Player Matchup

Ymir
Ymir
Beta54
Ymir
Level 109
God Stats
5W - 5L
1,590 SR
Queue Stats
96W - 84L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
DirtyMike330
Hou Yi
Level 17
God Stats
20W - 14L
1,525 SR
Queue Stats
57W - 51L
1,539 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HyuRyuJin
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 6L
1,866 Elo+
Party 2
Charybdis
Charybdis
Ix Syna xI
Charybdis
Level 73
God Stats
3W - 0L
1,708 SR
Queue Stats
65W - 64L
1,539 Elo+
Party 1
Ah Puch
Ah Puch
uncle-scar318
Ah Puch
Level 158
God Stats
30W - 12L
1,734 SR
Queue Stats
868W - 551L
1,581 Elo+
Party 2
Team Averages
Level 75
1,612 SR
1,613 Elo+

VS

Team Averages
Level 89
1,524 SR
1,543 Elo+
Sun Wukong
Sun Wukong
FearNoMann-_-
Sun Wukong
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
19W - 13L
1,654 Elo+
Party 3
Atlas
Atlas
Ikkin339
Atlas
Level 160
God Stats
4W - 10L
1,230 SR
Queue Stats
350W - 359L
1,429 Elo+
Solo
Neith
Neith
QuantumReaperQC
Neith
Level 32
God Stats
1W - 1L
1,746 SR
Queue Stats
18W - 27L
1,440 Elo+
Solo
Hel
Hel
jesitiz
Hel
Level 102
God Stats
7W - 4L
1,500 SR
Queue Stats
189W - 179L
1,540 Elo+
Party 3
Anubis
Anubis
the_florida_boii
Anubis
Level 141
God Stats
1W - 5L
1,644 SR
Queue Stats
162W - 113L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Beta54
Ymir
20
5 / 2 / 26
15,100
1,079
7,642
21,791
19,026
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
20
12 / 6 / 13
15,369
1,098
20,884
18,324
5,014
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
HyuRyuJin
Tsukuyomi
20
9 / 10 / 21
15,014
1,072
30,997
22,210
6,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Ix Syna xI
Charybdis
20
5 / 4 / 22
14,651
1,047
18,028
17,587
6,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
20
7 / 2 / 21
14,310
1,022
26,489
13,699
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FearNoMann-_-
Sun Wukong
19
3 / 8 / 12
12,536
895
11,914
25,484
18,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Ikkin339
Atlas
20
2 / 5 / 14
13,303
950
12,530
19,257
15,635
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 9 / 16
13,611
972
19,705
20,703
7,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
20
9 / 10 / 12
14,888
1,063
17,213
19,411
9,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 6 / 12
14,811
1,058
27,186
23,708
13,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
90
38
Kills
24
24
Deaths
38
103
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ymir
Beta54
Ymir
5
2
26
9
W
Hou Yi
12
6
13
3.08
L
Sun Wukong
FearNoMann-_-
Sun Wukong
3
8
12
1.13
W
Tsukuyomi
HyuRyuJin
Tsukuyomi
9
10
21
1.95
L
Atlas
Ikkin339
Atlas
2
5
14
1.8
W
Charybdis
Ix Syna xI
Charybdis
5
4
22
4
L
3
9
16
1.22
L
Hel
9
10
12
1.5
L
7
6
12
2.17
W
Ah Puch
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,040
Damage
88,548
93,611
Taken
108,563
41,476
Mitigated
64,407
2,472
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Beta54
Ymir
7,642
1,585
0
0
21,791
19,026
0
13,789
8,002
46,377
0
W
Hou Yi
20,884
11,737
0
737
18,324
5,014
0
12,530
5,794
0
40,526
L
Sun Wukong
FearNoMann-_-
Sun Wukong
11,914
2,260
0
887
25,484
18,417
0
10,099
15,385
752
22,020
W
Tsukuyomi
HyuRyuJin
Tsukuyomi
30,997
8,589
0
154
22,210
6,567
0
15,028
7,182
0
47,181
L
Atlas
Ikkin339
Atlas
12,530
4,880
0
2,301
19,257
15,635
0
3,097
16,160
38,105
0
W
Charybdis
Ix Syna xI
Charybdis
18,028
8,131
0
955
17,587
6,246
0
8,754
8,833
0
47,133
L
19,705
7,692
0
1,711
20,703
7,611
0
7,267
13,436
0
55,221
L
Hel
17,213
691
6,043
2,980
19,411
9,665
0
6,082
13,329
34,421
0
L
27,186
139
0
6,655
23,708
13,079
0
7,586
16,122
58,634
0
W
Ah Puch
26,489
136
0
626
13,699
4,623
0
7,024
6,675
50,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,444
Gold Earned
69,149
274
Minions Killed
276
12
Camps Cleared
6
1,249,110
Distance Traveled
1,266,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,100
1,079
61
4
5
281,031
0
W
Hou Yi
15,369
1,098
63
5
2
237,320
0
L
Sun Wukong
12,536
895
23
2
1
277,396
0
W
Tsukuyomi
15,014
1,072
34
2
0
259,483
0
L
Atlas
13,303
950
42
3
0
244,676
0
W
Charybdis
14,651
1,047
69
5
4
223,380
0
L
Neith
13,611
972
85
6
2
241,503
0
L
Hel
14,888
1,063
45
3
1
251,664
1
L
Anubis
14,811
1,058
81
6
2
251,465
0
W
Ah Puch
14,310
1,022
47
3
1
247,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role