Player Matchup

Atlas
Atlas
AlphaWoolf1471
Atlas
Level 67
God Stats
1W - 1L
1,278 SR
Queue Stats
14W - 20L
1,360 Elo+
Party 2
Bastet
Bastet
MaddWhiteRabbit_
Bastet
Level 87
God Stats
1W - 0L
1,293 SR
Queue Stats
72W - 79L
1,340 Elo+
Party 2
Merlin
Merlin
maddog7519588
Merlin
Level 49
God Stats
3W - 3L
1,443 SR
Queue Stats
13W - 16L
1,378 Elo+
Party 2
Team Averages
Level 68
1,338 SR
1,359 Elo+

VS

Team Averages
Level 46
1,411 SR
1,323 Elo+
Geb
Geb
Fen4irr
Geb
Level 56
God Stats
0W - 6L
1,135 SR
Queue Stats
38W - 72L
1,284 Elo+
Party 1
Nemesis
Nemesis
TiptopCeiling48
Nemesis
Level 18
God Stats
3W - 3L
1,471 SR
Queue Stats
24W - 54L
1,260 Elo+
Party 1
Zhong Kui
Zhong Kui
xRIP_x_JOKERx
Zhong Kui
Level 64
God Stats
5W - 3L
1,627 SR
Queue Stats
50W - 48L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 3
11,530
678
13,053
16,292
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 5
10,630
625
9,692
13,904
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 5 / 4
12,212
718
13,308
10,817
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
2 / 1 / 11
12,069
710
12,280
15,376
11,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 2 / 0
8,426
496
492
4,961
1,242
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
xRIP_x_JOKERx
Zhong Kui
18
12 / 5 / 1
12,615
742
18,068
23,152
14,693
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
8
Kills
14
14
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
5
3
1.1
L
Geb
2
1
11
7.5
W
1
4
5
0.88
L
0
2
0
0
W
3
5
4
1
L
Zhong Kui
xRIP_x_JOKERx
Zhong Kui
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,053
Damage
30,840
41,013
Taken
43,489
16,049
Mitigated
27,364
7,021
Healing
13,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,053
4,773
906
2,821
16,292
6,772
1,218
12,007
3,761
31,687
2,758
L
Geb
12,280
359
202
2,959
15,376
11,429
366
10,721
4,167
33,535
0
W
9,692
2,539
624
2,036
13,904
5,057
41
10,534
3,370
0
24,984
L
492
46
0
0
4,961
1,242
0
2,392
2,493
0
3,795
W
13,308
818
0
634
10,817
4,220
812
8,567
2,250
55,118
0
L
Zhong Kui
xRIP_x_JOKERx
Zhong Kui
18,068
1,620
437
10,241
23,152
14,693
1,112
12,240
10,476
59,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,372
Gold Earned
33,110
160
Minions Killed
135
8
Camps Cleared
6
886,741
Distance Traveled
654,678
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,530
678
38
2
6
302,700
0
L
Geb
12,069
710
36
2
1
318,905
0
W
Bastet
10,630
625
34
2
1
307,229
1
L
Nemesis
8,426
496
5
0
0
85,930
0
W
Merlin
12,212
718
88
5
1
276,812
0
L
Zhong Kui
12,615
742
94
6
5
249,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role