Player Matchup

Neith
Neith
Futamaki
Neith
Level 46
God Stats
1W - 1L
1,513 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Ares
Ares
NeKaSoV322
Ares
Level 18
God Stats
0W - 1L
1,681 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Noebator322
Hel
Level 53
God Stats
0W - 1L
1,326 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,507 SR
1,549 Elo+

VS

Team Averages
Level 63
1,553 SR
1,315 Elo+
Pele
Pele
AgentOsprey
Pele
Level 97
God Stats
8W - 8L
1,504 SR
Queue Stats
149W - 194L
1,380 Elo+
Solo
Hades
Hades
Daynie
Hades
Level 65
God Stats
1W - 1L
1,297 SR
Queue Stats
28W - 48L
1,269 Elo+
Party 2
Cupid
Cupid
juggernaut529
Cupid
Level 28
God Stats
3W - 1L
1,857 SR
Queue Stats
24W - 40L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Futamaki
Neith
12
1 / 4 / 3
8,090
622
8,350
7,416
3,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 5 / 2
8,815
678
9,058
15,109
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 3
7,713
593
3,692
9,244
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 3
10,263
789
7,961
9,401
3,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Daynie
Hades
13
2 / 3 / 9
8,543
657
11,934
11,199
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 9
9,249
711
8,796
6,402
2,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
14
14
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Hades
Daynie
Hades
2
3
9
2.17
L
Neith
Futamaki
Neith
1
4
3
0.63
L
3
5
2
0.8
L
1
5
3
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,100
Damage
28,691
31,769
Taken
27,002
22,074
Mitigated
13,005
8,319
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,961
2,433
0
544
9,401
3,303
0
5,528
3,873
0
38,836
W
Hades
Daynie
Hades
11,934
574
347
3,526
11,199
7,634
281
4,897
6,302
22,714
0
L
Neith
Futamaki
Neith
8,350
2,962
0
345
7,416
3,083
25
2,791
4,438
0
37,483
L
9,058
335
0
1,999
15,109
14,639
0
3,666
11,157
14,685
0
L
3,692
626
3,052
2,923
9,244
4,352
0
4,928
4,240
14,250
0
W
8,796
5,010
337
1,771
6,402
2,068
827
2,855
3,547
0
28,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
28,055
116
Minions Killed
162
3
Camps Cleared
7
678,900
Distance Traveled
657,070
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,263
789
78
6
2
252,591
5
W
Hades
8,543
657
30
2
3
230,406
2
L
Neith
8,090
622
76
6
3
212,248
1
L
Ares
8,815
678
16
1
0
238,771
6
L
Hel
7,713
593
24
2
0
227,881
2
W
Cupid
9,249
711
54
4
2
174,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role