Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Gm_villa
Terra
Level 79
God Stats
5W - 6L
1,502 SR
Queue Stats
205W - 213L
1,427 Elo+
Solo
Mercury
Mercury
IIIMATEIII
Mercury
Level 127
God Stats
23W - 21L
1,573 SR
Queue Stats
617W - 618L
1,472 Elo+
Solo
Nox
Nox
firestone504
Nox
Level 58
God Stats
13W - 9L
1,520 SR
Queue Stats
73W - 94L
1,459 Elo+
Solo
Cernunnos
Cernunnos
lnelson12
Cernunnos
Level 32
God Stats
0W - 1L
1,353 SR
Queue Stats
1W - 3L
1,517 Elo+
Solo
Team Averages
Level 84
1,490 SR
1,475 Elo+

VS

Team Averages
Level 103
1,546 SR
1,487 Elo+
Izanami
Izanami
Hiro2323
Izanami
Level 103
God Stats
17W - 16L
1,425 SR
Queue Stats
229W - 227L
1,463 Elo+
Party 1
Atlas
Atlas
LegitAssassin_35
Atlas
Level 156
God Stats
26W - 34L
1,433 SR
Queue Stats
609W - 617L
1,488 Elo+
Party 1
Ra
Ra
MBK0
Ra
Level 46
God Stats
3W - 1L
1,771 SR
Queue Stats
160W - 168L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
Noobinski
Gilgamesh
Level 125
God Stats
14W - 10L
1,577 SR
Queue Stats
339W - 326L
1,472 Elo+
Solo
Pele
Pele
limaelfica
Pele
Level 85
God Stats
20W - 19L
1,524 SR
Queue Stats
164W - 166L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 1 / 1
5,944
495
2,158
10,592
7,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
Gm_villa
Terra
8
0 / 0 / 2
5,483
457
3,402
6,692
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
IIIMATEIII
Mercury
12
2 / 1 / 0
7,019
585
2,112
7,462
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 0
5,418
452
495
6,196
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
lnelson12
Cernunnos
9
1 / 3 / 1
5,459
455
6,370
6,780
2,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hiro2323
Izanami
11
0 / 1 / 3
6,042
504
2,074
4,486
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 1 / 2
6,529
544
3,852
7,431
5,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ra
MBK0
Ra
13
2 / 0 / 3
7,643
637
6,710
4,880
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Noobinski
Gilgamesh
11
1 / 1 / 0
6,719
560
6,739
6,145
3,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 0 / 1
6,794
566
2,917
6,017
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
7
7
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
1
0.5
L
Terra
Gm_villa
Terra
0
0
2
1
W
Izanami
Hiro2323
Izanami
0
1
3
1.5
L
Mercury
IIIMATEIII
Mercury
2
1
0
2
W
2
1
2
3
W
Ra
MBK0
Ra
2
0
3
3.5
W
Gilgamesh
Noobinski
Gilgamesh
1
1
0
1
L
0
2
0
0
W
2
0
1
2.5
L
Cernunnos
lnelson12
Cernunnos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,537
Damage
22,292
37,722
Taken
28,959
18,429
Mitigated
14,947
11,477
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,158
502
0
4,592
10,592
7,145
0
266
10,286
0
27,178
L
Terra
Gm_villa
Terra
3,402
410
611
2,779
6,692
4,859
0
2,324
4,312
16,889
0
W
Izanami
Hiro2323
Izanami
2,074
780
0
1,598
4,486
1,535
793
1,209
3,277
0
42,703
L
Mercury
IIIMATEIII
Mercury
2,112
320
0
250
7,462
2,477
0
2,534
4,790
0
47,849
W
3,852
1,755
0
2,032
7,431
5,691
0
1,217
6,214
16,793
0
W
Ra
MBK0
Ra
6,710
970
588
2,960
4,880
1,968
497
909
3,971
49,520
0
W
Gilgamesh
Noobinski
Gilgamesh
6,739
2,012
0
1,604
6,145
3,995
0
204
5,721
0
36,624
L
495
160
0
1,560
6,196
1,895
579
2,411
3,659
30,239
0
W
2,917
397
0
2,836
6,017
1,758
0
471
5,546
0
39,224
L
Cernunnos
lnelson12
Cernunnos
6,370
3,646
0
1,685
6,780
2,053
0
2,632
4,113
0
28,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
33,727
335
Minions Killed
389
0
Camps Cleared
0
1,137,402
Distance Traveled
1,301,136
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,944
495
77
6
0
232,712
0
L
Terra
5,483
457
21
2
0
249,981
5
W
Izanami
6,042
504
97
8
0
218,901
0
L
Mercury
7,019
585
101
8
0
261,533
3
W
Atlas
6,529
544
24
2
0
233,852
5
W
Ra
7,643
637
109
9
0
270,727
4
W
Gilgamesh
6,719
560
67
6
0
263,017
2
L
Nox
5,418
452
57
5
0
194,466
1
W
Pele
6,794
566
92
8
0
314,639
4
L
Cernunnos
5,459
455
79
7
0
198,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role