Player Matchup

Bastet
Bastet
Gold V
DragonBird777
Bastet
Gold V
Level 140
God Stats
11W - 7L
1,552 SR
Queue Stats
447W - 439L
1,392 MMR
Solo
Sobek
Sobek
Gold V
FsyXoZ
Sobek
Gold V
Level 159
God Stats
0W - 2L
1,313 SR
Queue Stats
206W - 210L
1,366 MMR
Solo
Bellona
Bellona
Silver I
ZaXxG
Bellona
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,392 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
boysee
Morgan Le Fay
Gold IV
Level 147
God Stats
9W - 12L
1,454 SR
Queue Stats
845W - 860L
1,459 MMR
Solo
Chiron
Chiron
Gold V
d3lr10
Chiron
Gold V
Level 81
God Stats
1W - 3L
1,552 SR
Queue Stats
161W - 165L
1,337 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,474 SR
1,389 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,618 SR
1,407 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Bronze III
SMITEROMANIA1
Vulcan
Bronze III
Level 118
God Stats
1W - 0L
1,706 SR
Queue Stats
11W - 9L
1,419 MMR
Solo
Xbalanque
Xbalanque
Silver I
charkito
Xbalanque
Silver I
Level 80
God Stats
4W - 1L
1,641 SR
Queue Stats
199W - 206L
1,192 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
goobis0P
Tsukuyomi
Gold IV
Level 58
God Stats
5W - 4L
1,744 SR
Queue Stats
60W - 62L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 0
10,590
504
8,354
19,267
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
FsyXoZ
Sobek
14
0 / 4 / 3
9,035
430
4,806
21,461
20,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
ZaXxG
Bellona
14
1 / 5 / 2
9,373
446
11,186
21,615
16,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
boysee
Morgan Le Fay
17
0 / 11 / 0
9,855
469
7,968
20,770
7,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
d3lr10
Chiron
17
2 / 7 / 1
10,506
500
6,568
16,143
4,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SolScyllaGilgameshPersephone

VS

Bans
GebCliodhnaAthenaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
8 / 0 / 10
12,486
595
17,246
7,472
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
16
1 / 1 / 16
11,756
560
10,576
15,662
22,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 4 / 9
11,755
560
14,240
12,337
6,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
charkito
Xbalanque
20
7 / 4 / 8
13,453
641
21,085
19,648
7,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
goobis0P
Tsukuyomi
20
14 / 0 / 5
13,807
657
17,361
17,882
10,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
9
Kills
32
32
Deaths
9
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
0
10
13
W
Bacchus
 
Bacchus
1
1
16
9
L
6
5
0
1.2
L
Sobek
FsyXoZ
Sobek
0
4
3
0.38
W
2
4
9
1.63
L
Bellona
ZaXxG
Bellona
1
5
2
0.4
L
Morgan Le Fay
boysee
Morgan Le Fay
0
11
0
0
W
Xbalanque
charkito
Xbalanque
7
4
8
2.75
L
Chiron
d3lr10
Chiron
2
7
1
0.36
W
Tsukuyomi
goobis0P
Tsukuyomi
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,882
Damage
80,508
99,256
Taken
73,001
56,205
Mitigated
50,733
24,585
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,246
602
0
1,342
7,472
2,983
1,573
3,164
4,308
68,961
0
W
Bacchus
 
Bacchus
10,576
1,335
414
4,478
15,662
22,247
216
3,796
11,866
30,733
0
L
8,354
2,083
0
5,234
19,267
6,761
1,832
7,983
11,022
0
63,783
L
Sobek
FsyXoZ
Sobek
4,806
259
312
6,586
21,461
20,295
0
10,387
10,730
30,718
0
W
14,240
4,419
0
3,300
12,337
6,584
1,117
1,264
11,073
74,994
0
L
Bellona
ZaXxG
Bellona
11,186
1,187
0
2,763
21,615
16,806
222
10,267
11,300
3,335
53,147
L
Morgan Le Fay
boysee
Morgan Le Fay
7,968
932
13
5,481
20,770
7,481
173
8,849
11,425
83,667
0
W
Xbalanque
charkito
Xbalanque
21,085
12,017
0
8,846
19,648
7,960
8,478
3,655
15,993
0
136,817
L
Chiron
d3lr10
Chiron
6,568
3,438
394
3,802
16,143
4,862
0
3,364
12,717
0
83,323
W
Tsukuyomi
goobis0P
Tsukuyomi
17,361
4,953
0
11,493
17,882
10,959
1,876
3,635
14,247
0
96,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,359
Gold Earned
63,257
583
Minions Killed
582
0
Camps Cleared
0
1,914,120
Distance Traveled
2,195,167
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,486
595
118
6
0
421,912
7
W
Bacchus
11,756
560
29
1
0
416,271
12
L
Bastet
10,590
504
116
6
0
419,978
9
L
Sobek
9,035
430
49
2
0
403,243
5
W
Vulcan
11,755
560
113
5
0
448,914
9
L
Bellona
9,373
446
122
6
0
401,990
3
L
Morgan Le Fay
9,855
469
150
7
0
368,515
3
W
Xbalanque
13,453
641
182
9
0
392,751
3
L
Chiron
10,506
500
146
7
0
320,394
3
W
Tsukuyomi
13,807
657
140
7
0
515,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role