Player Matchup

Bastet
Bastet
A Chubby Mime
Bastet
Level 160
God Stats
77W - 79L
1,548 SR
Queue Stats
889W - 845L
1,578 Elo+
Solo
Mulan
Mulan
Adecause
Mulan
Level 120
God Stats
5W - 3L
1,643 SR
Queue Stats
523W - 492L
1,571 Elo+
Solo
The Morrigan
The Morrigan
HotChiefBogo70
The Morrigan
Level 129
God Stats
0W - 1L
1,416 SR
Queue Stats
21W - 23L
1,494 Elo+
Solo
Sol
Sol
M0JA J0JA
Sol
Level 148
God Stats
13W - 15L
1,541 SR
Queue Stats
64W - 59L
1,560 Elo+
Solo
Atlas
Atlas
MrBiscu1ts
Atlas
Level 129
God Stats
12W - 7L
1,715 SR
Queue Stats
180W - 161L
1,583 Elo+
Solo
Team Averages
Level 137
1,573 SR
1,557 Elo+

VS

Team Averages
Level 106
1,552 SR
1,512 Elo+
Osiris
Osiris
 
Osiris
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FR3z3rz
Chang'e
Level 90
God Stats
4W - 3L
1,581 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1
Olorun
Olorun
MajorHacker561
Olorun
Level 109
God Stats
6W - 3L
1,699 SR
Queue Stats
311W - 323L
1,485 Elo+
Solo
Bastet
Bastet
iFuzioNx o
Bastet
Level 128
God Stats
2W - 4L
1,480 SR
Queue Stats
43W - 37L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 2
10,694
535
8,834
12,964
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
Adecause
Mulan
15
3 / 5 / 0
9,899
495
8,518
17,081
14,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
HotChiefBogo70
The Morrigan
15
0 / 7 / 2
9,275
464
2,242
9,559
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 7 / 2
10,516
526
7,348
15,668
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
12
2 / 4 / 6
8,725
436
9,281
16,771
15,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
2 / 3 / 2
11,105
555
12,376
12,998
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
 
Amaterasu
15
3 / 3 / 7
10,693
535
7,597
19,787
14,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
FR3z3rz
Chang'e
16
1 / 2 / 5
10,145
507
3,782
9,304
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 2 / 7
11,033
552
17,000
13,525
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
iFuzioNx o
Bastet
20
13 / 1 / 2
12,824
641
9,990
11,981
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
24
24
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
2
1
W
Amaterasu
 
Amaterasu
3
3
7
2.17
L
3
1
2
4
L
Mulan
Adecause
Mulan
3
5
0
0.6
W
Chang'e
FR3z3rz
Chang'e
1
2
5
1.75
L
The Morrigan
HotChiefBogo70
The Morrigan
0
7
2
0.14
L
3
7
2
0.57
W
5
2
7
4.25
L
Atlas
2
4
6
1.25
W
Bastet
iFuzioNx o
Bastet
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,223
Damage
50,745
72,043
Taken
67,595
42,961
Mitigated
37,843
23,701
Healing
36,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,376
3,693
0
3,190
12,998
9,692
564
699
11,627
1,427
66,633
W
Amaterasu
 
Amaterasu
7,597
2,527
2,302
10,496
19,787
14,102
906
7,648
12,057
0
47,340
L
8,834
1,499
0
7,893
12,964
5,156
0
2,483
10,302
0
79,780
L
Mulan
Adecause
Mulan
8,518
1,485
0
5,031
17,081
14,008
0
1,749
14,435
0
50,876
W
Chang'e
FR3z3rz
Chang'e
3,782
78
1,498
3,768
9,304
3,205
252
3,132
6,106
56,647
0
L
The Morrigan
HotChiefBogo70
The Morrigan
2,242
756
0
1,158
9,559
3,300
0
2,731
6,674
55,483
285
L
7,348
1,176
134
7,321
15,668
4,617
3,045
3,655
11,863
83,616
0
W
17,000
11,186
684
7,158
13,525
5,832
2,668
6,435
7,084
74,055
9,900
L
Atlas
9,281
4,133
345
1,819
16,771
15,880
93
7,130
9,415
22,786
0
W
Bastet
iFuzioNx o
Bastet
9,990
1,634
0
7,435
11,981
5,012
720
1,381
10,522
0
107,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
55,800
551
Minions Killed
627
0
Camps Cleared
0
1,784,886
Distance Traveled
1,925,790
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,105
555
131
7
0
344,559
6
W
Amaterasu
10,693
535
74
4
0
408,129
0
L
Bastet
10,694
535
126
6
0
481,800
3
L
Mulan
9,899
495
125
6
0
270,661
5
W
Chang'e
10,145
507
130
7
0
393,317
0
L
The Morrigan
9,275
464
128
6
0
323,760
5
L
Sol
10,516
526
146
7
0
341,558
3
W
Olorun
11,033
552
133
7
0
338,180
0
L
Atlas
8,725
436
26
1
0
367,107
6
W
Bastet
12,824
641
159
8
0
441,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role