Player Matchup

Ullr
Ullr
Baan_BV
Ullr
Level 63
God Stats
5W - 11L
1,336 SR
Queue Stats
34W - 66L
1,255 Elo+
Party 1
Ares
Ares
Chavoruk_0
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,253 Elo+
Party 1
Hercules
Hercules
Joppa4Ever
Hercules
Level 68
God Stats
2W - 3L
1,771 SR
Queue Stats
92W - 100L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Zunomon3
Nu Wa
Level 88
God Stats
3W - 2L
1,429 SR
Queue Stats
120W - 136L
1,454 Elo+
Solo
Chaac
Chaac
yeikoboos
Chaac
Level 26
God Stats
1W - 9L
1,106 SR
Queue Stats
18W - 34L
1,250 Elo+
Party 1
Team Averages
Level 55
1,428 SR
1,317 Elo+

VS

Team Averages
Level 83
1,444 SR
1,402 Elo+
Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bibble100
Aphrodite
Level 89
God Stats
4W - 4L
1,403 SR
Queue Stats
55W - 59L
1,263 Elo+
Solo
Guan Yu
Guan Yu
Gorditolac
Guan Yu
Level 45
God Stats
19W - 23L
1,455 SR
Queue Stats
139W - 181L
1,365 Elo+
Solo
Zeus
Zeus
THEn0t0ri0usV1P
Zeus
Level 67
God Stats
3W - 3L
1,363 SR
Queue Stats
359W - 377L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Baan_BV
Ullr
15
1 / 1 / 1
8,559
408
4,161
7,027
2,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 3 / 1
7,537
359
2,654
14,405
12,058
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Joppa4Ever
Hercules
14
2 / 7 / 1
8,737
416
8,087
16,032
7,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Zunomon3
Nu Wa
15
3 / 7 / 2
10,063
479
13,155
15,863
4,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
yeikoboos
Chaac
13
0 / 2 / 2
8,170
389
3,976
11,427
11,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
4 / 0 / 0
11,107
529
10,574
17,865
19,883
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
 
Danzaburou
17
4 / 1 / 2
10,441
497
12,357
13,582
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Bibble100
Aphrodite
14
1 / 0 / 6
9,591
457
2,341
6,195
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Gorditolac
Guan Yu
17
5 / 5 / 6
10,841
516
6,612
17,003
8,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 0 / 5
11,963
570
13,619
7,023
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
20
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
0
4
W
Danzaburou
 
Danzaburou
4
1
2
5
L
Ullr
Baan_BV
Ullr
1
1
1
1.5
W
Aphrodite
Bibble100
Aphrodite
1
0
6
4
L
0
3
1
0.17
W
Guan Yu
Gorditolac
Guan Yu
5
5
6
1.6
L
Hercules
Joppa4Ever
Hercules
2
7
1
0.36
W
6
0
5
8.5
L
Nu Wa
Zunomon3
Nu Wa
3
7
2
0.57
L
Chaac
yeikoboos
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
45,503
64,754
Taken
61,668
38,361
Mitigated
40,049
14,930
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,574
1,581
0
6,404
17,865
19,883
1,090
1,167
16,698
64,171
0
W
Danzaburou
 
Danzaburou
12,357
4,853
0
4,714
13,582
4,932
1,920
3,405
10,177
0
87,908
L
Ullr
Baan_BV
Ullr
4,161
1,818
535
1,541
7,027
2,762
0
2,213
4,716
0
46,865
W
Aphrodite
Bibble100
Aphrodite
2,341
948
4,623
3,056
6,195
4,428
861
3,367
2,828
31,711
0
L
2,654
42
0
0
14,405
12,058
211
3,692
10,611
24,907
0
W
Guan Yu
Gorditolac
Guan Yu
6,612
1,660
41
6,469
17,003
8,164
719
4,304
12,699
0
72,023
L
Hercules
Joppa4Ever
Hercules
8,087
3,197
0
2,997
16,032
7,142
328
4,231
11,715
0
63,485
W
13,619
1,347
0
2,263
7,023
2,642
0
3,814
3,209
87,488
0
L
Nu Wa
Zunomon3
Nu Wa
13,155
3,536
0
5,550
15,863
4,782
66
6,961
8,385
69,071
0
L
Chaac
yeikoboos
Chaac
3,976
808
0
4,307
11,427
11,617
140
8,594
2,793
0
31,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,066
Gold Earned
53,943
420
Minions Killed
611
0
Camps Cleared
0
1,781,528
Distance Traveled
2,030,755
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,107
529
127
6
0
361,325
5
W
Danzaburou
10,441
497
150
7
0
425,659
6
L
Ullr
8,559
408
91
4
0
355,126
0
W
Aphrodite
9,591
457
56
3
0
415,370
6
L
Ares
7,537
359
50
2
0
319,124
4
W
Guan Yu
10,841
516
115
5
0
417,941
1
L
Hercules
8,737
416
95
5
0
405,642
5
W
Zeus
11,963
570
163
8
0
410,460
2
L
Nu Wa
10,063
479
115
5
0
354,082
5
L
Chaac
8,170
389
69
3
0
347,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role