Player Matchup

Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MangoNips
Morgan Le Fay
Level 124
God Stats
11W - 4L
1,731 SR
Queue Stats
317W - 331L
1,505 Elo+
Party 2
Anubis
Anubis
NINJAGATOR27
Anubis
Level 75
God Stats
45W - 27L
1,623 SR
Queue Stats
297W - 333L
1,553 Elo+
Solo
Medusa
Medusa
RougeDogVillian_
Medusa
Level 153
God Stats
31W - 29L
1,513 SR
Queue Stats
759W - 785L
1,463 Elo+
Party 2
Serqet
Serqet
darksnoopy77
Serqet
Level 87
God Stats
4W - 3L
1,519 SR
Queue Stats
101W - 86L
1,531 Elo+
Party 3
Team Averages
Level 113
1,577 SR
1,510 Elo+

VS

Team Averages
Level 68
1,586 SR
1,474 Elo+
Neith
Neith
BeanSock
Neith
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
He Bo
He Bo
Gold_Luppichini
He Bo
Level 126
God Stats
4W - 3L
1,794 SR
Queue Stats
436W - 452L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Kaldrplz
Sun Wukong
Level 66
God Stats
8W - 4L
1,646 SR
Queue Stats
307W - 296L
1,557 Elo+
Solo
Hel
Hel
MMhh toast OMG
Hel
Level 84
God Stats
2W - 3L
1,530 SR
Queue Stats
5W - 12L
1,375 Elo+
Party 1
Fenrir
Fenrir
Mitchelit
Fenrir
Level 46
God Stats
6W - 11L
1,459 SR
Queue Stats
133W - 145L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 1 / 2
9,105
506
9,071
12,767
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
MangoNips
Morgan Le Fay
13
4 / 2 / 11
8,691
483
10,174
10,726
15,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
7 / 2 / 3
10,516
584
9,488
10,463
5,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
7 / 3 / 4
9,605
534
11,331
9,876
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
17
7 / 0 / 2
9,994
555
5,978
7,945
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BeanSock
Neith
9
0 / 4 / 3
6,616
368
3,183
8,538
2,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 5 / 1
8,285
460
5,451
8,513
1,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Kaldrplz
Sun Wukong
15
1 / 2 / 0
9,092
505
8,653
14,793
6,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 9 / 1
7,681
427
3,835
13,871
4,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
Mitchelit
Fenrir
13
3 / 5 / 2
8,220
457
8,383
14,821
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
25
Kills
8
8
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
2
1
L
Neith
BeanSock
Neith
0
4
3
0.38
L
2
5
1
0.5
L
Sun Wukong
Kaldrplz
Sun Wukong
1
2
0
0.5
L
2
9
1
0.28
W
Morgan Le Fay
MangoNips
Morgan Le Fay
4
2
11
4.75
L
Fenrir
Mitchelit
Fenrir
3
5
2
0.8
W
Anubis
7
2
3
4.25
W
7
3
4
3
W
Serqet
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
29,505
51,777
Taken
60,536
36,506
Mitigated
20,231
21,682
Healing
16,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,071
1,742
0
5,163
12,767
9,434
469
240
12,521
12,760
50,111
L
Neith
BeanSock
Neith
3,183
898
0
623
8,538
2,387
0
5,095
3,443
0
19,617
L
5,451
116
0
2,002
8,513
1,729
0
5,158
3,310
49,642
0
L
Sun Wukong
Kaldrplz
Sun Wukong
8,653
3,873
0
6,544
14,793
6,577
667
2,315
10,929
0
62,949
L
3,835
505
1,026
3,398
13,871
4,574
184
4,754
8,905
40,238
0
W
Morgan Le Fay
MangoNips
Morgan Le Fay
10,174
2,418
214
1,244
10,726
15,857
472
2,455
8,241
31,430
0
L
Fenrir
Mitchelit
Fenrir
8,383
1,643
0
3,216
14,821
4,964
0
4,848
9,867
0
40,307
W
Anubis
9,488
481
0
7,341
10,463
5,102
0
3,590
6,643
75,201
0
W
11,331
5,655
0
2,788
9,876
3,230
1,413
1,930
7,946
0
65,425
W
Serqet
5,978
582
0
4,932
7,945
2,883
0
811
7,074
0
70,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
39,894
545
Minions Killed
426
0
Camps Cleared
0
1,670,647
Distance Traveled
1,527,052
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,105
506
137
8
0
323,264
2
L
Neith
6,616
368
39
2
0
297,064
1
L
He Bo
8,285
460
108
6
0
250,278
3
L
Sun Wukong
9,092
505
134
7
0
315,267
2
L
Hel
7,681
427
76
4
0
313,704
3
W
Morgan Le Fay
8,691
483
25
1
0
344,807
11
L
Fenrir
8,220
457
69
4
0
350,739
3
W
Anubis
10,516
584
127
7
0
307,737
1
W
Medusa
9,605
534
131
7
0
268,273
5
W
Serqet
9,994
555
125
7
0
426,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role