Player Matchup

Chaac
Chaac
ARR0W44
Chaac
Level 67
God Stats
47W - 30L
1,476 SR
Queue Stats
188W - 171L
1,464 Elo+
Party 1
Artio
Artio
Drayvin09
Artio
Level 80
God Stats
4W - 5L
1,478 SR
Queue Stats
291W - 291L
1,499 Elo+
Party 1
Sol
Sol
chitchat66
Sol
Level 67
God Stats
11W - 5L
1,646 SR
Queue Stats
188W - 207L
1,440 Elo+
Party 1
Team Averages
Level 71
1,533 SR
1,467 Elo+

VS

Team Averages
Level 111
1,468 SR
1,483 Elo+
Ymir
Ymir
Killerzeo
Ymir
Level 68
God Stats
13W - 18L
1,522 SR
Queue Stats
400W - 415L
1,549 Elo+
Solo
Hera
Hera
Pammyxorose
Hera
Level 138
God Stats
6W - 10L
1,428 SR
Queue Stats
209W - 260L
1,422 Elo+
Party 2
Da Ji
Da Ji
Pornstars
Da Ji
Level 128
God Stats
15W - 22L
1,454 SR
Queue Stats
236W - 291L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARR0W44
Chaac
11
2 / 2 / 3
7,221
722
8,352
13,347
9,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Drayvin09
Artio
10
0 / 4 / 5
6,604
660
5,639
10,214
9,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 2
7,793
779
8,596
6,434
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 4
7,567
757
10,171
13,543
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 1 / 5
6,454
645
5,914
2,763
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Pornstars
Da Ji
11
3 / 4 / 3
6,868
687
5,614
10,344
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
7
7
Deaths
5
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARR0W44
Chaac
2
2
3
1.75
W
Artio
Drayvin09
Artio
0
4
5
0.63
L
Ymir
3
0
4
5
L
1
1
5
3.5
L
Da Ji
Pornstars
Da Ji
3
4
3
1.13
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,587
Damage
21,699
29,995
Taken
26,650
21,459
Mitigated
16,803
10,055
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARR0W44
Chaac
8,352
2,011
0
3,532
13,347
9,656
0
7,755
5,592
0
24,004
W
Artio
Drayvin09
Artio
5,639
603
1,713
2,442
10,214
9,224
81
5,461
4,753
8,845
0
L
Ymir
10,171
2,558
782
3,260
13,543
11,059
23
6,271
6,329
24,693
0
L
5,914
1,832
355
630
2,763
1,092
29
1,462
1,268
15,884
0
L
Da Ji
Pornstars
Da Ji
5,614
953
0
2,525
10,344
4,652
0
5,122
4,709
0
12,695
W
8,596
2,747
0
2,368
6,434
2,579
1,338
3,327
3,107
31,041
2,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,618
Gold Earned
20,889
109
Minions Killed
66
5
Camps Cleared
5
550,712
Distance Traveled
484,092
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,221
722
30
3
2
183,162
3
W
Artio
6,604
660
13
1
0
182,402
4
L
Ymir
7,567
757
30
3
0
185,971
0
L
Hera
6,454
645
21
2
1
106,575
0
L
Da Ji
6,868
687
15
2
4
191,546
3
W
Sol
7,793
779
66
7
3
185,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role