Player Matchup

Camazotz
Camazotz
CyberStudios
Camazotz
Level 104
God Stats
4W - 5L
1,524 SR
Queue Stats
490W - 491L
1,551 Elo+
Party 1
Bacchus
Bacchus
DiscountDM
Bacchus
Level 103
God Stats
0W - 2L
1,277 SR
Queue Stats
318W - 375L
1,464 Elo+
Party 1
Freya
Freya
GarryNards
Freya
Level 101
God Stats
6W - 6L
1,545 SR
Queue Stats
172W - 168L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
Mortel51
Heimdallr
Level 120
God Stats
16W - 13L
1,559 SR
Queue Stats
248W - 237L
1,485 Elo+
Solo
Kali
Kali
WolfKing699
Kali
Level 115
God Stats
20W - 18L
1,537 SR
Queue Stats
182W - 178L
1,551 Elo+
Solo
Team Averages
Level 109
1,489 SR
1,501 Elo+

VS

Team Averages
Level 114
1,674 SR
1,589 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BBVA3338
Odin
Level 88
God Stats
4W - 3L
1,709 SR
Queue Stats
67W - 71L
1,508 Elo+
Party 2
Zeus
Zeus
MADARA3256
Zeus
Level 118
God Stats
17W - 11L
1,563 SR
Queue Stats
170W - 149L
1,559 Elo+
Party 2
Sol
Sol
PequenoTimmo98
Sol
Level 141
God Stats
18W - 11L
1,665 SR
Queue Stats
430W - 408L
1,551 Elo+
Party 2
Bellona
Bellona
RISKOFRAIN17
Bellona
Level 92
God Stats
1W - 2L
1,931 SR
Queue Stats
3W - 2L
1,826 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CyberStudios
Camazotz
11
0 / 2 / 1
6,600
550
2,618
9,488
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
DiscountDM
Bacchus
8
0 / 7 / 5
5,355
446
2,280
10,612
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
10
1 / 3 / 3
5,879
490
2,412
8,170
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Mortel51
Heimdallr
10
0 / 2 / 1
5,516
460
1,940
7,075
1,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 3 / 1
7,474
623
7,475
10,740
4,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 2 / 5
7,598
633
7,701
10,202
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
11
2 / 1 / 3
6,883
574
3,892
5,635
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 4
7,337
611
7,412
6,250
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 3
8,630
719
7,697
7,033
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
RISKOFRAIN17
Bellona
13
3 / 0 / 0
7,439
620
5,765
5,256
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
17
17
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
5
4.25
W
Odin
2
1
3
3.5
L
Camazotz
CyberStudios
Camazotz
0
2
1
0.25
L
Bacchus
DiscountDM
Bacchus
0
7
5
0.36
L
Freya
1
3
3
0.83
W
2
3
4
1.33
L
Heimdallr
Mortel51
Heimdallr
0
2
1
0.25
W
4
1
3
5.5
W
Bellona
RISKOFRAIN17
Bellona
3
0
0
3
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
32,467
46,085
Taken
34,376
20,177
Mitigated
16,533
14,229
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,701
2,341
0
3,264
10,202
5,859
0
2,450
7,713
116
23,915
W
Odin
3,892
970
0
1,848
5,635
1,942
0
586
4,933
0
35,662
L
Camazotz
CyberStudios
Camazotz
2,618
411
0
4,124
9,488
4,785
0
197
9,291
2,143
37,404
L
Bacchus
DiscountDM
Bacchus
2,280
168
0
1,116
10,612
6,970
0
4,623
5,779
9,213
0
L
Freya
2,412
704
0
2,005
8,170
2,482
161
2,912
4,941
24,752
0
W
7,412
209
73
1,724
6,250
1,229
180
1,032
5,218
39,362
0
L
Heimdallr
Mortel51
Heimdallr
1,940
867
0
1,732
7,075
1,883
0
4,302
2,577
0
30,619
W
7,697
3,954
0
2,460
7,033
4,172
2,488
749
6,284
64,295
0
W
Bellona
RISKOFRAIN17
Bellona
5,765
1,598
0
1,445
5,256
3,331
530
164
4,732
1,532
35,714
L
7,475
3,310
0
5,252
10,740
4,057
30
2,972
7,532
0
37,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
37,887
300
Minions Killed
410
0
Camps Cleared
0
1,152,865
Distance Traveled
1,308,364
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,598
633
36
3
0
276,833
2
W
Odin
6,883
574
58
5
0
290,159
2
L
Camazotz
6,600
550
98
8
0
251,840
1
L
Bacchus
5,355
446
14
1
0
228,067
1
L
Freya
5,879
490
59
5
0
213,769
0
W
Zeus
7,337
611
99
8
0
233,701
3
L
Heimdallr
5,516
460
61
5
0
230,910
5
W
Sol
8,630
719
127
11
0
221,858
4
W
Bellona
7,439
620
90
8
0
285,813
4
L
Kali
7,474
623
68
6
0
228,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role