Player Matchup

Atlas
Atlas
FlyinSquirrel03
Atlas
Level 99
God Stats
27W - 20L
1,633 SR
Queue Stats
291W - 244L
1,570 Elo+
Solo
Heimdallr
Heimdallr
GramaCallsMeRed
Heimdallr
Level 118
God Stats
26W - 13L
1,618 SR
Queue Stats
364W - 317L
1,637 Elo+
Party 1
Arachne
Arachne
HeIls Enemy
Arachne
Level 122
God Stats
15W - 8L
1,705 SR
Queue Stats
164W - 152L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
Phenomena460
Kukulkan
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 100L
1,537 Elo+
Solo
Mulan
Mulan
zaza0218
Mulan
Level 118
God Stats
2W - 5L
1,511 SR
Queue Stats
473W - 418L
1,596 Elo+
Solo
Team Averages
Level 116
1,593 SR
1,573 Elo+

VS

Team Averages
Level 141
1,678 SR
1,547 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CHASE IS LEGEND
Nox
Level 153
God Stats
36W - 34L
1,602 SR
Queue Stats
490W - 440L
1,561 Elo+
Solo
Awilix
Awilix
Coloringclass
Awilix
Level 109
God Stats
5W - 2L
1,769 SR
Queue Stats
179W - 170L
1,582 Elo+
Solo
Cupid
Cupid
GnoSound
Cupid
Level 142
God Stats
1W - 2L
1,724 SR
Queue Stats
31W - 26L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
xFajitas
Kukulkan
Level 147
God Stats
1W - 1L
1,796 SR
Queue Stats
79W - 87L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,212
512
5,751
16,216
10,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
GramaCallsMeRed
Heimdallr
17
6 / 1 / 3
10,360
576
11,210
8,456
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
HeIls Enemy
Arachne
15
2 / 5 / 5
9,010
501
5,456
14,743
6,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Phenomena460
Kukulkan
16
3 / 3 / 6
9,837
547
7,351
11,138
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mulan
zaza0218
Mulan
18
12 / 2 / 2
11,752
653
23,328
20,733
18,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 7 / 2
9,546
530
14,431
20,801
18,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 4 / 3
7,845
436
7,240
13,098
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 4
8,882
493
8,806
15,702
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
GnoSound
Cupid
15
4 / 6 / 2
9,039
502
8,049
12,340
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
xFajitas
Kukulkan
14
5 / 3 / 0
8,920
496
7,804
7,378
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
25
Kills
13
13
Deaths
25
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
7
2
0.29
L
0
4
3
0.38
L
3
5
4
1
W
2
2
6
2.5
L
Cupid
GnoSound
Cupid
4
6
2
0.83
W
Heimdallr
GramaCallsMeRed
Heimdallr
6
1
3
7.5
W
Arachne
HeIls Enemy
Arachne
2
5
5
0.9
W
Kukulkan
Phenomena460
Kukulkan
3
3
6
2
L
Kukulkan
xFajitas
Kukulkan
5
3
0
1.67
W
Mulan
zaza0218
Mulan
12
2
2
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,096
Damage
46,330
71,286
Taken
69,319
43,253
Mitigated
39,883
26,183
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
14,431
3,740
0
6,517
20,801
18,993
0
2,612
17,171
8,008
61,652
L
7,240
598
358
4,063
13,098
7,638
0
4,281
8,715
41,521
0
L
8,806
3,057
0
4,144
15,702
5,570
0
3,201
12,277
0
56,016
W
5,751
2,442
2,444
5,853
16,216
10,816
0
5,971
10,245
28,862
0
L
Cupid
GnoSound
Cupid
8,049
3,085
142
2,581
12,340
4,931
0
2,570
9,617
0
56,492
W
Heimdallr
GramaCallsMeRed
Heimdallr
11,210
5,540
0
3,620
8,456
3,190
896
2,074
6,382
0
90,384
W
Arachne
HeIls Enemy
Arachne
5,456
3,251
0
5,941
14,743
6,795
286
2,608
12,039
0
60,652
W
Kukulkan
Phenomena460
Kukulkan
7,351
1,100
0
1,268
11,138
3,821
0
4,524
6,614
66,523
0
L
Kukulkan
xFajitas
Kukulkan
7,804
205
0
686
7,378
2,751
0
3,707
3,671
54,375
0
W
Mulan
zaza0218
Mulan
23,328
6,470
0
7,057
20,733
18,631
496
2,521
17,225
8,767
68,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,171
Gold Earned
44,232
563
Minions Killed
537
0
Camps Cleared
0
1,851,211
Distance Traveled
1,780,194
28
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,546
530
156
9
0
313,940
0
L
Nox
7,845
436
72
4
0
362,025
5
L
Awilix
8,882
493
100
6
0
386,728
7
W
Atlas
9,212
512
41
2
0
360,306
9
L
Cupid
9,039
502
92
5
0
340,578
7
W
Heimdallr
10,360
576
155
9
0
347,257
7
W
Arachne
9,010
501
92
5
0
441,824
8
W
Kukulkan
9,837
547
133
7
0
348,549
1
L
Kukulkan
8,920
496
117
7
0
376,923
7
W
Mulan
11,752
653
142
8
0
353,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role