Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Mfk3jl
Sobek
Level 143
God Stats
5W - 4L
1,570 SR
Queue Stats
567W - 425L
1,639 Elo+
Party 1
Scylla
Scylla
NikLo_4
Scylla
Level 141
God Stats
8W - 4L
1,461 SR
Queue Stats
407W - 199L
1,660 Elo+
Party 1
Cabrakan
Cabrakan
TheCokii
Cabrakan
Level 110
God Stats
4W - 1L
1,769 SR
Queue Stats
113W - 81L
1,640 Elo+
Party 1
Team Averages
Level 120
1,560 SR
1,588 Elo+

VS

Team Averages
Level 107
1,598 SR
1,495 Elo+
Chang'e
Chang'e
HarDiKiY
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,466 Elo+
Solo
Arachne
Arachne
LividTapestry80
Arachne
Level 140
God Stats
0W - 2L
1,633 SR
Queue Stats
153W - 159L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
Neklod1998
Cthulhu
Level 106
God Stats
9W - 13L
1,545 SR
Queue Stats
245W - 244L
1,487 Elo+
Party 2
Atlas
Atlas
SkidTin
Atlas
Level 106
God Stats
3W - 4L
1,697 SR
Queue Stats
69W - 70L
1,527 Elo+
Party 3
Cupid
Cupid
Sweden_DRAX
Cupid
Level 148
God Stats
1W - 3L
1,612 SR
Queue Stats
514W - 482L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 0 / 4
5,291
588
3,514
5,056
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 2 / 2
4,856
540
3,739
3,874
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Mfk3jl
Sobek
8
2 / 1 / 0
4,553
506
2,433
7,967
4,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
NikLo_4
Scylla
11
5 / 0 / 2
6,497
722
3,597
2,459
673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
TheCokii
Cabrakan
9
1 / 2 / 0
5,272
586
3,316
4,811
4,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HarDiKiY
Chang'e
4
0 / 4 / 0
3,749
417
616
3,525
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 3 / 2
4,989
554
3,354
6,773
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Neklod1998
Cthulhu
8
1 / 1 / 2
4,712
524
2,160
5,945
3,328
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
SkidTin
Atlas
8
1 / 1 / 1
4,781
531
2,107
4,306
1,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 0 / 0
4,216
468
2,657
4,997
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
9
Kills
5
5
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
4
3
W
Ah Muzen Cab
 
Ah Muzen Cab
0
2
2
0.5
L
Chang'e
HarDiKiY
Chang'e
0
4
0
0
L
2
3
2
1
W
Sobek
Mfk3jl
Sobek
2
1
0
2
L
Cthulhu
Neklod1998
Cthulhu
1
1
2
2
W
Scylla
NikLo_4
Scylla
5
0
2
6
L
Atlas
SkidTin
Atlas
1
1
1
1.5
L
1
0
0
1
W
Cabrakan
TheCokii
Cabrakan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
10,894
24,167
Taken
25,546
11,330
Mitigated
8,374
11,479
Healing
8,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,514
999
0
3,340
5,056
1,348
0
777
4,279
0
27,013
W
Ah Muzen Cab
 
Ah Muzen Cab
3,739
1,856
0
1,591
3,874
856
0
208
3,666
0
30,412
L
Chang'e
HarDiKiY
Chang'e
616
108
0
801
3,525
835
0
1,648
1,877
9,219
0
L
3,354
2,343
0
2,143
6,773
2,248
0
2,032
4,600
0
20,965
W
Sobek
Mfk3jl
Sobek
2,433
38
18
3,975
7,967
4,303
0
1,964
6,003
10,312
0
L
Cthulhu
Neklod1998
Cthulhu
2,160
128
103
1,597
5,945
3,328
0
2,683
2,888
18,949
0
W
Scylla
NikLo_4
Scylla
3,597
635
0
1,313
2,459
673
0
480
1,979
35,499
0
L
Atlas
SkidTin
Atlas
2,107
1,083
836
1,266
4,306
1,131
0
753
3,389
9,813
0
L
2,657
1,567
0
1,476
4,997
832
0
1,494
3,446
0
17,977
W
Cabrakan
TheCokii
Cabrakan
3,316
349
0
1,242
4,811
4,150
0
1,454
3,357
23,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
22,447
288
Minions Killed
184
0
Camps Cleared
0
864,036
Distance Traveled
788,998
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,291
588
65
7
0
202,333
2
W
Ah Muzen Cab
4,856
540
63
7
0
161,225
0
L
Chang'e
3,749
417
23
3
0
78,655
0
L
Arachne
4,989
554
49
5
0
194,014
0
W
Sobek
4,553
506
25
3
0
171,553
2
L
Cthulhu
4,712
524
47
5
0
169,240
0
W
Scylla
6,497
722
84
9
0
181,334
3
L
Atlas
4,781
531
16
2
0
174,920
2
L
Cupid
4,216
468
49
5
0
172,169
3
W
Cabrakan
5,272
586
51
6
0
147,591
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role