Player Matchup

King Arthur
King Arthur
BA1SH
King Arthur
Level 158
God Stats
6W - 6L
1,415 SR
Queue Stats
319W - 271L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
CMG
Erlang Shen
Level 117
God Stats
2W - 0L
2,017 SR
Queue Stats
103W - 90L
1,552 Elo+
Party 2
Heimdallr
Heimdallr
Ill1lllllIV
Heimdallr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,354 Elo+
Party 2
Athena
Athena
The Cheesy Puff
Athena
Level 82
God Stats
5W - 5L
1,444 SR
Queue Stats
82W - 74L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
caputdraconis14
Kukulkan
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 116L
1,525 Elo+
Party 2
Team Averages
Level 112
1,575 SR
1,496 Elo+

VS

Team Averages
Level 111
1,493 SR
1,448 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
AtlKhaos73200
Olorun
Level 152
God Stats
3W - 7L
1,433 SR
Queue Stats
725W - 703L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
NeverFindTrip
Sun Wukong
Level 64
God Stats
12W - 6L
1,557 SR
Queue Stats
141W - 166L
1,417 Elo+
Party 1
Loki
Loki
biskvitHawck
Loki
Level 43
God Stats
2W - 4L
1,476 SR
Queue Stats
168W - 208L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BA1SH
King Arthur
12
2 / 1 / 3
6,909
576
5,681
9,081
5,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
CMG
Erlang Shen
13
8 / 0 / 3
7,917
660
8,981
7,491
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Ill1lllllIV
Heimdallr
9
1 / 5 / 3
5,339
445
2,994
6,791
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,662
472
1,932
7,279
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
11
1 / 1 / 6
6,820
568
5,802
4,141
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 1
5,992
499
2,869
5,781
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
 
Horus
9
2 / 2 / 5
5,596
466
4,664
8,295
3,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 3 / 1
6,908
576
7,108
7,902
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
NeverFindTrip
Sun Wukong
9
1 / 4 / 0
5,679
473
4,026
10,718
5,352
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 2
5,783
482
2,178
5,472
1,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
10
10
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
Horus
 
Horus
2
2
5
2.25
L
7
3
1
2.5
W
King Arthur
BA1SH
King Arthur
2
1
3
3.5
W
Erlang Shen
CMG
Erlang Shen
8
0
3
9.5
W
Heimdallr
Ill1lllllIV
Heimdallr
1
5
3
0.5
L
Sun Wukong
NeverFindTrip
Sun Wukong
1
4
0
0.25
W
1
3
2
0.67
L
0
1
2
1
W
Kukulkan
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
20,845
34,783
Taken
38,168
16,081
Mitigated
16,651
11,164
Healing
9,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,869
512
0
1,245
5,781
2,056
104
1,523
4,258
0
38,722
L
Horus
 
Horus
4,664
2,760
246
1,263
8,295
3,721
0
3,038
5,257
0
12,252
L
7,108
3,270
333
3,326
7,902
4,042
514
872
7,030
37,216
5,499
W
King Arthur
BA1SH
King Arthur
5,681
978
173
3,532
9,081
5,371
0
0
9,043
787
40,641
W
Erlang Shen
CMG
Erlang Shen
8,981
4,389
0
3,617
7,491
3,932
352
960
6,458
0
44,521
W
Heimdallr
Ill1lllllIV
Heimdallr
2,994
1,451
0
1,113
6,791
1,925
89
3,748
2,917
0
19,336
L
Sun Wukong
NeverFindTrip
Sun Wukong
4,026
888
0
1,166
10,718
5,352
0
1,264
8,932
0
25,284
W
1,932
124
0
1,850
7,279
2,990
0
1,443
5,655
20,880
0
L
2,178
384
0
2,334
5,472
1,480
0
1,037
4,400
0
30,281
W
Kukulkan
5,802
359
0
879
4,141
1,863
0
0
4,141
43,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
29,958
330
Minions Killed
292
0
Camps Cleared
0
1,184,127
Distance Traveled
1,112,486
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,992
499
85
7
0
212,691
4
L
Horus
5,596
466
17
1
0
222,595
5
L
Olorun
6,908
576
80
7
0
197,639
0
W
King Arthur
6,909
576
86
7
0
239,084
0
W
Erlang Shen
7,917
660
80
7
0
283,042
4
W
Heimdallr
5,339
445
33
3
0
207,423
1
L
Sun Wukong
5,679
473
45
4
0
213,107
0
W
Athena
5,662
472
40
3
0
234,358
1
L
Loki
5,783
482
65
5
0
266,454
0
W
Kukulkan
6,820
568
91
8
0
220,220
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role