Player Matchup

Merlin
Merlin
CovidHoaxFE88
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 90L
1,569 Elo+
Party 1
Mulan
Mulan
HyodoIseed
Mulan
Level 156
God Stats
2W - 2L
1,568 SR
Queue Stats
118W - 119L
1,530 Elo+
Solo
Cliodhna
Cliodhna
Jaeee
Cliodhna
Level 127
God Stats
0W - 3L
1,228 SR
Queue Stats
109W - 117L
1,529 Elo+
Solo
Medusa
Medusa
Rartus
Medusa
Level 29
God Stats
2W - 3L
1,612 SR
Queue Stats
86W - 68L
1,558 Elo+
Party 1
Atlas
Atlas
TheWavyGravy42
Atlas
Level 151
God Stats
18W - 11L
1,594 SR
Queue Stats
232W - 238L
1,538 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,545 Elo+

VS

Team Averages
Level 107
1,681 SR
1,554 Elo+
Sobek
Sobek
DarwinZ10
Sobek
Level 87
God Stats
22W - 14L
1,642 SR
Queue Stats
340W - 311L
1,519 Elo+
Solo
Chaac
Chaac
OkayKENLO
Chaac
Level 160
God Stats
19W - 14L
1,660 SR
Queue Stats
802W - 777L
1,530 Elo+
Party 2
Bacchus
Bacchus
Prank101
Bacchus
Level 145
God Stats
9W - 8L
1,580 SR
Queue Stats
463W - 428L
1,596 Elo+
Party 2
Charybdis
Charybdis
iSauW
Charybdis
Level 43
God Stats
3W - 0L
2,108 SR
Queue Stats
12W - 17L
1,563 Elo+
Solo
Ra
Ra
slambrose
Ra
Level 100
God Stats
6W - 12L
1,416 SR
Queue Stats
419W - 387L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,735
423
14,704
7,734
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
17
1 / 4 / 0
10,411
453
14,344
17,440
17,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cliodhna
Jaeee
Cliodhna
18
2 / 3 / 0
10,919
475
11,179
15,417
6,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
Rartus
Medusa
15
0 / 6 / 3
9,722
423
11,746
15,478
4,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 1 / 0
9,171
399
9,640
16,175
18,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarwinZ10
Sobek
16
1 / 0 / 4
11,263
490
6,013
22,082
30,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
OkayKENLO
Chaac
20
5 / 1 / 2
13,139
571
12,276
23,146
23,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Prank101
Bacchus
18
4 / 0 / 8
11,876
516
13,698
19,699
16,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
iSauW
Charybdis
19
4 / 3 / 6
12,447
541
13,054
15,471
6,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 5
11,550
502
7,263
14,905
8,465
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
17
17
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sobek
DarwinZ10
Sobek
1
0
4
3
L
Mulan
1
4
0
0.25
L
Cliodhna
Jaeee
Cliodhna
2
3
0
0.67
W
Chaac
OkayKENLO
Chaac
5
1
2
6
W
Bacchus
Prank101
Bacchus
4
0
8
8
L
Medusa
Rartus
Medusa
0
6
3
0.25
L
1
1
0
1
W
Charybdis
iSauW
Charybdis
4
3
6
2.33
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,613
Damage
52,304
72,244
Taken
95,303
51,283
Mitigated
85,982
18,617
Healing
51,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,704
424
0
510
7,734
3,449
0
4,763
2,918
87,993
0
W
Sobek
DarwinZ10
Sobek
6,013
194
4,179
9,619
22,082
30,944
231
8,054
13,396
30,402
0
L
Mulan
14,344
3,274
0
5,550
17,440
17,778
1,196
4,007
12,346
0
71,729
L
Cliodhna
Jaeee
Cliodhna
11,179
196
0
6,760
15,417
6,302
63
7,600
7,817
0
96,641
W
Chaac
OkayKENLO
Chaac
12,276
2,124
0
14,526
23,146
23,948
1,414
3,025
19,834
8,291
83,214
W
Bacchus
Prank101
Bacchus
13,698
2,190
0
6,404
19,699
16,361
0
3,857
15,592
80,624
0
L
Medusa
Rartus
Medusa
11,746
6,361
0
3,194
15,478
4,954
507
5,882
9,596
0
69,222
L
9,640
2,352
0
2,603
16,175
18,800
0
6,391
9,571
33,102
0
W
Charybdis
iSauW
Charybdis
13,054
7,376
0
6,325
15,471
6,264
5,558
3,264
12,085
0
104,449
W
7,263
323
3,946
6,514
14,905
8,465
549
4,953
9,654
96,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
60,275
636
Minions Killed
668
0
Camps Cleared
0
2,177,176
Distance Traveled
2,365,293
27
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,735
423
171
7
0
425,249
2
W
Sobek
11,263
490
43
2
0
478,567
12
L
Mulan
10,411
453
128
6
0
403,541
9
L
Cliodhna
10,919
475
155
7
0
501,137
6
W
Chaac
13,139
571
180
8
0
476,811
2
W
Bacchus
11,876
516
110
5
0
501,936
5
L
Medusa
9,722
423
133
6
0
382,574
3
L
Atlas
9,171
399
49
2
0
464,675
7
W
Charybdis
12,447
541
165
7
0
433,875
5
W
Ra
11,550
502
170
7
0
474,104
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role