Player Matchup

Rama
Rama
Gold III
ArmedGalaxy
Rama
Gold III
Level 153
God Stats
2W - 3L
1,461 SR
Queue Stats
249W - 254L
1,554 MMR
Solo
Geb
Geb
Gold V
LordamArth
Geb
Gold V
Level 128
God Stats
2W - 5L
1,695 SR
Queue Stats
20W - 26L
1,500 MMR
Solo
Janus
Janus
Gold II
MyLoveKira
Janus
Gold II
Level 159
God Stats
2W - 6L
1,376 SR
Queue Stats
103W - 104L
1,727 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
VzMasonzZ
Sun Wukong
Bronze III
Level 148
God Stats
0W - 1L
1,539 SR
Queue Stats
0W - 3L
1,459 MMR
Solo
Thanatos
Thanatos
Bronze III
YReaperOfGodsY
Thanatos
Bronze III
Level 106
God Stats
0W - 1L
1,480 SR
Queue Stats
10W - 22L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,510 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,552 SR
1,541 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Julío69
Guan Yu
Gold IV
Level 52
God Stats
1W - 1L
1,271 SR
Queue Stats
36W - 41L
1,507 MMR
Solo
Sol
Sol
Platinum V
LobãoPS4
Sol
Platinum V
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,744 MMR
Solo
Chang'e
Chang'e
Silver I
fenixmax43
Chang'e
Silver I
Level 124
God Stats
7W - 0L
1,852 SR
Queue Stats
22W - 12L
1,565 MMR
Solo
Loki
Loki
Gold V
xAnnunaki
Loki
Gold V
Level 155
God Stats
14W - 8L
1,635 SR
Queue Stats
594W - 560L
1,391 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 4
9,330
467
8,008
13,575
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 6
8,502
425
6,031
17,474
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Janus
16
3 / 6 / 4
10,165
508
13,601
12,861
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
VzMasonzZ
Sun Wukong
16
4 / 7 / 2
10,047
502
7,372
18,904
12,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
1 / 9 / 2
8,876
444
2,756
19,068
5,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
BastetOdinTiamatMulan

VS

Bans
FenrirSetAthenaOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
10 / 1 / 8
12,750
638
14,951
18,297
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Julío69
Guan Yu
17
4 / 2 / 7
11,258
563
5,832
16,374
18,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
3 / 2 / 12
12,635
632
9,346
11,720
8,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
fenixmax43
Chang'e
18
6 / 4 / 10
12,658
633
13,382
14,764
8,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
12 / 2 / 7
13,885
694
18,364
14,498
5,938
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
10
Kills
35
35
Deaths
11
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
1
8
14
L
2
8
4
0.5
W
Guan Yu
Julío69
Guan Yu
4
2
7
3.75
W
3
2
12
4.5
L
0
5
6
0.6
L
Janus
3
6
4
0.83
L
Sun Wukong
VzMasonzZ
Sun Wukong
4
7
2
0.71
L
Thanatos
1
9
2
0.22
W
Chang'e
fenixmax43
Chang'e
6
4
10
2.75
W
Loki
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,768
Damage
61,875
81,882
Taken
75,653
44,273
Mitigated
47,703
20,462
Healing
46,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,951
10,412
0
9,683
18,297
7,076
5,557
3,936
14,361
0
92,749
L
8,008
6,190
0
2,947
13,575
4,105
0
2,162
11,236
0
63,739
W
Guan Yu
Julío69
Guan Yu
5,832
851
4,103
8,353
16,374
18,397
880
2,494
13,880
0
47,257
W
9,346
4,118
0
6,778
11,720
8,227
4,426
5,212
6,508
91,269
9,496
L
6,031
521
0
1,569
17,474
17,291
0
6,850
10,291
23,373
0
L
Janus
13,601
530
0
2,731
12,861
4,410
0
4,636
8,192
76,067
0
L
Sun Wukong
VzMasonzZ
Sun Wukong
7,372
1,383
0
3,915
18,904
12,748
497
6,371
12,494
891
48,242
L
Thanatos
2,756
403
0
9,300
19,068
5,719
0
2,026
16,964
0
53,464
W
Chang'e
fenixmax43
Chang'e
13,382
998
5,343
7,083
14,764
8,065
1,764
5,756
9,008
69,925
0
W
Loki
18,364
5,406
0
4,986
14,498
5,938
452
3,166
10,933
0
100,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,920
Gold Earned
63,186
468
Minions Killed
655
0
Camps Cleared
0
1,801,766
Distance Traveled
2,030,164
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,750
638
128
6
0
400,346
9
L
Rama
9,330
467
116
6
0
315,750
2
W
Guan Yu
11,258
563
81
4
0
387,171
7
W
Sol
12,635
632
174
9
0
382,471
9
L
Geb
8,502
425
29
1
0
398,233
10
L
Janus
10,165
508
150
8
0
399,096
0
L
Sun Wukong
10,047
502
84
4
0
309,070
0
L
Thanatos
8,876
444
89
4
0
379,617
1
W
Chang'e
12,658
633
117
6
0
406,999
1
W
Loki
13,885
694
155
8
0
453,177
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role