Player Matchup

Apollo
Apollo
 
Apollo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ifeanychukwu
Sylvanus
Level 160
God Stats
51W - 50L
1,551 SR
Queue Stats
482W - 441L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
My Last Pokemon
Zhong Kui
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 8L
1,523 Elo+
Solo
Nemesis
Nemesis
Skyzi-1
Nemesis
Level 160
God Stats
3W - 0L
1,847 SR
Queue Stats
284W - 275L
1,593 Elo+
Party 3
Sol
Sol
kochou21
Sol
Level 109
God Stats
18W - 12L
1,582 SR
Queue Stats
160W - 176L
1,554 Elo+
Party 3
Team Averages
Level 130
1,639 SR
1,552 Elo+

VS

Team Averages
Level 143
1,654 SR
1,554 Elo+
Sol
Sol
DrNfms
Sol
Level 124
God Stats
2W - 5L
1,361 SR
Queue Stats
404W - 365L
1,545 Elo+
Party 1
Bacchus
Bacchus
IAmTooLegit2Quit
Bacchus
Level 129
God Stats
1W - 1L
1,972 SR
Queue Stats
388W - 341L
1,564 Elo+
Party 1
Chiron
Chiron
JohnAllynMyth
Chiron
Level 148
God Stats
20W - 21L
1,529 SR
Queue Stats
1,189W - 1,142L
1,539 Elo+
Party 2
Bakasura
Bakasura
Nannoc32
Bakasura
Level 156
God Stats
2W - 2L
1,752 SR
Queue Stats
880W - 844L
1,533 Elo+
Party 2
Ne Zha
Ne Zha
PrideHtown
Ne Zha
Level 158
God Stats
58W - 56L
1,657 SR
Queue Stats
1,130W - 1,108L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
0 / 0 / 5
8,862
554
6,388
7,158
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Ifeanychukwu
Sylvanus
11
2 / 1 / 6
8,003
500
3,613
12,270
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
My Last Pokemon
Zhong Kui
15
4 / 2 / 1
9,037
565
4,626
7,685
5,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Skyzi-1
Nemesis
16
5 / 1 / 6
9,427
589
9,908
12,179
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 6
7,991
499
7,325
9,497
4,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DrNfms
Sol
15
0 / 3 / 0
8,668
542
4,792
10,390
1,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
1 / 3 / 1
8,803
550
7,436
10,370
8,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 1 / 3
8,046
503
6,070
4,257
1,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Nannoc32
Bakasura
14
3 / 3 / 1
8,438
527
4,994
13,090
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
PrideHtown
Ne Zha
11
2 / 3 / 2
7,281
455
8,763
11,075
7,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
13
Kills
6
6
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
5
2.5
L
Sol
DrNfms
Sol
0
3
0
0
L
1
3
1
0.5
W
Sylvanus
Ifeanychukwu
Sylvanus
2
1
6
5
L
0
1
3
1.5
W
Zhong Kui
My Last Pokemon
Zhong Kui
4
2
1
2.25
L
Bakasura
Nannoc32
Bakasura
3
3
1
1.17
L
Ne Zha
PrideHtown
Ne Zha
2
3
2
1
W
Nemesis
Skyzi-1
Nemesis
5
1
6
8
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,860
Damage
32,055
48,789
Taken
49,182
30,425
Mitigated
24,109
21,604
Healing
14,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,388
2,935
0
3,088
7,158
2,535
2,594
2,161
4,927
0
69,942
L
Sol
DrNfms
Sol
4,792
1,272
0
3,077
10,390
1,978
0
413
9,977
67,408
0
L
7,436
1,024
0
2,935
10,370
8,138
0
4,403
5,496
52,400
0
W
Sylvanus
Ifeanychukwu
Sylvanus
3,613
510
4,323
5,076
12,270
12,462
236
2,346
9,534
14,920
0
L
6,070
1,575
627
2,121
4,257
1,003
0
638
3,619
0
51,426
W
Zhong Kui
My Last Pokemon
Zhong Kui
4,626
580
0
2,671
7,685
5,794
783
3,912
3,773
46,714
0
L
Bakasura
Nannoc32
Bakasura
4,994
3,795
0
2,510
13,090
5,257
0
4,598
8,450
0
58,913
L
Ne Zha
PrideHtown
Ne Zha
8,763
887
461
2,584
11,075
7,733
0
4,285
6,698
299
26,739
W
Nemesis
Skyzi-1
Nemesis
9,908
4,047
0
2,324
12,179
5,385
0
3,086
8,988
0
73,724
W
7,325
2,263
0
4,122
9,497
4,249
1,125
1,288
7,999
49,765
6,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,320
Gold Earned
41,236
458
Minions Killed
508
0
Camps Cleared
0
1,549,631
Distance Traveled
1,565,399
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,862
554
138
9
0
309,955
4
L
Sol
8,668
542
139
9
0
302,381
1
L
Bacchus
8,803
550
107
7
0
289,493
5
W
Sylvanus
8,003
500
22
1
0
321,182
4
L
Chiron
8,046
503
118
7
0
305,439
3
W
Zhong Kui
9,037
565
103
6
0
268,943
2
L
Bakasura
8,438
527
116
7
0
339,879
1
L
Ne Zha
7,281
455
28
2
0
328,207
5
W
Nemesis
9,427
589
107
7
0
353,634
6
W
Sol
7,991
499
88
6
0
295,917
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role