Player Matchup

Hercules
Hercules
BIgBlackAgu
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,289 Elo+
Party 2
Janus
Janus
Ernicles
Janus
Level 159
God Stats
5W - 6L
1,482 SR
Queue Stats
271W - 285L
1,416 Elo+
Solo
Agni
Agni
PeacefulWaters
Agni
Level 160
God Stats
7W - 2L
1,540 SR
Queue Stats
203W - 234L
1,394 Elo+
Party 1
Cerberus
Cerberus
nyhomey
Cerberus
Level 89
God Stats
2W - 0L
1,683 SR
Queue Stats
169W - 165L
1,553 Elo+
Party 2
Eset
Eset
yorae77
Eset
Level 158
God Stats
5W - 8L
1,301 SR
Queue Stats
216W - 240L
1,420 Elo+
Party 1
Team Averages
Level 126
1,501 SR
1,414 Elo+

VS

Team Averages
Level 130
1,624 SR
1,392 Elo+
He Bo
He Bo
FrostTeenager
He Bo
Level 102
God Stats
2W - 3L
1,533 SR
Queue Stats
16W - 26L
1,376 Elo+
Party 3
Apollo
Apollo
GalbertLoL
Apollo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Fafnir
Fafnir
PedroMota16
Fafnir
Level 160
God Stats
2W - 1L
1,790 SR
Queue Stats
180W - 190L
1,459 Elo+
Party 3
Sobek
Sobek
captainzor
Sobek
Level 160
God Stats
5W - 6L
1,524 SR
Queue Stats
741W - 863L
1,478 Elo+
Solo
Hades
Hades
paulohtcampos
Hades
Level 156
God Stats
4W - 3L
1,773 SR
Queue Stats
85W - 78L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIgBlackAgu
Hercules
17
4 / 2 / 9
10,121
723
6,927
16,357
13,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Ernicles
Janus
17
4 / 4 / 11
10,442
746
14,556
13,188
6,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 11
9,878
706
15,833
9,262
4,646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nyhomey
Cerberus
18
7 / 2 / 14
11,789
842
11,511
19,549
21,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Eset
yorae77
Eset
18
5 / 3 / 11
10,691
764
13,364
8,357
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,278
663
5,338
11,435
4,338
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
GalbertLoL
Apollo
15
2 / 7 / 3
9,003
643
5,368
13,031
4,831
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
18
0 / 2 / 8
9,268
662
7,929
19,472
18,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
13
0 / 3 / 7
8,015
573
4,930
10,431
11,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
9 / 6 / 3
11,795
843
24,804
18,090
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
22
Kills
14
15
Deaths
23
56
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIgBlackAgu
Hercules
4
2
9
4.25
W
Janus
Ernicles
Janus
4
4
11
2.38
L
3
5
3
0.9
L
Apollo
GalbertLoL
Apollo
2
7
3
0.5
W
2
4
11
1.88
L
Fafnir
0
2
8
2
L
Sobek
0
3
7
1.17
W
Cerberus
nyhomey
Cerberus
7
2
14
7
L
9
6
3
1.75
W
Eset
yorae77
Eset
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,191
Damage
48,369
66,713
Taken
72,459
50,339
Mitigated
51,131
31,989
Healing
29,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIgBlackAgu
Hercules
6,927
1,694
979
7,129
16,357
13,786
182
11,650
3,966
0
14,358
W
Janus
Ernicles
Janus
14,556
729
1,930
3,279
13,188
6,281
1,207
9,636
3,197
35,047
0
L
5,338
0
1,363
2,591
11,435
4,338
0
9,673
1,696
15,270
0
L
Apollo
GalbertLoL
Apollo
5,368
2,511
983
1,163
13,031
4,831
182
11,398
1,371
0
14,774
W
15,833
1,022
2,841
843
9,262
4,646
1,761
7,368
1,519
33,647
0
L
Fafnir
7,929
1,558
1,148
9,240
19,472
18,412
18
14,240
4,860
20,161
0
L
Sobek
4,930
269
1,541
2,775
10,431
11,854
0
5,228
4,911
10,492
0
W
Cerberus
nyhomey
Cerberus
11,511
546
712
9,345
19,549
21,482
1,258
6,684
12,106
21,789
0
L
24,804
779
2,037
6,855
18,090
11,696
0
13,421
4,357
44,744
0
W
Eset
yorae77
Eset
13,364
221
3,816
1,115
8,357
4,144
697
5,167
2,924
22,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,921
Gold Earned
47,359
158
Minions Killed
127
0
Camps Cleared
0
1,330,220
Distance Traveled
1,168,038
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,121
723
17
1
0
274,596
0
W
Janus
10,442
746
49
4
0
261,881
0
L
He Bo
9,278
663
24
2
0
241,130
0
L
Apollo
9,003
643
30
2
0
210,182
0
W
Agni
9,878
706
27
2
0
250,333
3
L
Fafnir
9,268
662
14
1
0
257,455
0
L
Sobek
8,015
573
8
1
0
217,252
0
W
Cerberus
11,789
842
22
2
0
274,629
2
L
Hades
11,795
843
51
4
0
242,019
0
W
Eset
10,691
764
43
3
0
268,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role