Player Matchup

Ullr
Ullr
Yo Boi Pizza
Ullr
Level 105
God Stats
1W - 2L
1,160 SR
Queue Stats
41W - 31L
1,552 Elo+
Party 1
King Arthur
King Arthur
Yotey
King Arthur
Level 106
God Stats
11W - 5L
1,580 SR
Queue Stats
76W - 58L
1,563 Elo+
Party 1
Discordia
Discordia
itteber
Discordia
Level 29
God Stats
5W - 2L
1,769 SR
Queue Stats
15W - 8L
1,595 Elo+
Party 1
Team Averages
Level 80
1,503 SR
1,570 Elo+

VS

Team Averages
Level 85
1,594 SR
1,338 Elo+
Chaac
Chaac
DeMightyBµnghole
Chaac
Level 109
God Stats
1W - 3L
1,607 SR
Queue Stats
52W - 133L
1,296 Elo+
Party 2
Zhong Kui
Zhong Kui
Xelor93
Zhong Kui
Level 69
God Stats
3W - 3L
1,652 SR
Queue Stats
89W - 170L
1,268 Elo+
Party 2
Bastet
Bastet
xXSalozanoXx
Bastet
Level 77
God Stats
0W - 1L
1,522 SR
Queue Stats
69W - 75L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 11
11,267
663
6,804
11,077
3,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Yotey
King Arthur
17
12 / 5 / 7
13,026
766
18,905
19,439
17,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
itteber
Discordia
14
3 / 6 / 10
10,859
639
11,118
10,543
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
10,898
641
8,645
22,125
28,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Xelor93
Zhong Kui
15
4 / 7 / 8
11,803
694
14,207
16,799
12,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
16
7 / 7 / 5
12,860
756
9,603
16,194
6,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
35
19
Kills
15
15
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
6
7
1.25
L
Zhong Kui
Xelor93
Zhong Kui
4
7
8
1.14
W
4
4
11
2.38
W
King Arthur
Yotey
King Arthur
12
5
7
3.1
W
Discordia
itteber
Discordia
3
6
10
1.33
L
Bastet
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
32,455
41,059
Taken
55,118
24,055
Mitigated
48,020
8,621
Healing
14,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,645
766
913
7,028
22,125
28,765
0
5,646
15,848
0
26,956
L
Zhong Kui
Xelor93
Zhong Kui
14,207
1,673
334
3,940
16,799
12,795
786
5,164
11,423
51,243
0
W
6,804
2,109
0
1,480
11,077
3,740
1,970
2,610
8,397
0
30,721
W
King Arthur
Yotey
King Arthur
18,905
3,110
1,530
3,732
19,439
17,278
722
8,052
10,860
5,905
38,621
W
Discordia
itteber
Discordia
11,118
973
0
1,879
10,543
3,037
721
3,158
7,201
30,585
0
L
Bastet
9,603
1,491
0
2,336
16,194
6,460
0
3,074
12,677
0
31,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,152
Gold Earned
35,561
155
Minions Killed
154
7
Camps Cleared
3
856,395
Distance Traveled
850,990
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,898
641
28
2
0
292,751
1
L
Zhong Kui
11,803
694
74
4
1
268,482
2
W
Ullr
11,267
663
43
3
1
283,932
1
W
King Arthur
13,026
766
62
4
4
292,130
3
W
Discordia
10,859
639
50
3
2
280,333
0
L
Bastet
12,860
756
52
3
2
289,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role