Player Matchup

Skadi
Skadi
DARK HOTSTREET
Skadi
Level 80
God Stats
10W - 6L
1,585 SR
Queue Stats
439W - 449L
1,443 Elo+
Solo
Fafnir
Fafnir
DaBuzz
Fafnir
Level 158
God Stats
7W - 5L
1,656 SR
Queue Stats
449W - 414L
1,488 Elo+
Solo
Camazotz
Camazotz
Hendolorian
Camazotz
Level 103
God Stats
4W - 4L
1,469 SR
Queue Stats
507W - 494L
1,505 Elo+
Solo
Cliodhna
Cliodhna
MAGMA9204
Cliodhna
Level 86
God Stats
1W - 1L
1,404 SR
Queue Stats
255W - 250L
1,497 Elo+
Party 1
Chang'e
Chang'e
hemidakota
Chang'e
Level 64
God Stats
9W - 9L
1,620 SR
Queue Stats
96W - 79L
1,555 Elo+
Party 1
Team Averages
Level 98
1,547 SR
1,498 Elo+

VS

Team Averages
Level 101
1,543 SR
1,419 Elo+
Kumbhakarna
Kumbhakarna
Andrewdeltoro
Kumbhakarna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,288 Elo+
Party 2
Poseidon
Poseidon
francoucss
Poseidon
Level 140
God Stats
1W - 7L
1,404 SR
Queue Stats
266W - 287L
1,515 Elo+
Solo
Osiris
Osiris
notkeiqs
Osiris
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,288 Elo+
Party 2
He Bo
He Bo
shadow792413
He Bo
Level 69
God Stats
8W - 8L
1,514 SR
Queue Stats
351W - 375L
1,485 Elo+
Solo
Izanami
Izanami
weediagram1
Izanami
Level 79
God Stats
8W - 3L
1,796 SR
Queue Stats
379W - 435L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,798
520
7,306
6,266
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
DaBuzz
Fafnir
13
4 / 1 / 3
8,354
557
3,328
5,768
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Hendolorian
Camazotz
14
2 / 2 / 2
8,301
553
6,353
12,073
5,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
MAGMA9204
Cliodhna
15
7 / 1 / 4
8,882
592
8,678
8,602
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
hemidakota
Chang'e
15
3 / 1 / 2
9,360
624
4,996
5,542
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andrewdeltoro
Kumbhakarna
9
0 / 3 / 2
6,511
434
3,382
11,625
9,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
francoucss
Poseidon
14
3 / 5 / 1
8,130
542
6,127
7,520
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
notkeiqs
Osiris
12
1 / 0 / 1
7,078
472
4,809
7,243
6,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 2
7,649
510
4,936
10,423
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
weediagram1
Izanami
11
1 / 4 / 2
6,867
458
2,894
9,109
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
7
7
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Andrewdeltoro
Kumbhakarna
0
3
2
0.33
W
2
2
5
2.25
W
Fafnir
DaBuzz
Fafnir
4
1
3
5.5
W
Camazotz
Hendolorian
Camazotz
2
2
2
1.5
W
Cliodhna
MAGMA9204
Cliodhna
7
1
4
9
L
Poseidon
francoucss
Poseidon
3
5
1
0.7
W
Chang'e
hemidakota
Chang'e
3
1
2
4
L
Osiris
notkeiqs
Osiris
1
0
1
1.5
L
2
7
2
0.43
L
Izanami
weediagram1
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
22,148
38,251
Taken
45,920
17,247
Mitigated
22,946
17,340
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Andrewdeltoro
Kumbhakarna
3,382
499
0
2,133
11,625
9,156
130
2,857
8,722
14,063
0
W
7,306
1,996
0
2,548
6,266
1,895
1,046
3,231
3,035
0
50,297
W
Fafnir
DaBuzz
Fafnir
3,328
403
0
1,990
5,768
5,371
0
1,358
4,368
33,369
0
W
Camazotz
Hendolorian
Camazotz
6,353
2,080
0
6,460
12,073
5,449
0
2,591
9,448
0
50,013
W
Cliodhna
MAGMA9204
Cliodhna
8,678
472
0
3,164
8,602
2,596
136
3,627
4,863
0
47,845
L
Poseidon
francoucss
Poseidon
6,127
366
0
858
7,520
2,052
0
2,612
4,908
55,062
0
W
Chang'e
hemidakota
Chang'e
4,996
514
306
2,872
5,542
1,936
714
3,236
2,092
60,820
0
L
Osiris
notkeiqs
Osiris
4,809
2,236
0
1,085
7,243
6,617
234
0
6,596
0
32,270
L
4,936
362
0
0
10,423
2,381
753
1,724
8,665
47,301
0
L
Izanami
weediagram1
Izanami
2,894
1,463
0
2,428
9,109
2,740
1,457
1,131
7,932
0
50,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,695
Gold Earned
36,235
454
Minions Killed
414
0
Camps Cleared
0
1,505,614
Distance Traveled
1,370,314
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,511
434
18
1
0
277,375
0
W
Skadi
7,798
520
92
6
0
284,358
2
W
Fafnir
8,354
557
54
4
0
247,602
4
W
Camazotz
8,301
553
94
6
0
304,948
4
W
Cliodhna
8,882
592
84
6
0
365,634
1
L
Poseidon
8,130
542
118
8
0
288,777
5
W
Chang'e
9,360
624
130
9
0
303,072
5
L
Osiris
7,078
472
79
5
0
264,608
0
L
He Bo
7,649
510
84
6
0
276,924
4
L
Izanami
6,867
458
115
8
0
262,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role