Player Matchup

Tsukuyomi
Tsukuyomi
MY BACKSIDE
Tsukuyomi
Level 29
God Stats
4W - 3L
1,647 SR
Queue Stats
5W - 8L
1,446 Elo+
Party 2
Ra
Ra
Modlan1880
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,278 Elo+
Party 1
Atlas
Atlas
RookJB
Atlas
Level 51
God Stats
1W - 1L
1,716 SR
Queue Stats
4W - 5L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Shandatrad313
Danzaburou
Level 105
God Stats
4W - 6L
1,560 SR
Queue Stats
157W - 221L
1,381 Elo+
Party 1
Chaac
Chaac
iiBerryii1182
Chaac
Level 113
God Stats
0W - 1L
1,988 SR
Queue Stats
22W - 15L
1,545 Elo+
Party 2
Team Averages
Level 60
1,682 SR
1,429 Elo+

VS

Team Averages
Level 84
1,501 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BreyserLaser
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,345 Elo+
Party 3
Skadi
Skadi
Medievil16lu
Skadi
Level 56
God Stats
2W - 0L
1,600 SR
Queue Stats
22W - 27L
1,403 Elo+
Party 3
Serqet
Serqet
MuTTuNMaNiAc
Serqet
Level 101
God Stats
17W - 28L
1,413 SR
Queue Stats
608W - 630L
1,418 Elo+
Solo
Zeus
Zeus
Washingtub4546
Zeus
Level 77
God Stats
1W - 1L
1,491 SR
Queue Stats
50W - 53L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MY BACKSIDE
Tsukuyomi
20
4 / 5 / 9
14,437
962
14,049
19,958
7,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 12 / 4
12,311
821
2,552
18,554
6,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
RookJB
Atlas
20
3 / 3 / 16
15,448
1,030
12,111
24,716
35,574
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Shandatrad313
Danzaburou
20
5 / 6 / 11
15,208
1,014
16,964
28,355
9,472
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 11
16,671
1,111
33,722
32,617
28,067
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 1 / 13
15,968
1,065
31,276
11,143
4,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
BreyserLaser
Bacchus
20
2 / 3 / 20
14,734
982
18,410
19,528
24,178
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 3 / 12
16,252
1,083
32,576
17,918
6,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
20
3 / 4 / 9
13,477
898
9,220
12,573
4,688
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 11 / 15
14,806
987
27,937
22,132
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
99
22
Kills
30
30
Deaths
22
51
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
13
15.5
W
Bacchus
BreyserLaser
Bacchus
2
3
20
4
L
Tsukuyomi
MY BACKSIDE
Tsukuyomi
4
5
9
1.7
W
11
3
12
5.67
L
0
12
4
0.17
W
Serqet
3
4
9
1.88
L
Atlas
RookJB
Atlas
3
3
16
3.67
L
Danzaburou
Shandatrad313
Danzaburou
5
6
11
1.75
W
5
11
15
1.14
L
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,398
Damage
119,419
124,200
Taken
83,294
86,836
Mitigated
46,014
16,784
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
31,276
8,343
0
3,757
11,143
4,007
0
2,543
8,522
0
70,209
W
Bacchus
BreyserLaser
Bacchus
18,410
1,440
0
226
19,528
24,178
0
4,315
15,188
38,888
0
L
Tsukuyomi
MY BACKSIDE
Tsukuyomi
14,049
4,139
0
1,763
19,958
7,250
0
9,821
9,584
0
50,079
W
32,576
20,825
0
6,623
17,918
6,101
0
3,516
14,378
0
69,676
L
2,552
667
43
181
18,554
6,473
0
5,288
12,990
19,533
0
W
Serqet
9,220
2,627
0
0
12,573
4,688
0
2,530
10,043
0
14,419
L
Atlas
RookJB
Atlas
12,111
3,367
651
1,017
24,716
35,574
0
8,719
15,646
31,663
0
L
Danzaburou
Shandatrad313
Danzaburou
16,964
10,695
0
3,684
28,355
9,472
0
8,380
19,289
0
45,410
W
27,937
3,818
941
5,509
22,132
7,040
0
5,217
16,821
58,233
0
L
33,722
5,933
0
9,445
32,617
28,067
0
12,758
18,566
5,446
61,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,075
Gold Earned
75,237
306
Minions Killed
333
8
Camps Cleared
10
1,422,695
Distance Traveled
1,429,784
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,968
1,065
106
7
5
293,828
2
W
Bacchus
14,734
982
58
4
0
319,543
0
L
Tsukuyomi
14,437
962
73
5
2
307,355
0
W
Skadi
16,252
1,083
71
5
4
278,431
2
L
Ra
12,311
821
38
3
0
238,341
2
W
Serqet
13,477
898
18
1
1
286,515
0
L
Atlas
15,448
1,030
36
2
0
293,256
0
L
Danzaburou
15,208
1,014
83
6
3
272,769
0
W
Zeus
14,806
987
80
5
0
251,467
0
L
Chaac
16,671
1,111
76
5
3
310,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role