Player Matchup

Bacchus
Bacchus
Gold V
Apple Nibbler
Bacchus
Gold V
Level 65
God Stats
5W - 2L
1,555 SR
Queue Stats
66W - 66L
1,395 MMR
Party 2
Poseidon
Poseidon
Gold II
BadSeanism
Poseidon
Gold II
Level 145
God Stats
16W - 19L
1,515 SR
Queue Stats
311W - 316L
1,469 MMR
Solo
Bastet
Bastet
Gold IV
CountryRoads
Bastet
Gold IV
Level 86
God Stats
6W - 2L
1,632 SR
Queue Stats
64W - 62L
1,533 MMR
Party 2
Xing Tian
Xing Tian
Silver III
KornFed_69
Xing Tian
Silver III
Level 76
God Stats
2W - 1L
1,478 SR
Queue Stats
14W - 12L
1,460 MMR
Solo
Danzaburou
Danzaburou
Gold I
guilerme_tripa
Danzaburou
Gold I
Level 116
God Stats
3W - 1L
1,638 SR
Queue Stats
151W - 144L
1,448 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,564 SR
1,461 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,452 SR
1,462 MMR
Geb
Geb
Silver II
LozSen
Geb
Silver II
Level 55
God Stats
0W - 1L
1,371 SR
Queue Stats
28W - 24L
1,447 MMR
Solo
Fenrir
Fenrir
Gold III
MACKO-77
Fenrir
Gold III
Level 160
God Stats
0W - 2L
1,280 SR
Queue Stats
287W - 296L
1,478 MMR
Solo
Anubis
Anubis
Bronze III
Rob Da Demon
Anubis
Bronze III
Level 108
God Stats
0W - 1L
1,743 SR
Queue Stats
80W - 78L
1,458 MMR
Solo
Hachiman
Hachiman
Gold V
y PieTloVisk
Hachiman
Gold V
Level 127
God Stats
1W - 2L
1,380 SR
Queue Stats
119W - 133L
1,426 MMR
Party 1
Achilles
Achilles
Bronze III
y R0ncoVisk
Achilles
Bronze III
Level 58
God Stats
1W - 4L
1,483 SR
Queue Stats
25W - 35L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
19
6 / 0 / 16
14,031
561
11,633
20,294
30,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
BadSeanism
Poseidon
20
7 / 3 / 15
14,127
565
18,002
12,212
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
17 / 4 / 10
15,455
618
26,649
24,784
10,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
KornFed_69
Xing Tian
20
4 / 2 / 9
14,018
561
16,701
22,397
25,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
guilerme_tripa
Danzaburou
20
3 / 2 / 5
16,648
666
15,843
22,269
9,940
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioMulanZhong Kui

VS

Bans
LokiIzanamiGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
LozSen
Geb
15
0 / 8 / 8
10,629
425
14,258
30,181
37,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
MACKO-77
Fenrir
17
4 / 11 / 1
11,575
463
9,501
27,013
11,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
16
3 / 9 / 1
10,882
435
14,102
19,429
8,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
y PieTloVisk
Hachiman
20
3 / 2 / 1
13,514
541
9,987
15,025
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
y R0ncoVisk
Achilles
18
1 / 7 / 4
11,511
460
12,935
23,329
17,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
26
37
Kills
11
11
Deaths
37
55
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
0
16
14
W
Poseidon
BadSeanism
Poseidon
7
3
15
4.83
W
Bastet
17
4
10
5.5
W
Xing Tian
KornFed_69
Xing Tian
4
2
9
4.25
L
Geb
LozSen
Geb
0
8
8
0.5
L
Fenrir
MACKO-77
Fenrir
4
11
1
0.41
L
Anubis
3
9
1
0.39
W
Danzaburou
guilerme_tripa
Danzaburou
3
2
5
2.75
L
Hachiman
y PieTloVisk
Hachiman
3
2
1
1.75
L
Achilles
y R0ncoVisk
Achilles
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,828
Damage
60,783
101,956
Taken
114,977
81,325
Mitigated
79,389
35,917
Healing
27,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,633
1,502
0
4,067
20,294
30,749
381
7,178
11,879
46,078
0
W
Poseidon
BadSeanism
Poseidon
18,002
1,711
543
3,131
12,212
4,658
1,844
5,215
6,902
104,219
0
W
Bastet
26,649
7,775
0
13,295
24,784
10,829
1,279
7,050
17,549
0
115,031
W
Xing Tian
KornFed_69
Xing Tian
16,701
2,271
0
3,299
22,397
25,149
1,830
6,674
14,791
87,319
0
L
Geb
LozSen
Geb
14,258
1,287
0
4,903
30,181
37,122
0
13,126
16,641
36,786
0
L
Fenrir
MACKO-77
Fenrir
9,501
2,273
0
8,844
27,013
11,012
0
7,247
19,524
0
68,943
L
Anubis
14,102
527
0
5,874
19,429
8,183
0
7,828
11,513
67,941
0
W
Danzaburou
guilerme_tripa
Danzaburou
15,843
5,944
0
11,582
22,269
9,940
7,342
5,097
17,124
0
161,482
L
Hachiman
y PieTloVisk
Hachiman
9,987
5,398
0
5,523
15,025
5,615
1,264
4,691
10,292
0
110,834
L
Achilles
y R0ncoVisk
Achilles
12,935
1,807
0
2,424
23,329
17,457
0
12,151
10,364
9,327
61,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,279
Gold Earned
58,111
732
Minions Killed
594
0
Camps Cleared
0
2,386,527
Distance Traveled
2,121,782
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,031
561
62
2
0
500,503
7
W
Poseidon
14,127
565
149
6
0
518,716
5
W
Bastet
15,455
618
143
6
0
509,850
4
W
Xing Tian
14,018
561
136
5
0
438,288
3
L
Geb
10,629
425
36
1
0
450,487
2
L
Fenrir
11,575
463
107
4
0
417,321
4
L
Anubis
10,882
435
109
4
0
388,405
8
W
Danzaburou
16,648
666
242
10
0
419,170
4
L
Hachiman
13,514
541
198
8
0
444,626
8
L
Achilles
11,511
460
144
6
0
420,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role