Player Matchup

Medusa
Medusa
Call m3 T
Medusa
Level 91
God Stats
3W - 1L
1,560 SR
Queue Stats
112W - 119L
1,387 Elo+
Party 1
Sol
Sol
ConorMcStatham
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 37L
1,609 Elo+
Party 3
Merlin
Merlin
Vielth
Merlin
Level 45
God Stats
4W - 0L
1,817 SR
Queue Stats
187W - 105L
1,588 Elo+
Party 3
Thoth
Thoth
iiJ0ExXi
Thoth
Level 129
God Stats
9W - 14L
1,370 SR
Queue Stats
394W - 416L
1,347 Elo+
Party 1
Vamana
Vamana
КорольГовноедов
Vamana
Level 20
God Stats
4W - 3L
1,795 SR
Queue Stats
66W - 42L
1,578 Elo+
Party 3
Team Averages
Level 62
1,608 SR
1,502 Elo+

VS

Team Averages
Level 69
1,490 SR
1,461 Elo+
Vamana
Vamana
BigL6389
Vamana
Level 98
God Stats
0W - 1L
1,299 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 2
Ares
Ares
Denis_Ackermann
Ares
Level 29
God Stats
2W - 1L
1,832 SR
Queue Stats
28W - 39L
1,499 Elo+
Solo
He Bo
He Bo
Let die
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
MarioTheOriginal
Bellona
Level 104
God Stats
3W - 6L
1,410 SR
Queue Stats
205W - 249L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
scalar080lottery
Zhong Kui
Level 97
God Stats
11W - 15L
1,408 SR
Queue Stats
533W - 581L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Call m3 T
Medusa
10
4 / 2 / 5
6,019
1,204
3,379
3,370
1,087
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 2 / 8
5,326
1,065
4,140
3,640
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Vielth
Merlin
12
2 / 0 / 7
6,026
1,205
4,956
1,131
398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
iiJ0ExXi
Thoth
10
3 / 2 / 6
6,101
1,220
3,618
2,401
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 8
6,280
1,256
5,444
9,863
5,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BigL6389
Vamana
9
1 / 1 / 2
5,206
1,041
2,465
5,770
2,835
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 4
4,802
960
2,568
3,718
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
Let die
He Bo
9
1 / 5 / 3
5,053
1,011
2,450
4,615
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,335
1,067
2,155
4,198
1,866
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
9
2 / 4 / 2
5,096
1,019
4,008
6,721
2,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
12
Kills
6
6
Deaths
12
34
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
BigL6389
Vamana
1
1
2
2
W
Medusa
Call m3 T
Medusa
4
2
5
3.25
W
0
2
8
2
L
0
1
4
2
L
He Bo
Let die
He Bo
1
5
3
0.5
L
2
1
0
2
W
Merlin
Vielth
Merlin
2
0
7
5.5
W
Thoth
iiJ0ExXi
Thoth
3
2
6
3
L
Zhong Kui
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,537
Damage
13,646
20,405
Taken
25,022
8,474
Mitigated
11,233
9,936
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BigL6389
Vamana
2,465
1,178
0
2,658
5,770
2,835
0
3,125
2,522
0
7,626
W
Medusa
Call m3 T
Medusa
3,379
1,334
59
791
3,370
1,087
0
1,148
2,222
0
6,965
W
4,140
1,197
527
404
3,640
1,152
754
1,179
2,461
7,345
0
L
2,568
173
0
483
3,718
2,594
0
1,630
1,923
2,657
0
L
He Bo
Let die
He Bo
2,450
346
0
40
4,615
1,333
0
1,930
2,481
5,353
0
L
2,155
632
870
1,868
4,198
1,866
0
2,165
1,866
0
4,204
W
Merlin
Vielth
Merlin
4,956
360
328
164
1,131
398
340
974
157
10,958
0
W
Thoth
iiJ0ExXi
Thoth
3,618
151
0
224
2,401
819
377
1,494
907
8,801
0
L
Zhong Kui
4,008
579
144
594
6,721
2,605
0
3,360
3,036
6,749
0
W
5,444
1,386
1,187
6,252
9,863
5,018
165
4,231
5,632
0
7,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
25,492
49
Minions Killed
29
0
Camps Cleared
0
519,284
Distance Traveled
431,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,206
1,041
8
2
0
78,504
0
W
Medusa
6,019
1,204
12
2
0
92,560
0
W
Sol
5,326
1,065
12
2
0
79,340
0
L
Ares
4,802
960
1
0
0
76,728
0
L
He Bo
5,053
1,011
6
1
0
80,845
0
L
Bellona
5,335
1,067
7
1
0
97,773
0
W
Merlin
6,026
1,205
10
2
0
118,024
0
W
Thoth
6,101
1,220
11
2
0
99,222
0
L
Zhong Kui
5,096
1,019
7
1
0
97,863
0
W
Vamana
6,280
1,256
4
1
0
130,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role