Player Matchup

Sun Wukong
Sun Wukong
JoeyTndahouse1
Sun Wukong
Level 47
God Stats
1W - 4L
1,485 SR
Queue Stats
18W - 22L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
SPAcE cADET II
Cu Chulainn
Level 81
God Stats
84W - 130L
1,380 SR
Queue Stats
360W - 572L
1,338 Elo+
Solo
He Bo
He Bo
Theus zeus23
He Bo
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 165L
1,338 Elo+
Solo
Team Averages
Level 77
1,455 SR
1,390 Elo+

VS

Team Averages
Level 50
1,496 SR
1,423 Elo+
Skadi
Skadi
IzMexicutioner
Skadi
Level 58
God Stats
1W - 1L
1,292 SR
Queue Stats
3W - 5L
1,268 Elo+
Solo
Zhong Kui
Zhong Kui
Pat12112
Zhong Kui
Level 81
God Stats
4W - 5L
1,514 SR
Queue Stats
221W - 221L
1,482 Elo+
Party 1
Geb
Geb
TonchumGrenier01
Geb
Level 10
God Stats
12W - 5L
1,682 SR
Queue Stats
40W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JoeyTndahouse1
Sun Wukong
15
6 / 1 / 2
11,945
629
15,951
24,270
23,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SPAcE cADET II
Cu Chulainn
13
1 / 8 / 4
10,389
547
8,327
21,594
13,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 7 / 4
10,423
549
10,556
13,511
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 7
11,485
604
15,339
11,646
4,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Pat12112
Zhong Kui
16
7 / 4 / 7
12,268
646
21,070
17,303
12,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 9
13,045
687
14,217
19,988
24,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
16
16
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
Sun Wukong
JoeyTndahouse1
Sun Wukong
6
1
2
7
W
Zhong Kui
Pat12112
Zhong Kui
7
4
7
2.63
L
Cu Chulainn
SPAcE cADET II
Cu Chulainn
1
8
4
0.38
L
1
7
4
0.43
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
50,626
59,375
Taken
48,937
41,174
Mitigated
40,895
10,414
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,339
7,383
0
0
11,646
4,124
1,527
3,308
7,946
0
37,244
L
Sun Wukong
JoeyTndahouse1
Sun Wukong
15,951
2,375
0
6,145
24,270
23,297
0
15,503
8,767
0
35,931
W
Zhong Kui
Pat12112
Zhong Kui
21,070
3,042
0
4,862
17,303
12,068
865
4,749
12,146
63,417
0
L
Cu Chulainn
SPAcE cADET II
Cu Chulainn
8,327
2,674
1,401
1,496
21,594
13,633
0
14,691
6,903
0
36,255
L
10,556
239
98
1,274
13,511
4,244
93
5,524
7,987
37,086
0
W
14,217
2,430
0
3,798
19,988
24,703
554
3,291
15,836
45,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,757
Gold Earned
36,798
165
Minions Killed
188
5
Camps Cleared
11
996,453
Distance Traveled
1,016,059
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,485
604
40
2
2
313,607
0
L
Sun Wukong
11,945
629
45
2
0
372,057
4
W
Zhong Kui
12,268
646
98
5
7
329,919
4
L
Cu Chulainn
10,389
547
65
3
3
325,935
1
L
He Bo
10,423
549
55
3
2
298,461
4
W
Geb
13,045
687
50
3
2
372,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role