Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DemeaningWharf0
Kuzenbo
Level 62
God Stats
1W - 1L
1,409 SR
Queue Stats
123W - 157L
1,372 Elo+
Solo
Xbalanque
Xbalanque
Jeringaslokas
Xbalanque
Level 85
God Stats
12W - 22L
1,319 SR
Queue Stats
445W - 559L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
KalLife
Gilgamesh
Level 81
God Stats
29W - 36L
1,469 SR
Queue Stats
479W - 586L
1,431 Elo+
Solo
Pele
Pele
Liacan
Pele
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
354W - 448L
1,401 Elo+
Solo
Team Averages
Level 71
1,439 SR
1,415 Elo+

VS

Team Averages
Level 92
1,474 SR
1,468 Elo+
Cernunnos
Cernunnos
HorrorMan404
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,377 Elo+
Solo
Nemesis
Nemesis
PrinceChaos
Nemesis
Level 46
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 2L
1,596 Elo+
Solo
Geb
Geb
Ratatatanaaas
Geb
Level 141
God Stats
21W - 8L
1,638 SR
Queue Stats
240W - 253L
1,475 Elo+
Party 1
Merlin
Merlin
eltotolpqtp
Merlin
Level 158
God Stats
112W - 117L
1,511 SR
Queue Stats
563W - 622L
1,480 Elo+
Party 1
Achilles
Achilles
lukip9472
Achilles
Level 47
God Stats
3W - 5L
1,461 SR
Queue Stats
70W - 82L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
4 / 0 / 3
12,613
548
17,831
6,456
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 10
11,322
492
10,965
27,984
36,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Jeringaslokas
Xbalanque
16
3 / 4 / 6
10,844
471
15,233
19,874
5,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
KalLife
Gilgamesh
19
4 / 3 / 7
12,614
548
11,017
21,152
14,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Liacan
Pele
20
6 / 4 / 7
12,399
539
16,589
23,566
9,175
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HorrorMan404
Cernunnos
17
5 / 7 / 5
10,927
475
26,237
24,726
8,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
PrinceChaos
Nemesis
1
0 / 0 / 0
6,111
266
0
2,118
605
15
3 / 3 / 7
10,582
460
10,243
27,676
27,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
16
2 / 3 / 5
10,641
463
12,984
13,582
5,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
lukip9472
Achilles
18
2 / 6 / 0
11,365
494
9,824
19,159
22,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
19
Kills
12
13
Deaths
19
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
3
5.5
W
2
2
10
3.5
L
Cernunnos
HorrorMan404
Cernunnos
5
7
5
1.07
W
Xbalanque
Jeringaslokas
Xbalanque
3
4
6
1.5
W
Gilgamesh
KalLife
Gilgamesh
4
3
7
2.5
W
Pele
Liacan
Pele
6
4
7
2.38
L
Nemesis
PrinceChaos
Nemesis
0
0
0
0
L
3
3
7
2.17
L
Merlin
2
3
5
1.5
L
Achilles
lukip9472
Achilles
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,635
Damage
59,288
99,032
Taken
87,261
68,361
Mitigated
64,050
39,248
Healing
22,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
17,831
4,897
0
2,741
6,456
2,241
1,899
1,943
4,141
97,423
0
W
10,965
2,583
5,955
6,312
27,984
36,940
450
6,685
21,034
41,795
0
L
Cernunnos
HorrorMan404
Cernunnos
26,237
14,209
0
9,462
24,726
8,810
336
7,094
17,145
11
88,743
W
Xbalanque
Jeringaslokas
Xbalanque
15,233
7,331
0
5,632
19,874
5,725
2,588
5,329
14,477
0
84,958
W
Gilgamesh
KalLife
Gilgamesh
11,017
2,262
0
7,500
21,152
14,280
1,230
2,113
18,146
5,143
65,564
W
Pele
Liacan
Pele
16,589
4,355
0
11,108
23,566
9,175
755
7,006
16,203
0
108,570
L
Nemesis
PrinceChaos
Nemesis
0
0
0
0
2,118
605
0
1,946
0
0
0
L
10,243
1,333
1,177
6,491
27,676
27,379
0
8,814
18,501
38,967
0
L
Merlin
12,984
375
0
1,993
13,582
5,233
0
6,038
7,163
82,032
0
L
Achilles
lukip9472
Achilles
9,824
2,520
0
3,409
19,159
22,023
310
4,882
13,174
195
75,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,792
Gold Earned
49,626
621
Minions Killed
403
0
Camps Cleared
0
2,264,989
Distance Traveled
1,615,547
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,613
548
182
8
0
461,250
0
W
Kuzenbo
11,322
492
42
2
0
457,852
3
L
Cernunnos
10,927
475
98
4
0
372,541
2
W
Xbalanque
10,844
471
114
5
0
378,521
1
W
Gilgamesh
12,614
548
124
5
0
477,558
3
W
Pele
12,399
539
159
7
0
489,808
2
L
Nemesis
6,111
266
0
0
0
0
0
L
Geb
10,582
460
33
1
0
438,510
2
L
Merlin
10,641
463
139
6
0
408,089
8
L
Achilles
11,365
494
133
6
0
396,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role