Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Gooza3874
Eset
Level 118
God Stats
6W - 1L
1,694 SR
Queue Stats
843W - 897L
1,461 Elo+
Solo
Horus
Horus
goodatthisstuf
Horus
Level 160
God Stats
16W - 15L
1,545 SR
Queue Stats
962W - 861L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
harvey119
Ah Puch
Level 160
God Stats
16W - 10L
1,590 SR
Queue Stats
1,042W - 792L
1,608 Elo+
Party 2
Ares
Ares
joew1986
Ares
Level 160
God Stats
59W - 26L
1,717 SR
Queue Stats
1,082W - 824L
1,603 Elo+
Party 2
Team Averages
Level 149
1,609 SR
1,543 Elo+

VS

Team Averages
Level 86
1,539 SR
1,512 Elo+
Ratatoskr
Ratatoskr
Milan0808
Ratatoskr
Level 57
God Stats
1W - 1L
1,494 SR
Queue Stats
62W - 67L
1,439 Elo+
Party 3
Terra
Terra
VOYTKIV
Terra
Level 152
God Stats
3W - 11L
1,199 SR
Queue Stats
778W - 758L
1,508 Elo+
Solo
Scylla
Scylla
kinai500
Scylla
Level 112
God Stats
0W - 1L
1,792 SR
Queue Stats
44W - 38L
1,461 Elo+
Party 3
Serqet
Serqet
vosk123
Serqet
Level 89
God Stats
9W - 9L
1,468 SR
Queue Stats
752W - 738L
1,588 Elo+
Party 1
Raijin
Raijin
x_Mpakatsias_x
Raijin
Level 19
God Stats
1W - 1L
1,743 SR
Queue Stats
19W - 20L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 5 / 14
8,578
858
8,808
8,099
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
17
3 / 2 / 12
9,474
947
7,035
7,337
3,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 4 / 9
9,410
941
8,007
11,262
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
harvey119
Ah Puch
17
9 / 3 / 12
10,054
1,005
15,352
8,934
4,052
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
11 / 3 / 15
10,912
1,091
12,086
13,725
16,833
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Milan0808
Ratatoskr
8
0 / 7 / 5
6,192
619
1,540
11,352
4,075
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Terra
VOYTKIV
Terra
13
0 / 5 / 5
7,429
743
2,392
10,235
11,687
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
kinai500
Scylla
12
2 / 5 / 4
7,264
726
4,146
9,235
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
vosk123
Serqet
15
7 / 5 / 4
8,814
881
6,670
12,542
14,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 9 / 5
9,297
930
9,585
13,437
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
31
Kills
13
17
Deaths
31
62
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
5
14
1.6
W
Eset
3
2
12
4.5
L
Ratatoskr
Milan0808
Ratatoskr
0
7
5
0.36
L
Terra
VOYTKIV
Terra
0
5
5
0.5
W
7
4
9
2.88
W
Ah Puch
harvey119
Ah Puch
9
3
12
5
W
Ares
11
3
15
6.17
L
Scylla
kinai500
Scylla
2
5
4
0.8
L
Serqet
vosk123
Serqet
7
5
4
1.8
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,288
Damage
24,333
49,357
Taken
56,801
33,294
Mitigated
40,182
15,516
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,808
2,738
314
604
8,099
3,207
893
3,521
4,051
20,159
0
W
Eset
7,035
640
2,479
1,573
7,337
3,220
1,713
2,583
4,328
23,341
0
L
Ratatoskr
Milan0808
Ratatoskr
1,540
219
125
611
11,352
4,075
0
9,879
1,473
0
3,493
L
Terra
VOYTKIV
Terra
2,392
295
2,187
1,181
10,235
11,687
0
7,897
2,338
9,153
0
W
8,007
3,899
2,050
2,933
11,262
5,982
652
1,727
7,579
0
13,421
W
Ah Puch
harvey119
Ah Puch
15,352
1,379
892
2,343
8,934
4,052
1,716
4,410
4,247
30,598
0
W
Ares
12,086
452
388
1,940
13,725
16,833
547
3,536
9,125
15,491
0
L
Scylla
kinai500
Scylla
4,146
49
102
620
9,235
3,790
0
7,340
1,895
11,110
0
L
Serqet
vosk123
Serqet
6,670
467
343
1,252
12,542
14,510
0
7,843
4,699
0
11,795
L
9,585
644
219
1,435
13,437
6,120
0
10,322
3,115
30,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
38,996
105
Minions Killed
79
0
Camps Cleared
0
938,379
Distance Traveled
609,175
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,578
858
13
1
0
174,446
2
W
Eset
9,474
947
36
4
0
196,786
0
L
Ratatoskr
6,192
619
6
1
0
86,870
2
L
Terra
7,429
743
10
1
0
122,835
0
W
Horus
9,410
941
6
1
0
187,955
2
W
Ah Puch
10,054
1,005
35
4
0
185,732
3
W
Ares
10,912
1,091
15
2
0
193,460
2
L
Scylla
7,264
726
17
2
0
99,873
2
L
Serqet
8,814
881
12
1
0
173,117
0
L
Raijin
9,297
930
34
3
0
126,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role