Player Matchup

Fenrir
Fenrir
OVK Schmee
Fenrir
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 39L
1,097 Elo+
Party 2
Cthulhu
Cthulhu
OVK WaleGOD
Cthulhu
Level 108
God Stats
33W - 16L
1,545 SR
Queue Stats
314W - 316L
1,447 Elo+
Party 2
Mercury
Mercury
OVKGreenZulu
Mercury
Level 27
God Stats
4W - 8L
1,167 SR
Queue Stats
89W - 103L
1,387 Elo+
Party 2
Team Averages
Level 48
1,404 SR
1,310 Elo+

VS

Team Averages
Level 63
1,564 SR
1,319 Elo+
Geb
Geb
Codster213
Geb
Level 47
God Stats
39W - 46L
1,502 SR
Queue Stats
87W - 110L
1,422 Elo+
Party 1
Susano
Susano
FunkyDKong
Susano
Level 76
God Stats
2W - 0L
1,781 SR
Queue Stats
112W - 120L
1,442 Elo+
Party 1
Freya
Freya
lvlr grilvllvl
Freya
Level 66
God Stats
7W - 11L
1,409 SR
Queue Stats
39W - 92L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
OVK Schmee
Fenrir
13
2 / 3 / 5
8,902
593
3,838
15,944
9,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
OVK WaleGOD
Cthulhu
13
1 / 1 / 6
8,793
586
15,532
11,958
10,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
OVKGreenZulu
Mercury
13
5 / 5 / 3
9,595
640
6,695
12,689
4,771
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 5
10,317
688
7,227
10,406
9,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
FunkyDKong
Susano
15
7 / 3 / 2
10,665
711
18,421
11,522
5,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 5
8,810
587
6,039
12,017
4,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
8
Kills
9
9
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Susano
FunkyDKong
Susano
7
3
2
2.67
L
Fenrir
OVK Schmee
Fenrir
2
3
5
1.5
L
Cthulhu
OVK WaleGOD
Cthulhu
1
1
6
4
L
Mercury
OVKGreenZulu
Mercury
5
5
3
1.3
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
31,687
40,591
Taken
33,945
25,158
Mitigated
20,203
8,578
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,227
771
0
2,739
10,406
9,407
27
4,491
5,387
23,859
0
W
Susano
FunkyDKong
Susano
18,421
4,053
0
1,814
11,522
5,961
95
5,082
5,928
0
47,273
L
Fenrir
OVK Schmee
Fenrir
3,838
814
0
3,876
15,944
9,945
23
5,708
9,809
0
8,929
L
Cthulhu
OVK WaleGOD
Cthulhu
15,532
795
1,011
2,662
11,958
10,442
17
4,345
7,271
41,740
0
L
Mercury
OVKGreenZulu
Mercury
6,695
3,807
0
1,029
12,689
4,771
0
3,487
8,835
0
21,448
W
6,039
2,260
153
3,559
12,017
4,835
1,014
5,293
6,144
23,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
29,792
119
Minions Killed
137
6
Camps Cleared
7
839,690
Distance Traveled
834,622
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,317
688
27
2
1
310,364
1
W
Susano
10,665
711
60
4
5
284,247
6
L
Fenrir
8,902
593
17
1
1
277,932
0
L
Cthulhu
8,793
586
49
3
3
291,993
5
L
Mercury
9,595
640
53
4
2
269,765
0
W
Freya
8,810
587
50
3
1
240,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role