Player Matchup

Janus
Janus
Maxxster94
Janus
Level 135
God Stats
1W - 6L
1,695 SR
Queue Stats
67W - 67L
1,536 Elo+
Solo
Neith
Neith
MountOlympus34
Neith
Level 67
God Stats
10W - 18L
1,401 SR
Queue Stats
140W - 136L
1,502 Elo+
Solo
Bellona
Bellona
REY D MAGNUS
Bellona
Level 160
God Stats
2W - 2L
1,656 SR
Queue Stats
804W - 743L
1,568 Elo+
Solo
Nike
Nike
SugarrMoon
Nike
Level 134
God Stats
1W - 3L
1,389 SR
Queue Stats
1,147W - 1,091L
1,528 Elo+
Solo
Olorun
Olorun
jayflaqo
Olorun
Level 84
God Stats
8W - 4L
1,682 SR
Queue Stats
177W - 181L
1,533 Elo+
Solo
Team Averages
Level 116
1,564 SR
1,533 Elo+

VS

Team Averages
Level 129
1,500 SR
1,496 Elo+
Tiamat
Tiamat
OnyxCatt
Tiamat
Level 126
God Stats
200W - 184L
1,505 SR
Queue Stats
647W - 626L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stud94
Morgan Le Fay
Level 160
God Stats
18W - 22L
1,482 SR
Queue Stats
733W - 684L
1,503 Elo+
Party 1
Charybdis
Charybdis
TheKidPaper
Charybdis
Level 95
God Stats
16W - 24L
1,293 SR
Queue Stats
112W - 143L
1,450 Elo+
Party 1
Susano
Susano
Zavion
Susano
Level 160
God Stats
108W - 69L
1,674 SR
Queue Stats
964W - 907L
1,475 Elo+
Party 1
Bacchus
Bacchus
z Carnxge z
Bacchus
Level 103
God Stats
17W - 16L
1,548 SR
Queue Stats
361W - 341L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 9 / 4
7,728
483
7,453
12,298
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 7 / 5
7,992
500
9,442
11,913
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
REY D MAGNUS
Bellona
15
7 / 6 / 4
9,775
611
11,040
13,155
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 3
7,541
471
4,930
12,569
6,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
jayflaqo
Olorun
12
1 / 2 / 5
7,172
448
5,600
9,350
8,065
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OnyxCatt
Tiamat
14
1 / 0 / 3
8,453
528
6,696
7,302
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Stud94
Morgan Le Fay
17
11 / 4 / 6
10,690
668
15,460
11,755
5,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheKidPaper
Charybdis
13
0 / 4 / 5
7,700
481
6,425
9,844
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
Zavion
Susano
17
8 / 3 / 1
10,177
636
7,687
12,189
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bacchus
z Carnxge z
Bacchus
13
6 / 4 / 4
8,826
552
7,930
15,144
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
15
Kills
26
26
Deaths
15
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
2
9
4
0.44
L
4
7
5
0.93
W
Tiamat
OnyxCatt
Tiamat
1
0
3
2.5
L
Bellona
REY D MAGNUS
Bellona
7
6
4
1.5
W
Morgan Le Fay
Stud94
Morgan Le Fay
11
4
6
3.5
L
1
2
3
1.25
W
Charybdis
TheKidPaper
Charybdis
0
4
5
0.63
W
Susano
Zavion
Susano
8
3
1
2.83
L
Olorun
jayflaqo
Olorun
1
2
5
1.75
W
Bacchus
z Carnxge z
Bacchus
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,465
Damage
44,198
59,285
Taken
56,234
29,593
Mitigated
35,309
13,294
Healing
11,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,453
700
64
1,951
12,298
3,378
0
7,433
4,541
44,613
0
L
9,442
4,958
336
2,531
11,913
3,812
87
5,178
6,653
0
38,640
W
Tiamat
OnyxCatt
Tiamat
6,696
509
0
3,956
7,302
5,107
661
389
6,913
49,573
0
L
Bellona
REY D MAGNUS
Bellona
11,040
4,124
0
3,290
13,155
7,534
0
5,797
7,110
0
48,149
W
Morgan Le Fay
Stud94
Morgan Le Fay
15,460
886
0
2,538
11,755
5,238
382
4,226
7,529
71,465
0
L
4,930
605
0
2,076
12,569
6,804
259
6,653
5,778
0
36,101
W
Charybdis
TheKidPaper
Charybdis
6,425
4,270
0
946
9,844
3,398
1,863
1,875
7,886
0
46,556
W
Susano
Zavion
Susano
7,687
834
0
509
12,189
5,013
0
1,762
10,427
0
73,917
L
Olorun
jayflaqo
Olorun
5,600
2,222
994
2,052
9,350
8,065
0
4,175
5,117
30,369
0
W
Bacchus
z Carnxge z
Bacchus
7,930
1,521
618
3,155
15,144
16,553
0
4,331
10,426
27,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,208
Gold Earned
45,846
353
Minions Killed
506
0
Camps Cleared
0
1,457,222
Distance Traveled
1,547,763
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,728
483
76
5
0
304,986
3
L
Neith
7,992
500
70
4
0
253,355
0
W
Tiamat
8,453
528
101
6
0
312,584
3
L
Bellona
9,775
611
75
5
0
299,661
0
W
Morgan Le Fay
10,690
668
136
9
0
307,380
5
L
Nike
7,541
471
89
6
0
312,919
2
W
Charybdis
7,700
481
96
6
0
293,931
3
W
Susano
10,177
636
133
8
0
340,114
0
L
Olorun
7,172
448
43
3
0
286,301
6
W
Bacchus
8,826
552
40
3
0
293,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role