Player Matchup

Geb
Geb
BBVA3338
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1
Charybdis
Charybdis
MADARA3256
Charybdis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1
Sol
Sol
PequenoTimmo98
Sol
Level 141
God Stats
1W - 0L
1,649 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1
Osiris
Osiris
RISKOFRAIN17
Osiris
Level 92
God Stats
2W - 0L
1,876 SR
Queue Stats
2W - 2L
1,601 Elo+
Party 1
Team Averages
Level 110
1,631 SR
1,601 Elo+

VS

Team Averages
Level 120
1,404 SR
1,534 Elo+
Ares
Ares
 
Ares
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Communist Grant
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,613 Elo+
Party 2
Janus
Janus
SirDixykins
Janus
Level 99
God Stats
1W - 3L
1,115 SR
Queue Stats
14W - 18L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,971
994
860
3,561
1,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
MADARA3256
Charybdis
9
0 / 1 / 0
4,815
963
383
2,987
862
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 0 / 0
5,761
1,152
5,270
4,692
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
9
0 / 2 / 2
4,917
983
1,955
4,689
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 0
4,628
926
2,409
5,285
3,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
 
Medusa
7
0 / 1 / 0
4,118
824
2,212
1,484
511
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
2 / 1 / 1
4,727
945
1,650
4,041
1,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 0 / 2
5,039
1,008
3,562
1,594
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
0
0.5
L
Medusa
 
Medusa
0
1
0
0
W
0
1
2
1
L
2
1
1
2.5
W
Charybdis
MADARA3256
Charybdis
0
1
0
0
W
4
0
0
4
W
Osiris
0
2
2
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,468
Damage
9,833
15,929
Taken
12,404
8,357
Mitigated
6,363
5,571
Healing
2,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,409
26
0
412
5,285
3,311
0
2,875
2,410
6,893
0
L
Medusa
 
Medusa
2,212
1,009
0
366
1,484
511
0
909
575
0
6,206
W
860
153
0
888
3,561
1,795
391
821
2,688
6,052
0
L
1,650
256
0
1,135
4,041
1,971
0
2,066
1,975
0
5,183
W
Charybdis
MADARA3256
Charybdis
383
175
0
960
2,987
862
1,484
1,361
1,472
0
8,799
W
5,270
2,982
0
2,004
4,692
3,166
640
1,771
2,921
16,042
0
W
Osiris
1,955
258
0
1,719
4,689
2,534
394
1,904
2,631
0
8,395
L
3,562
96
0
440
1,594
570
0
455
1,139
16,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,464
Gold Earned
18,512
76
Minions Killed
56
4
Camps Cleared
4
404,372
Distance Traveled
334,600
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,628
926
6
1
1
91,433
0
L
Medusa
4,118
824
13
3
1
38,979
1
W
Geb
4,971
994
2
0
1
109,027
0
L
Fenrir
4,727
945
11
2
1
106,234
2
W
Charybdis
4,815
963
25
5
1
89,054
0
W
Sol
5,761
1,152
32
6
1
105,324
1
W
Osiris
4,917
983
17
3
1
100,967
0
L
Janus
5,039
1,008
26
5
1
97,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role