Player Matchup

Atlas
Atlas
Koolaidmans1
Atlas
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
Nexus Omega2925
Cthulhu
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Party 1
Baron Samedi
Baron Samedi
RptrAfk
Baron Samedi
Level 87
God Stats
12W - 9L
1,575 SR
Queue Stats
488W - 545L
1,453 Elo+
Party 1
Medusa
Medusa
WhiffyTuba379
Medusa
Level 65
God Stats
18W - 14L
1,561 SR
Queue Stats
197W - 262L
1,387 Elo+
Party 1
Mulan
Mulan
awesomekeegs100
Mulan
Level 16
God Stats
1W - 3L
1,788 SR
Queue Stats
12W - 11L
1,376 Elo+
Party 1
Team Averages
Level 39
1,585 SR
1,481 Elo+

VS

Team Averages
Level 87
1,539 SR
1,483 Elo+
Geb
Geb
DESTROYER_XDLOL
Geb
Level 49
God Stats
3W - 3L
1,405 SR
Queue Stats
22W - 24L
1,455 Elo+
Solo
Cliodhna
Cliodhna
JohnDaShrimp
Cliodhna
Level 116
God Stats
5W - 3L
1,561 SR
Queue Stats
343W - 333L
1,509 Elo+
Party 2
Zeus
Zeus
OLandoCommando
Zeus
Level 28
God Stats
30W - 26L
1,582 SR
Queue Stats
69W - 79L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
TheGersCG
Hun Batz
Level 122
God Stats
8W - 5L
1,471 SR
Queue Stats
212W - 208L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Yelwad
Sun Wukong
Level 120
God Stats
43W - 25L
1,677 SR
Queue Stats
470W - 458L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,214
383
435
6,713
4,128
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
1 / 5 / 0
4,718
429
4,486
8,627
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
RptrAfk
Baron Samedi
9
2 / 5 / 1
5,508
501
5,462
8,241
2,898
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 5 / 0
4,676
425
3,937
7,692
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

6
0 / 4 / 1
4,583
417
2,363
10,212
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,906
537
4,743
5,995
4,074
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
JohnDaShrimp
Cliodhna
11
3 / 0 / 6
6,562
597
4,534
5,774
1,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 3 / 2
6,864
624
7,305
5,945
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
TheGersCG
Hun Batz
10
4 / 0 / 2
5,901
536
5,180
5,075
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Yelwad
Sun Wukong
11
9 / 0 / 3
6,622
602
6,914
7,424
3,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
3
Kills
24
26
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Cliodhna
JohnDaShrimp
Cliodhna
3
0
6
6
L
0
7
0
0
L
1
5
0
0.2
W
6
3
2
2.33
L
Baron Samedi
RptrAfk
Baron Samedi
2
5
1
0.5
W
Hun Batz
TheGersCG
Hun Batz
4
0
2
5
L
0
5
0
0
W
Sun Wukong
Yelwad
Sun Wukong
9
0
3
10.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
28,676
41,485
Taken
30,213
16,910
Mitigated
13,155
10,041
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,743
1,071
790
1,889
5,995
4,074
0
657
5,273
15,208
0
W
Cliodhna
JohnDaShrimp
Cliodhna
4,534
799
0
2,758
5,774
1,968
651
2,142
3,519
0
39,246
L
435
301
0
0
6,713
4,128
90
0
6,530
6,955
0
L
4,486
386
47
1,816
8,627
4,972
104
2,735
5,731
14,343
0
W
7,305
817
0
1,750
5,945
1,827
442
3,510
2,353
37,819
0
L
Baron Samedi
RptrAfk
Baron Samedi
5,462
616
51
2,248
8,241
2,898
0
3,792
4,331
24,715
0
W
Hun Batz
TheGersCG
Hun Batz
5,180
551
0
1,276
5,075
1,478
0
1,373
3,475
0
26,907
L
3,937
1,426
0
910
7,692
1,736
688
1,928
5,656
0
20,345
W
Sun Wukong
Yelwad
Sun Wukong
6,914
1,745
0
2,380
7,424
3,808
449
2,088
5,210
0
39,645
L
2,363
319
235
4,734
10,212
3,176
0
3,593
6,545
0
13,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
31,855
141
Minions Killed
302
0
Camps Cleared
0
960,646
Distance Traveled
988,029
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,906
537
24
2
0
158,220
0
W
Cliodhna
6,562
597
82
7
0
227,249
4
L
Atlas
4,214
383
19
2
0
160,791
0
L
Cthulhu
4,718
429
26
2
0
181,499
0
W
Zeus
6,864
624
67
6
0
191,688
0
L
Baron Samedi
5,508
501
37
3
0
204,141
0
W
Hun Batz
5,901
536
62
6
0
199,507
1
L
Medusa
4,676
425
34
3
0
210,618
2
W
Sun Wukong
6,622
602
67
6
0
211,365
0
L
Mulan
4,583
417
25
2
0
203,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role