Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ByYodai
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,538 Elo+
Solo
Jormungandr
Jormungandr
HueNato
Jormungandr
Level 160
God Stats
5W - 6L
1,477 SR
Queue Stats
750W - 714L
1,544 Elo+
Party 1
Danzaburou
Danzaburou
Mik3DC
Danzaburou
Level 127
God Stats
17W - 10L
1,500 SR
Queue Stats
319W - 314L
1,485 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iHaschwalth
Ah Muzen Cab
Level 151
God Stats
19W - 9L
1,603 SR
Queue Stats
655W - 633L
1,520 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,517 Elo+

VS

Team Averages
Level 111
1,518 SR
1,516 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
GodYiazmat
Chronos
Level 144
God Stats
6W - 6L
1,542 SR
Queue Stats
340W - 390L
1,460 Elo+
Solo
Izanami
Izanami
ShimadaÇã
Izanami
Level 102
God Stats
5W - 1L
1,732 SR
Queue Stats
153W - 145L
1,586 Elo+
Solo
Susano
Susano
TartarugaNegra
Susano
Level 34
God Stats
0W - 2L
1,316 SR
Queue Stats
66W - 63L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
6 / 5 / 16
9,823
893
10,846
11,912
6,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
16
5 / 1 / 15
9,649
877
8,483
7,320
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
HueNato
Jormungandr
16
4 / 2 / 16
10,355
941
8,942
14,341
17,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Mik3DC
Danzaburou
15
6 / 3 / 14
9,619
874
10,837
9,662
3,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
iHaschwalth
Ah Muzen Cab
17
10 / 3 / 10
10,429
948
13,632
11,388
5,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 9 / 4
8,592
781
8,465
15,715
7,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
 
Merlin
12
0 / 6 / 6
7,187
653
6,878
7,856
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
GodYiazmat
Chronos
15
2 / 6 / 7
8,246
750
5,513
9,051
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
ShimadaÇã
Izanami
17
5 / 5 / 3
9,783
889
11,046
13,707
5,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 6
7,419
674
7,570
9,379
4,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
31
Kills
13
14
Deaths
31
71
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
5
16
2.8
L
Thanatos
 
Thanatos
4
9
4
0.67
L
Merlin
 
Merlin
0
6
6
0.5
W
Nox
5
1
15
12.5
L
Chronos
GodYiazmat
Chronos
2
6
7
0.92
W
Jormungandr
HueNato
Jormungandr
4
2
16
6
W
Danzaburou
Mik3DC
Danzaburou
6
3
14
4.33
L
Izanami
ShimadaÇã
Izanami
5
5
3
1.3
L
2
5
6
1
W
Ah Muzen Cab
iHaschwalth
Ah Muzen Cab
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,740
Damage
39,472
54,623
Taken
55,708
35,635
Mitigated
22,851
21,239
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,846
309
297
2,444
11,912
6,370
0
1,951
9,756
19,984
0
L
Thanatos
 
Thanatos
8,465
1,719
280
5,449
15,715
7,295
0
6,822
8,429
0
10,222
L
Merlin
 
Merlin
6,878
119
552
530
7,856
2,394
0
3,444
4,288
17,124
0
W
Nox
8,483
306
159
1,253
7,320
2,701
1,110
2,374
4,747
18,980
0
L
Chronos
GodYiazmat
Chronos
5,513
479
782
1,312
9,051
3,114
0
4,843
4,042
16,379
0
W
Jormungandr
HueNato
Jormungandr
8,942
469
3,299
5,567
14,341
17,764
424
3,342
10,885
19,554
0
W
Danzaburou
Mik3DC
Danzaburou
10,837
2,452
1,297
1,873
9,662
3,621
808
2,490
7,088
0
25,374
L
Izanami
ShimadaÇã
Izanami
11,046
7,223
1,101
5,331
13,707
5,135
0
9,179
4,324
0
28,781
L
7,570
734
410
1,705
9,379
4,913
0
3,983
5,303
0
10,596
W
Ah Muzen Cab
iHaschwalth
Ah Muzen Cab
13,632
1,320
2,010
3,040
11,388
5,179
2,727
2,234
9,044
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,875
Gold Earned
41,227
123
Minions Killed
124
0
Camps Cleared
0
1,070,976
Distance Traveled
883,359
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,823
893
21
2
0
196,879
3
L
Thanatos
8,592
781
1
0
0
165,835
0
L
Merlin
7,187
653
24
2
0
165,381
5
W
Nox
9,649
877
27
2
0
219,477
0
L
Chronos
8,246
750
39
4
0
188,494
2
W
Jormungandr
10,355
941
16
1
0
241,836
0
W
Danzaburou
9,619
874
31
3
0
207,040
3
L
Izanami
9,783
889
49
4
0
184,249
1
L
Susano
7,419
674
11
1
0
179,400
2
W
Ah Muzen Cab
10,429
948
28
3
0
205,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role