Player Matchup

Pele
Pele
SoloQ_Bronze
Pele
Level 17
God Stats
33W - 9L
1,808 SR
Queue Stats
106W - 20L
1,847 Elo+
Party 1
Raijin
Raijin
alvaroe484
Raijin
Level 91
God Stats
2W - 0L
1,733 SR
Queue Stats
178W - 173L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
javeinos
Cthulhu
Level 78
God Stats
3W - 1L
1,580 SR
Queue Stats
110W - 93L
1,462 Elo+
Party 3
Cliodhna
Cliodhna
mightyergo
Cliodhna
Level 113
God Stats
16W - 17L
1,439 SR
Queue Stats
1,079W - 1,082L
1,490 Elo+
Solo
Heimdallr
Heimdallr
zIAwFvl-
Heimdallr
Level 128
God Stats
5W - 1L
1,930 SR
Queue Stats
378W - 150L
1,846 Elo+
Party 1
Team Averages
Level 85
1,698 SR
1,621 Elo+

VS

Team Averages
Level 66
1,693 SR
1,558 Elo+
Artemis
Artemis
Alexis62850
Artemis
Level 37
God Stats
12W - 10L
1,714 SR
Queue Stats
176W - 183L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
EarlessIsland
Ao Kuang
Level 159
God Stats
4W - 2L
1,831 SR
Queue Stats
116W - 96L
1,596 Elo+
Party 2
Ra
Ra
HypezZ_XVIII
Ra
Level 87
God Stats
6W - 6L
1,479 SR
Queue Stats
403W - 377L
1,434 Elo+
Party 4
Pele
Pele
Jade_Lk4D4
Pele
Level 23
God Stats
14W - 4L
1,942 SR
Queue Stats
206W - 89L
1,756 Elo+
Party 4
Fenrir
Fenrir
SuperBitCat
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 33L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
12,526
596
12,536
16,901
14,144
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
alvaroe484
Raijin
18
3 / 4 / 2
11,401
543
8,923
12,141
3,750
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
javeinos
Cthulhu
17
5 / 6 / 8
11,400
543
9,318
18,704
13,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
mightyergo
Cliodhna
14
0 / 5 / 2
9,153
436
4,447
12,360
3,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
zIAwFvl-
Heimdallr
20
13 / 1 / 8
13,687
652
25,849
17,609
7,179
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alexis62850
Artemis
14
3 / 9 / 1
9,091
433
6,221
14,172
3,479
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
EarlessIsland
Ao Kuang
19
4 / 3 / 0
11,465
546
14,061
18,399
13,295
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 4 / 8
10,394
495
7,487
14,098
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 6
11,506
548
18,621
21,435
11,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
3 / 6 / 3
9,200
438
7,049
16,172
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
25
Kills
18
19
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alexis62850
Artemis
3
9
1
0.39
L
Ao Kuang
EarlessIsland
Ao Kuang
4
3
0
1.33
L
1
4
8
1.25
L
7
3
6
3.33
W
4
3
7
2.5
L
Fenrir
3
6
3
0.75
W
Raijin
alvaroe484
Raijin
3
4
2
1
W
Cthulhu
javeinos
Cthulhu
5
6
8
1.5
W
Cliodhna
mightyergo
Cliodhna
0
5
2
0.2
W
Heimdallr
zIAwFvl-
Heimdallr
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,073
Damage
53,439
77,715
Taken
84,276
42,883
Mitigated
38,588
27,596
Healing
30,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alexis62850
Artemis
6,221
3,472
0
2,259
14,172
3,479
0
1,714
12,458
0
57,742
L
Ao Kuang
EarlessIsland
Ao Kuang
14,061
1,937
60
10,486
18,399
13,295
0
477
17,922
83,626
0
L
7,487
356
793
5,507
14,098
4,960
0
5,595
8,503
77,759
0
L
18,621
4,211
0
8,532
21,435
11,574
438
5,813
15,622
0
88,934
W
12,536
3,126
0
7,915
16,901
14,144
494
7,616
9,081
697
79,929
L
Fenrir
7,049
725
0
3,359
16,172
5,280
0
4,952
11,220
0
45,741
W
Raijin
alvaroe484
Raijin
8,923
1,138
0
766
12,141
3,750
1,036
3,134
8,664
78,963
0
W
Cthulhu
javeinos
Cthulhu
9,318
335
3,215
2,325
18,704
13,900
312
2,991
15,177
31,556
0
W
Cliodhna
mightyergo
Cliodhna
4,447
438
0
3,876
12,360
3,910
0
3,321
8,787
0
53,260
W
Heimdallr
zIAwFvl-
Heimdallr
25,849
16,345
0
9,499
17,609
7,179
3,866
3,900
13,410
0
131,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,167
Gold Earned
51,656
646
Minions Killed
616
0
Camps Cleared
0
2,008,521
Distance Traveled
2,110,956
14
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,091
433
84
4
0
376,160
5
L
Ao Kuang
11,465
546
171
8
0
445,747
3
L
Ra
10,394
495
138
7
0
400,984
8
L
Pele
11,506
548
145
7
0
433,930
9
W
Pele
12,526
596
166
8
0
456,964
4
L
Fenrir
9,200
438
78
4
0
454,135
3
W
Raijin
11,401
543
160
8
0
355,225
0
W
Cthulhu
11,400
543
41
2
0
423,220
2
W
Cliodhna
9,153
436
88
4
0
354,409
5
W
Heimdallr
13,687
652
191
9
0
418,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role