Player Matchup

Hachiman
Hachiman
Diamond III
FeelMyKarma
Hachiman
Diamond III
Level 83
God Stats
2W - 6L
1,286 SR
Queue Stats
81W - 75L
2,175 MMR
Solo
Kali
Kali
Diamond IV
LittleFridge87
Kali
Diamond IV
Level 145
God Stats
6W - 7L
1,792 SR
Queue Stats
98W - 81L
2,130 MMR
Solo
Scylla
Scylla
Diamond I
PhyToonToon
Scylla
Diamond I
Level 160
God Stats
2W - 1L
2,021 SR
Queue Stats
483W - 480L
2,323 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Rеесе
Gilgamesh
Platinum I
Level 146
God Stats
9W - 12L
1,625 SR
Queue Stats
79W - 75L
2,095 MMR
Solo
Hercules
Hercules
Diamond V
SirSpoooon
Hercules
Diamond V
Level 155
God Stats
13W - 6L
1,806 SR
Queue Stats
165W - 146L
2,113 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,706 SR
2,167 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,558 SR
2,027 MMR
Cliodhna
Cliodhna
Diamond IV
 
Cliodhna
Diamond IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
CastOnCritical
Ah Muzen Cab
Diamond IV
Level 160
God Stats
40W - 30L
1,740 SR
Queue Stats
457W - 458L
2,105 MMR
Solo
Khepri
Khepri
Diamond III
JotaParker
Khepri
Diamond III
Level 160
God Stats
5W - 11L
1,293 SR
Queue Stats
327W - 305L
2,093 MMR
Solo
Eset
Eset
Diamond V
MyNanIsGok1
Eset
Diamond V
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 31L
2,221 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
Møody
Nu Wa
Diamond II
Level 157
God Stats
4W - 3L
1,757 SR
Queue Stats
184W - 167L
2,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FeelMyKarma
Hachiman
17
1 / 5 / 0
10,621
506
6,773
18,833
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 4 / 7
11,010
524
8,972
18,080
7,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
18
2 / 5 / 4
10,812
515
16,446
13,537
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Rеесе
Gilgamesh
15
2 / 5 / 4
9,596
457
8,580
21,999
13,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
SirSpoooon
Hercules
17
5 / 5 / 4
11,411
543
13,123
23,136
21,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CamazotzArtioGebAchilles

VS

Bans
ZeusBastetMulanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
9 / 6 / 8
12,947
617
15,882
17,897
7,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
CastOnCritical
Ah Muzen Cab
20
4 / 0 / 10
13,314
634
19,042
16,483
9,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
JotaParker
Khepri
17
3 / 1 / 10
11,571
551
6,195
19,934
25,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 4 / 9
13,130
625
16,229
17,905
18,124
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Møody
Nu Wa
20
4 / 3 / 9
12,986
618
17,022
10,421
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
14
Kills
24
24
Deaths
14
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
6
8
2.17
W
Ah Muzen Cab
CastOnCritical
Ah Muzen Cab
4
0
10
9
L
Hachiman
FeelMyKarma
Hachiman
1
5
0
0.2
W
Khepri
JotaParker
Khepri
3
1
10
8
L
4
4
7
1.88
W
4
4
9
2.13
W
Nu Wa
Møody
Nu Wa
4
3
9
2.83
L
Scylla
2
5
4
0.8
L
Gilgamesh
Rеесе
Gilgamesh
2
5
4
0.8
L
Hercules
SirSpoooon
Hercules
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,894
Damage
74,370
95,585
Taken
82,640
51,567
Mitigated
66,361
26,185
Healing
40,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
15,882
1,404
0
4,072
17,897
7,872
1,353
3,211
14,446
0
80,355
W
Ah Muzen Cab
CastOnCritical
Ah Muzen Cab
19,042
9,416
0
10,184
16,483
9,674
10,313
1,363
15,068
0
131,543
L
Hachiman
FeelMyKarma
Hachiman
6,773
3,791
0
6,518
18,833
5,471
2,720
5,092
13,575
0
91,453
W
Khepri
JotaParker
Khepri
6,195
839
3,456
6,139
19,934
25,908
126
5,823
13,638
23,351
0
L
8,972
4,100
0
4,957
18,080
7,519
0
7,145
10,745
0
75,048
W
16,229
1,056
3,016
9,119
17,905
18,124
664
3,755
13,526
84,229
0
W
Nu Wa
Møody
Nu Wa
17,022
2,093
615
3,433
10,421
4,783
2,053
4,465
5,751
106,738
0
L
Scylla
16,446
2,286
0
1,207
13,537
3,967
0
5,592
7,627
98,116
0
L
Gilgamesh
Rеесе
Gilgamesh
8,580
1,472
654
2,853
21,999
13,567
0
9,914
11,783
0
29,123
L
Hercules
SirSpoooon
Hercules
13,123
4,429
591
9,405
23,136
21,043
0
11,222
11,630
676
59,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
63,948
656
Minions Killed
673
0
Camps Cleared
0
2,007,088
Distance Traveled
2,077,877
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,947
617
115
5
0
419,719
0
W
Ah Muzen Cab
13,314
634
183
9
0
424,793
4
L
Hachiman
10,621
506
180
9
0
351,023
7
W
Khepri
11,571
551
25
1
0
431,671
9
L
Kali
11,010
524
114
5
0
437,457
5
W
Eset
13,130
625
160
8
0
403,700
1
W
Nu Wa
12,986
618
190
9
0
397,994
6
L
Scylla
10,812
515
200
10
0
393,235
3
L
Gilgamesh
9,596
457
43
2
0
418,741
3
L
Hercules
11,411
543
119
6
0
406,632
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role