Player Matchup

Sol
Sol
Diamond I
Kalifornia Bruh
Sol
Diamond I
Level 49
God Stats
14W - 6L
1,805 SR
Queue Stats
74W - 63L
2,393 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 49
1,805 SR
2,393 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 160
1,494 SR
2,122 MMR
Artemis
Artemis
Diamond IV
TjthaHero
Artemis
Diamond IV
Level 160
God Stats
3W - 4L
1,494 SR
Queue Stats
148W - 143L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 0
11,881
914
10,845
15,064
12,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
SkadiPoseidonBakasuraAh Muzen CabKali

VS

Bans
HadesIzanamiBastetChronosBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TjthaHero
Artemis
15
2 / 5 / 0
9,870
759
9,775
13,965
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
5
Kills
2
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
2
0
2.5
L
Artemis
TjthaHero
Artemis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,845
Damage
9,775
15,064
Taken
13,965
12,020
Mitigated
8,094
7,761
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,845
4,501
0
7,761
15,064
12,020
2,774
583
14,481
72,948
6,153
L
Artemis
TjthaHero
Artemis
9,775
4,322
0
2,846
13,965
8,094
0
9,738
4,227
0
62,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,881
Gold Earned
9,870
143
Minions Killed
112
7
Camps Cleared
4
230,864
Distance Traveled
234,171
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,881
914
143
11
7
230,864
3
L
Artemis
9,870
759
112
9
4
234,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role