Player Matchup

Kukulkan
Kukulkan
BABAika2714
Kukulkan
Level 32
God Stats
5W - 8L
1,678 SR
Queue Stats
39W - 64L
1,386 Elo+
Solo
Osiris
Osiris
Lsm823
Osiris
Level 51
God Stats
0W - 3L
1,466 SR
Queue Stats
43W - 66L
1,286 Elo+
Solo
Danzaburou
Danzaburou
Marti129129
Danzaburou
Level 29
God Stats
26W - 32L
1,484 SR
Queue Stats
139W - 164L
1,402 Elo+
Party 1
Kuzenbo
Kuzenbo
Rey_D_Nato
Kuzenbo
Level 42
God Stats
1W - 6L
1,113 SR
Queue Stats
24W - 37L
1,204 Elo+
Solo
Loki
Loki
sedilesi
Loki
Level 41
God Stats
19W - 12L
1,568 SR
Queue Stats
87W - 88L
1,297 Elo+
Party 1
Team Averages
Level 39
1,462 SR
1,315 Elo+

VS

Team Averages
Level 78
1,451 SR
1,383 Elo+
Kuzenbo
Kuzenbo
FosterMusic4501
Kuzenbo
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
431W - 421L
1,472 Elo+
Solo
Hera
Hera
Hoogxnie
Hera
Level 47
God Stats
42W - 25L
1,240 SR
Queue Stats
85W - 76L
1,291 Elo+
Solo
Chronos
Chronos
Retsamtirips
Chronos
Level 69
God Stats
14W - 20L
1,418 SR
Queue Stats
60W - 97L
1,314 Elo+
Solo
Neith
Neith
SamuelCarmonaV
Neith
Level 76
God Stats
2W - 1L
1,462 SR
Queue Stats
106W - 114L
1,340 Elo+
Solo
Achilles
Achilles
The1eyedlegend
Achilles
Level 121
God Stats
30W - 20L
1,634 SR
Queue Stats
516W - 524L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BABAika2714
Kukulkan
11
0 / 6 / 1
6,639
443
3,563
7,395
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Lsm823
Osiris
8
2 / 5 / 2
6,271
418
4,768
9,491
7,017
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Marti129129
Danzaburou
9
1 / 3 / 0
6,036
402
4,065
9,339
2,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Rey_D_Nato
Kuzenbo
10
0 / 1 / 1
6,719
448
4,490
12,677
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
11
3 / 4 / 0
6,990
466
5,425
8,625
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 6
7,650
510
4,993
13,243
13,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
13
2 / 1 / 5
8,121
541
7,130
4,962
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Retsamtirips
Chronos
12
2 / 3 / 7
7,651
510
4,893
6,582
2,437
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 1 / 5
7,165
478
9,188
7,753
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
17
10 / 0 / 2
9,830
655
9,439
10,059
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
19
19
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BABAika2714
Kukulkan
0
6
1
0.08
W
2
1
6
5
W
Hera
2
1
5
4.5
L
Osiris
Lsm823
Osiris
2
5
2
0.6
L
Danzaburou
Marti129129
Danzaburou
1
3
0
0.33
W
Chronos
Retsamtirips
Chronos
2
3
7
1.83
L
Kuzenbo
Rey_D_Nato
Kuzenbo
0
1
1
0.5
W
3
1
5
5.5
W
Achilles
10
0
2
11
L
Loki
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,311
Damage
35,643
47,527
Taken
42,599
24,102
Mitigated
25,584
8,588
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BABAika2714
Kukulkan
3,563
162
0
0
7,395
2,095
105
2,747
4,520
39,782
0
W
4,993
2,283
2,267
5,006
13,243
13,814
371
3,194
10,049
19,084
0
W
Hera
7,130
2,166
0
1,114
4,962
1,593
890
1,603
3,359
47,908
0
L
Osiris
Lsm823
Osiris
4,768
1,461
0
1,400
9,491
7,017
0
4,510
4,947
0
17,769
L
Danzaburou
Marti129129
Danzaburou
4,065
2,574
162
1,631
9,339
2,428
114
4,283
5,030
0
25,225
W
Chronos
Retsamtirips
Chronos
4,893
851
0
1,154
6,582
2,437
1,917
764
5,818
29,212
630
L
Kuzenbo
Rey_D_Nato
Kuzenbo
4,490
1,935
481
2,824
12,677
10,662
208
3,808
8,784
26,738
0
W
9,188
2,865
398
2,366
7,753
3,281
2,666
2,053
5,700
0
43,268
W
Achilles
9,439
1,774
0
5,705
10,059
4,459
0
439
9,620
0
71,061
L
Loki
5,425
1,224
109
1,981
8,625
1,900
842
1,315
7,272
0
37,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
40,417
286
Minions Killed
387
0
Camps Cleared
0
1,391,656
Distance Traveled
1,466,636
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,639
443
86
6
0
265,274
0
W
Kuzenbo
7,650
510
26
2
0
259,522
3
W
Hera
8,121
541
95
6
0
297,742
2
L
Osiris
6,271
418
34
2
0
290,746
2
L
Danzaburou
6,036
402
54
4
0
239,819
0
W
Chronos
7,651
510
57
4
0
289,995
1
L
Kuzenbo
6,719
448
45
3
0
298,902
1
W
Neith
7,165
478
70
5
0
263,182
3
W
Achilles
9,830
655
139
9
0
356,195
4
L
Loki
6,990
466
67
4
0
296,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role