1,606 SR
Queue Stats
98W - 28L
1,712 MMR
Party 1
Osiris
Osiris
Diamond IV
Tempestzx
Osiris
Diamond IV
Level 116
God Stats
6W - 2L
1,840 SR
Queue Stats
101W - 27L
1,999 MMR
Party 1
Bacchus
Bacchus
Diamond III
WolfsByqn
Bacchus
Diamond III
Level 100
God Stats
11W - 1L
1,763 SR
Queue Stats
63W - 22L
2,024 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,737 SR
1,911 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,671 SR
1,222 MMR
Anhur
Anhur
Bronze III
Neverboard
Anhur
Bronze III
Level 67
God Stats
0W - 1L
1,893 SR
Queue Stats
0W - 7L
1,246 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
thetome
Aphrodite
Bronze III
Level 62
God Stats
0W - 4L
1,688 SR
Queue Stats
0W - 7L
1,246 MMR
Party 2
Ymir
Ymir
Silver V
xStealSwordx
Ymir
Silver V
Level 64
God Stats
1W - 6L
1,432 SR
Queue Stats
5W - 18L
1,176 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sheepgodx
Baron Samedi
14
9 / 3 / 9
9,028
903
16,310
9,844
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Tempestzx
Osiris
12
5 / 2 / 12
8,032
803
10,447
11,958
8,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
WolfsByqn
Bacchus
13
5 / 2 / 13
9,241
924
6,838
14,906
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MulanThothSolSobekArtio

VS

Bans
ZeusGilgameshChironGuan YuUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
3 / 7 / 1
7,373
737
5,267
12,748
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
thetome
Aphrodite
11
3 / 6 / 3
8,169
817
6,586
9,780
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 5
7,262
726
3,336
14,944
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
6
7
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
3
7
1
0.5
W
Baron Samedi
Sheepgodx
Baron Samedi
9
3
9
4.5
W
Osiris
Tempestzx
Osiris
5
2
12
5.5
W
Bacchus
WolfsByqn
Bacchus
5
2
13
5.75
L
Aphrodite
thetome
Aphrodite
3
6
3
0.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
15,189
36,708
Taken
37,472
33,324
Mitigated
19,029
16,673
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,267
2,763
0
749
12,748
4,320
0
8,147
4,601
0
9,383
W
Baron Samedi
Sheepgodx
Baron Samedi
16,310
2,765
1,975
4,405
9,844
4,398
787
3,630
6,214
43,923
0
W
Osiris
Tempestzx
Osiris
10,447
4,117
275
3,945
11,958
8,439
1,287
3,346
8,612
0
28,308
W
Bacchus
WolfsByqn
Bacchus
6,838
1,289
538
5,535
14,906
20,487
555
3,587
11,319
16,975
0
L
Aphrodite
thetome
Aphrodite
6,586
681
2,159
2,346
9,780
4,008
0
6,668
3,112
20,277
0
L
3,336
503
0
697
14,944
10,701
0
8,333
6,611
13,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
22,804
117
Minions Killed
74
7
Camps Cleared
1
581,016
Distance Traveled
519,653
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,373
737
22
2
1
174,155
3
W
Baron Samedi
9,028
903
65
7
4
171,470
3
W
Osiris
8,032
803
37
4
2
200,361
2
W
Bacchus
9,241
924
15
2
1
209,185
2
L
Aphrodite
8,169
817
36
4
0
182,688
2
L
Ymir
7,262
726
16
2
0
162,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role