Player Matchup

Sol
Sol
Guapster
Sol
Level 125
God Stats
21W - 21L
1,642 SR
Queue Stats
221W - 246L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
PrimaL SavageSs
Gilgamesh
Level 96
God Stats
36W - 22L
1,738 SR
Queue Stats
396W - 381L
1,644 Elo+
Solo
Xing Tian
Xing Tian
l2l Rocket
Xing Tian
Level 126
God Stats
8W - 9L
1,594 SR
Queue Stats
199W - 214L
1,613 Elo+
Party 1
Team Averages
Level 116
1,658 SR
1,626 Elo+

VS

Team Averages
Level 121
1,595 SR
1,689 Elo+
Bacchus
Bacchus
Boss Raiden
Bacchus
Level 107
God Stats
0W - 1L
1,321 SR
Queue Stats
57W - 30L
1,772 Elo+
Party 2
Ra
Ra
HiddenFangsoc
Ra
Level 148
God Stats
5W - 6L
1,621 SR
Queue Stats
468W - 248L
1,688 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KingBeefy1
Ah Muzen Cab
Level 109
God Stats
10W - 5L
1,844 SR
Queue Stats
109W - 119L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
10,461
697
16,313
11,401
8,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
PrimaL SavageSs
Gilgamesh
14
7 / 3 / 6
10,727
715
14,541
17,728
15,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
l2l Rocket
Xing Tian
15
3 / 1 / 10
10,983
732
9,578
17,945
20,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Boss Raiden
Bacchus
12
1 / 3 / 2
8,557
570
10,471
17,817
16,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 5 / 2
9,186
612
7,350
11,331
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
KingBeefy1
Ah Muzen Cab
12
1 / 5 / 1
8,949
597
14,964
14,146
7,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
13
Kills
4
4
Deaths
13
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Boss Raiden
Bacchus
1
3
2
0.67
W
3
0
9
7.5
L
2
5
2
0.6
L
Ah Muzen Cab
KingBeefy1
Ah Muzen Cab
1
5
1
0.3
W
Gilgamesh
PrimaL SavageSs
Gilgamesh
7
3
6
3.33
W
Xing Tian
l2l Rocket
Xing Tian
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,432
Damage
32,785
47,074
Taken
43,294
44,975
Mitigated
28,113
16,891
Healing
14,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Boss Raiden
Bacchus
10,471
1,045
0
4,629
17,817
16,338
0
10,342
7,475
17,728
0
W
16,313
6,851
0
8,070
11,401
8,656
2,957
4,569
6,673
64,705
0
L
7,350
86
1,986
3,787
11,331
4,372
0
5,965
5,366
36,857
0
L
Ah Muzen Cab
KingBeefy1
Ah Muzen Cab
14,964
6,753
110
4,336
14,146
7,403
0
9,862
4,284
0
38,041
W
Gilgamesh
PrimaL SavageSs
Gilgamesh
14,541
3,908
0
4,675
17,728
15,757
113
7,056
10,191
0
41,263
W
Xing Tian
l2l Rocket
Xing Tian
9,578
854
584
3,562
17,945
20,562
0
5,690
11,850
24,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
26,692
199
Minions Killed
161
8
Camps Cleared
6
836,122
Distance Traveled
791,259
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,557
570
18
1
2
266,741
0
W
Sol
10,461
697
119
8
3
270,783
1
L
Ra
9,186
612
83
6
4
285,931
4
L
Ah Muzen Cab
8,949
597
60
4
0
238,587
4
W
Gilgamesh
10,727
715
39
3
2
255,174
2
W
Xing Tian
10,983
732
41
3
3
310,165
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role