Player Matchup

Nike
Nike
Futamaki
Nike
Level 46
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Ne Zha
Ne Zha
NeKaSoV322
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Fenrir
Fenrir
Noebator322
Fenrir
Level 54
God Stats
0W - 1L
1,535 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Poseidon
Poseidon
Romanyp
Poseidon
Level 28
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Baron Samedi
Baron Samedi
soulsapper05
Baron Samedi
Level 81
God Stats
0W - 1L
1,157 SR
Queue Stats
9W - 14L
1,388 Elo+
Solo
Team Averages
Level 45
1,396 SR
1,302 Elo+

VS

Team Averages
Level 111
1,655 SR
1,411 Elo+
Camazotz
Camazotz
Kukuro222
Camazotz
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,422 Elo+
Party 2
Olorun
Olorun
PopSmokeBPL
Olorun
Level 154
God Stats
1W - 2L
1,709 SR
Queue Stats
81W - 91L
1,433 Elo+
Party 2
Erlang Shen
Erlang Shen
Raiza555
Erlang Shen
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,403 Elo+
Party 2
Achilles
Achilles
SaYaaHD
Achilles
Level 107
God Stats
1W - 0L
1,738 SR
Queue Stats
38W - 33L
1,471 Elo+
Party 2
Chaac
Chaac
iratua
Chaac
Level 106
God Stats
4W - 2L
1,825 SR
Queue Stats
91W - 90L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
3 / 7 / 26
12,236
680
13,747
24,722
26,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
NeKaSoV322
Ne Zha
18
6 / 11 / 15
12,785
710
20,684
18,395
10,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
20
13 / 4 / 25
14,338
797
22,355
31,822
28,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Romanyp
Poseidon
20
12 / 6 / 20
15,092
838
32,405
20,271
10,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
soulsapper05
Baron Samedi
20
6 / 9 / 18
13,647
758
24,986
21,715
15,033
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Kukuro222
Camazotz
20
9 / 9 / 14
13,582
755
17,617
25,373
11,304
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Olorun
20
15 / 7 / 16
14,839
824
27,016
23,500
9,690
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Raiza555
Erlang Shen
19
2 / 10 / 18
12,260
681
11,577
26,404
21,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
SaYaaHD
Achilles
20
6 / 7 / 20
12,934
719
13,644
22,967
36,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
iratua
Chaac
20
5 / 7 / 24
13,886
771
28,523
28,830
42,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
129
40
Kills
37
37
Deaths
40
104
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Nike
3
7
26
2.29
W
Camazotz
Kukuro222
Camazotz
9
9
14
1.78
L
Ne Zha
NeKaSoV322
Ne Zha
6
11
15
1.23
L
Fenrir
13
4
25
6.38
W
Olorun
15
7
16
3.29
W
Erlang Shen
Raiza555
Erlang Shen
2
10
18
1.1
L
Poseidon
Romanyp
Poseidon
12
6
20
3.67
W
Achilles
SaYaaHD
Achilles
6
7
20
2.29
W
Chaac
iratua
Chaac
5
7
24
2.43
L
Baron Samedi
soulsapper05
Baron Samedi
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,177
Damage
98,377
116,925
Taken
127,074
90,293
Mitigated
121,550
45,780
Healing
49,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
13,747
1,868
584
4,994
24,722
26,143
583
5,877
18,845
617
16,005
W
Camazotz
Kukuro222
Camazotz
17,617
2,909
2,132
8,952
25,373
11,304
1,805
10,898
14,304
0
31,836
L
Ne Zha
NeKaSoV322
Ne Zha
20,684
3,961
2,839
1,231
18,395
10,576
23
5,239
13,156
0
26,700
L
Fenrir
22,355
5,945
1,547
14,044
31,822
28,324
724
6,917
24,905
610
31,490
W
Olorun
27,016
16,459
3,774
9,152
23,500
9,690
2,171
9,859
13,435
54,405
0
W
Erlang Shen
Raiza555
Erlang Shen
11,577
6,643
1,679
6,023
26,404
21,272
1,064
12,855
13,340
0
18,801
L
Poseidon
Romanyp
Poseidon
32,405
5,501
1,380
6,985
20,271
10,217
2,055
3,486
16,785
65,372
0
W
Achilles
SaYaaHD
Achilles
13,644
2,704
1,655
3,743
22,967
36,665
370
9,986
12,413
0
22,928
W
Chaac
iratua
Chaac
28,523
4,093
1,773
10,655
28,830
42,619
420
14,720
13,721
1,834
53,621
L
Baron Samedi
soulsapper05
Baron Samedi
24,986
3,456
5,704
6,472
21,715
15,033
1,018
6,220
15,495
53,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,098
Gold Earned
67,501
170
Minions Killed
159
0
Camps Cleared
0
1,500,638
Distance Traveled
1,449,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,236
680
4
0
0
336,753
1
W
Camazotz
13,582
755
26
1
0
292,589
1
L
Ne Zha
12,785
710
13
1
0
265,821
3
L
Fenrir
14,338
797
14
1
0
357,147
2
W
Olorun
14,839
824
61
3
0
246,284
0
W
Erlang Shen
12,260
681
17
1
0
284,230
0
L
Poseidon
15,092
838
65
4
0
284,473
0
W
Achilles
12,934
719
6
0
0
307,520
1
W
Chaac
13,886
771
49
3
0
319,073
1
L
Baron Samedi
13,647
758
74
4
0
256,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role