Player Matchup

Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HyuRyuJin
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 6L
1,896 Elo+
Party 3
Zeus
Zeus
JordanTheIronMan
Zeus
Level 107
God Stats
5W - 5L
1,687 SR
Queue Stats
22W - 40L
1,389 Elo+
Party 2
Odin
Odin
treeming810
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,446 Elo+
Party 2
Atlas
Atlas
uncle-scar318
Atlas
Level 158
God Stats
13W - 8L
1,642 SR
Queue Stats
868W - 551L
1,586 Elo+
Party 3
Team Averages
Level 103
1,566 SR
1,563 Elo+

VS

Team Averages
Level 84
1,479 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Aye_Khi
Ao Kuang
Level 115
God Stats
1W - 2L
1,226 SR
Queue Stats
890W - 712L
1,639 Elo+
Party 1
Achilles
Achilles
callmekingkai
Achilles
Level 106
God Stats
14W - 10L
1,452 SR
Queue Stats
597W - 549L
1,572 Elo+
Party 1
Yemoja
Yemoja
kayaann_26
Yemoja
Level 43
God Stats
56W - 53L
1,481 SR
Queue Stats
252W - 258L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
kidluck
Ah Puch
Level 33
God Stats
6W - 5L
1,314 SR
Queue Stats
6W - 5L
1,360 Elo+
Solo
Neith
Neith
lewis0282
Neith
Level 124
God Stats
33W - 6L
1,922 SR
Queue Stats
599W - 463L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 5 / 8
9,368
937
8,723
10,901
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
HyuRyuJin
Morgan Le Fay
16
8 / 5 / 2
11,318
1,132
15,649
9,505
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 4
9,072
907
8,671
8,760
3,313
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 2
8,737
874
2,570
8,842
4,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 3 / 6
8,708
871
3,940
8,833
6,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

189

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aye_Khi
Ao Kuang
16
8 / 1 / 7
10,786
1,079
10,158
9,794
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
callmekingkai
Achilles
17
4 / 1 / 13
10,761
1,076
7,354
10,718
15,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kayaann_26
Yemoja
17
2 / 2 / 13
10,470
1,047
8,224
8,517
6,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
kidluck
Ah Puch
16
1 / 1 / 6
9,229
923
10,038
5,091
1,766
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
lewis0282
Neith
16
7 / 5 / 7
10,950
1,095
7,687
9,190
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
10
Kills
22
22
Deaths
10
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
8
1
W
Ao Kuang
Aye_Khi
Ao Kuang
8
1
7
11.5
L
Morgan Le Fay
HyuRyuJin
Morgan Le Fay
8
5
2
1.8
L
1
7
4
0.43
W
Achilles
callmekingkai
Achilles
4
1
13
10.5
W
Yemoja
kayaann_26
Yemoja
2
2
13
4.25
W
Ah Puch
kidluck
Ah Puch
1
1
6
4
W
Neith
lewis0282
Neith
7
5
7
2.1
L
0
2
2
0.5
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,553
Damage
43,461
46,841
Taken
43,310
22,201
Mitigated
29,567
2,884
Healing
7,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,723
2,101
0
894
10,901
3,821
0
6,142
4,641
0
15,049
W
Ao Kuang
Aye_Khi
Ao Kuang
10,158
1,458
0
2,850
9,794
3,387
0
4,840
4,954
22,182
0
L
Morgan Le Fay
HyuRyuJin
Morgan Le Fay
15,649
781
0
52
9,505
3,354
0
4,986
4,344
39,802
0
L
8,671
359
0
304
8,760
3,313
0
6,552
2,059
21,621
0
W
Achilles
callmekingkai
Achilles
7,354
1,048
0
1,024
10,718
15,152
0
7,703
3,015
0
17,936
W
Yemoja
kayaann_26
Yemoja
8,224
490
1,456
1,218
8,517
6,261
0
6,116
2,401
17,453
0
W
Ah Puch
kidluck
Ah Puch
10,038
0
0
435
5,091
1,766
0
2,727
2,364
34,150
0
W
Neith
lewis0282
Neith
7,687
1,982
0
548
9,190
3,001
0
6,874
2,316
0
29,734
L
2,570
288
226
1,408
8,842
4,778
0
6,867
1,902
0
16,942
L
3,940
1,061
0
0
8,833
6,935
0
3,873
4,709
11,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,203
Gold Earned
52,196
158
Minions Killed
173
4
Camps Cleared
8
896,137
Distance Traveled
975,142
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,368
937
17
2
2
186,768
0
W
Ao Kuang
10,786
1,079
21
2
4
198,900
0
L
Morgan Le Fay
11,318
1,132
51
5
0
189,233
0
L
Zeus
9,072
907
33
3
1
172,400
0
W
Achilles
10,761
1,076
24
2
0
202,820
0
W
Yemoja
10,470
1,047
18
2
0
189,175
3
W
Ah Puch
9,229
923
65
7
0
201,797
0
W
Neith
10,950
1,095
45
5
4
182,450
0
L
Odin
8,737
874
47
5
1
169,517
0
L
Atlas
8,708
871
10
1
0
178,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role