Player Matchup

Chang'e
Chang'e
Jellyfish3888
Chang'e
Level 102
God Stats
3W - 2L
1,652 SR
Queue Stats
156W - 149L
1,421 Elo+
Party 2
Apollo
Apollo
RegularJerry
Apollo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,489 Elo+
Solo
Achilles
Achilles
SebastianHat
Achilles
Level 88
God Stats
13W - 6L
1,612 SR
Queue Stats
408W - 315L
1,615 Elo+
Party 2
Team Averages
Level 98
1,588 SR
1,509 Elo+

VS

Team Averages
Level 61
1,407 SR
1,465 Elo+
Loki
Loki
Clarbac
Loki
Level 36
God Stats
3W - 2L
1,425 SR
Queue Stats
109W - 90L
1,495 Elo+
Solo
Guan Yu
Guan Yu
ImThatOneGuyOG
Guan Yu
Level 88
God Stats
5W - 1L
1,546 SR
Queue Stats
42W - 41L
1,468 Elo+
Party 1
Poseidon
Poseidon
KushSlug
Poseidon
Level 60
God Stats
0W - 1L
1,249 SR
Queue Stats
40W - 42L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 2 / 7
9,104
759
10,158
10,925
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
13
4 / 4 / 6
8,651
721
5,260
9,019
2,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
SebastianHat
Achilles
13
6 / 5 / 6
9,068
756
14,245
12,013
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Clarbac
Loki
12
5 / 3 / 3
8,285
690
9,652
10,476
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 4 / 5
8,781
732
8,855
15,233
18,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
KushSlug
Poseidon
11
1 / 7 / 5
7,369
614
7,115
8,126
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
11
11
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Loki
Clarbac
Loki
5
3
3
2.17
L
5
4
5
1.88
W
Chang'e
4
2
7
3.75
L
Poseidon
KushSlug
Poseidon
1
7
5
0.5
W
Apollo
4
4
6
1.75
W
Achilles
SebastianHat
Achilles
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
25,622
31,957
Taken
33,835
12,963
Mitigated
24,495
11,433
Healing
6,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Clarbac
Loki
9,652
1,033
0
1,223
10,476
3,338
0
2,962
7,514
0
21,874
L
8,855
1,509
1,089
3,976
15,233
18,266
0
5,142
10,091
0
18,568
W
Chang'e
10,158
630
2,028
5,092
10,925
2,911
102
2,322
8,276
26,101
0
L
Poseidon
KushSlug
Poseidon
7,115
1,809
0
0
8,126
2,891
0
2,359
5,767
21,094
1,523
W
Apollo
5,260
2,438
360
1,829
9,019
2,369
456
1,684
7,118
0
31,457
W
Achilles
SebastianHat
Achilles
14,245
4,912
0
2,124
12,013
7,683
67
2,924
8,712
0
26,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
24,435
133
Minions Killed
89
7
Camps Cleared
3
667,983
Distance Traveled
658,014
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,285
690
23
2
3
224,088
3
L
Guan Yu
8,781
732
27
2
0
253,622
2
W
Chang'e
9,104
759
45
4
2
225,100
2
L
Poseidon
7,369
614
39
3
0
180,304
0
W
Apollo
8,651
721
74
6
4
220,220
1
W
Achilles
9,068
756
14
1
1
222,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role