Player Matchup

Hades
Hades
CWATTSSS_14
Hades
Level 29
God Stats
2W - 3L
1,559 SR
Queue Stats
28W - 32L
1,438 Elo+
Party 1
Atlas
Atlas
CriptoG123
Atlas
Level 114
God Stats
1W - 0L
1,221 SR
Queue Stats
25W - 33L
1,467 Elo+
Party 1
Izanami
Izanami
Taylor_62200
Izanami
Level 27
God Stats
21W - 55L
1,301 SR
Queue Stats
23W - 57L
1,243 Elo+
Party 1
Charybdis
Charybdis
iTzInfectd_YT
Charybdis
Level 49
God Stats
5W - 1L
1,285 SR
Queue Stats
49W - 66L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
iTzMaui_YT
Gilgamesh
Level 103
God Stats
3W - 4L
1,481 SR
Queue Stats
53W - 53L
1,481 Elo+
Party 1
Team Averages
Level 64
1,369 SR
1,406 Elo+

VS

Team Averages
Level 79
1,322 SR
1,403 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Grandmasta_Kaige
Chaac
Level 97
God Stats
18W - 32L
1,412 SR
Queue Stats
232W - 275L
1,374 Elo+
Solo
Cliodhna
Cliodhna
SeasonedCodfish
Cliodhna
Level 84
God Stats
0W - 3L
1,116 SR
Queue Stats
35W - 37L
1,448 Elo+
Party 2
Medusa
Medusa
ShadowCasta D
Medusa
Level 112
God Stats
13W - 13L
1,351 SR
Queue Stats
100W - 97L
1,397 Elo+
Solo
Kukulkan
Kukulkan
ThePandemic1030
Kukulkan
Level 17
God Stats
0W - 2L
1,232 SR
Queue Stats
15W - 29L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 31
13,144
1,195
16,280
21,340
11,034
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
20
12 / 2 / 35
15,027
1,366
21,509
32,644
19,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Taylor_62200
Izanami
18
1 / 4 / 18
10,265
933
10,987
15,699
5,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
iTzInfectd_YT
Charybdis
20
21 / 4 / 15
14,083
1,280
28,650
15,756
6,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
iTzMaui_YT
Gilgamesh
19
12 / 5 / 22
12,377
1,125
19,881
19,502
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 10 / 14
12,115
1,101
19,717
26,837
31,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 3 / 8
11,438
1,040
18,814
15,613
14,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
18
5 / 15 / 7
11,488
1,044
12,961
21,233
6,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 12 / 6
12,935
1,176
32,340
23,667
6,966
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
17
0 / 13 / 10
10,137
922
14,314
19,716
6,392
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
64
53
Kills
19
19
Deaths
53
121
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
10
14
0.9
W
7
4
31
5.63
W
Atlas
12
2
35
14.75
L
4
3
8
2.67
L
Cliodhna
5
15
7
0.57
L
8
12
6
0.92
W
Izanami
Taylor_62200
Izanami
1
4
18
2.5
L
Kukulkan
0
13
10
0.38
W
Charybdis
iTzInfectd_YT
Charybdis
21
4
15
7.13
W
Gilgamesh
iTzMaui_YT
Gilgamesh
12
5
22
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,307
Damage
98,146
104,941
Taken
107,066
53,149
Mitigated
66,120
32,441
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
19,717
2,008
159
3,849
26,837
31,934
0
11,332
15,505
43,613
0
W
16,280
3,385
2,814
8,578
21,340
11,034
0
7,585
13,491
37,162
0
W
Atlas
21,509
8,294
2,873
10,874
32,644
19,174
0
11,138
21,292
29,362
0
L
18,814
2,319
46
3,595
15,613
14,740
0
5,722
9,891
474
31,096
L
Cliodhna
12,961
2,264
0
68
21,233
6,088
0
7,079
14,154
0
32,017
L
32,340
13,216
349
1,683
23,667
6,966
0
7,113
16,554
0
59,783
W
Izanami
Taylor_62200
Izanami
10,987
8,655
0
617
15,699
5,961
0
5,499
10,036
0
27,382
L
Kukulkan
14,314
3,248
0
260
19,716
6,392
0
6,543
13,173
26,516
0
W
Charybdis
iTzInfectd_YT
Charybdis
28,650
18,371
0
5,475
15,756
6,609
0
4,581
10,927
0
49,380
W
Gilgamesh
iTzMaui_YT
Gilgamesh
19,881
8,425
0
1,210
19,502
10,371
0
5,591
13,707
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,896
Gold Earned
58,113
193
Minions Killed
166
4
Camps Cleared
6
869,337
Distance Traveled
921,103
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,115
1,101
39
4
0
181,620
0
W
Hades
13,144
1,195
60
5
1
166,195
0
W
Atlas
15,027
1,366
15
1
0
210,625
1
L
Chaac
11,438
1,040
38
3
4
201,661
0
L
Cliodhna
11,488
1,044
33
3
0
177,630
1
L
Medusa
12,935
1,176
35
3
2
195,185
1
W
Izanami
10,265
933
39
4
1
153,528
0
L
Kukulkan
10,137
922
21
2
0
165,007
1
W
Charybdis
14,083
1,280
52
5
1
156,101
0
W
Gilgamesh
12,377
1,125
27
2
1
182,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role