Player Matchup

Loki
Loki
Clever5213
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,353 Elo+
Party 1
Neith
Neith
ExiledTexnPrince
Neith
Level 78
God Stats
41W - 42L
1,549 SR
Queue Stats
165W - 149L
1,494 Elo+
Solo
Merlin
Merlin
Pappio
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 48L
1,323 Elo+
Party 1
Sun Wukong
Sun Wukong
Timegazing
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
kingcobra9909
Kukulkan
Level 68
God Stats
36W - 42L
1,436 SR
Queue Stats
91W - 110L
1,397 Elo+
Solo
Team Averages
Level 44
1,497 SR
1,358 Elo+

VS

Team Averages
Level 88
1,533 SR
1,484 Elo+
Atlas
Atlas
K3RN3LLiNGUS
Atlas
Level 144
God Stats
14W - 11L
1,704 SR
Queue Stats
146W - 130L
1,530 Elo+
Party 2
Ravana
Ravana
MR FLEX PLEXICO
Ravana
Level 62
God Stats
3W - 3L
1,450 SR
Queue Stats
110W - 106L
1,498 Elo+
Party 2
Zeus
Zeus
Skurt66
Zeus
Level 103
God Stats
14W - 6L
1,626 SR
Queue Stats
69W - 51L
1,559 Elo+
Party 2
Nike
Nike
kame2kilyou
Nike
Level 62
God Stats
4W - 4L
1,491 SR
Queue Stats
108W - 126L
1,347 Elo+
Solo
Danzaburou
Danzaburou
xXIzzy BellXxx
Danzaburou
Level 68
God Stats
7W - 5L
1,396 SR
Queue Stats
99W - 92L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 12 / 7
10,663
889
10,849
19,425
6,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 8 / 8
11,058
922
10,002
20,190
14,224
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
Pappio
Merlin
17
3 / 11 / 3
11,141
928
10,290
19,162
6,226
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Timegazing
Sun Wukong
17
4 / 8 / 4
11,385
949
9,750
25,398
12,073
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kingcobra9909
Kukulkan
18
4 / 4 / 9
12,592
1,049
19,898
12,410
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 27
14,144
1,179
15,788
16,380
21,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 5 / 15
11,743
979
13,896
14,792
7,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Skurt66
Zeus
20
18 / 0 / 13
15,413
1,284
24,105
2,569
929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 3 / 15
11,943
995
14,771
16,231
11,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xXIzzy BellXxx
Danzaburou
20
8 / 4 / 27
14,201
1,183
21,877
17,444
7,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
140
13
Kills
43
43
Deaths
13
31
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
L
1
8
8
0.63
W
8
1
27
21.5
W
4
5
15
2.3
L
Merlin
Pappio
Merlin
3
11
3
0.41
W
Zeus
Skurt66
Zeus
18
0
13
24.5
L
Sun Wukong
Timegazing
Sun Wukong
4
8
4
0.75
W
5
3
15
4.17
L
Kukulkan
kingcobra9909
Kukulkan
4
4
9
2.13
W
Danzaburou
xXIzzy BellXxx
Danzaburou
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,789
Damage
90,437
96,585
Taken
67,416
44,214
Mitigated
48,487
2,975
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,849
2,191
0
0
19,425
6,484
0
7,765
11,036
0
17,605
L
10,002
2,959
0
1,430
20,190
14,224
0
8,730
10,744
0
33,017
W
15,788
3,881
0
2,051
16,380
21,007
0
7,568
8,677
31,952
0
W
13,896
3,127
0
1,324
14,792
7,533
0
5,165
9,487
0
23,601
L
Merlin
Pappio
Merlin
10,290
1,524
10
514
19,162
6,226
0
7,596
11,113
27,426
0
W
Zeus
Skurt66
Zeus
24,105
2,398
647
406
2,569
929
0
502
2,063
74,946
0
L
Sun Wukong
Timegazing
Sun Wukong
9,750
2,138
0
308
25,398
12,073
0
10,480
14,178
0
26,201
W
14,771
1,565
0
1,226
16,231
11,911
0
7,941
8,033
0
24,724
L
Kukulkan
kingcobra9909
Kukulkan
19,898
1,867
0
713
12,410
5,207
0
3,801
8,387
59,224
0
W
Danzaburou
xXIzzy BellXxx
Danzaburou
21,877
14,186
0
6,592
17,444
7,107
0
8,303
8,968
0
38,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
67,444
227
Minions Killed
242
9
Camps Cleared
7
1,114,701
Distance Traveled
1,192,002
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,663
889
11
1
3
212,398
0
L
Neith
11,058
922
61
5
0
226,623
0
W
Atlas
14,144
1,179
30
3
0
255,900
0
W
Ravana
11,743
979
16
1
1
228,459
0
L
Merlin
11,141
928
31
3
2
197,874
0
W
Zeus
15,413
1,284
152
13
4
242,193
0
L
Sun Wukong
11,385
949
30
3
1
244,725
1
W
Nike
11,943
995
17
1
0
252,164
0
L
Kukulkan
12,592
1,049
94
8
3
233,081
0
W
Danzaburou
14,201
1,183
27
2
2
213,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role