Player Matchup

Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Diamond V
BradDill
Heimdallr
Diamond V
Level 153
God Stats
39W - 23L
1,667 SR
Queue Stats
146W - 133L
1,964 MMR
Solo
Cerberus
Cerberus
Platinum I
JBlasini
Cerberus
Platinum I
Level 108
God Stats
9W - 6L
1,687 SR
Queue Stats
145W - 136L
2,039 MMR
Solo
Jormungandr
Jormungandr
Diamond IV
KeepAnEyxOut
Jormungandr
Diamond IV
Level 160
God Stats
586W - 489L
1,654 SR
Queue Stats
1,217W - 1,206L
2,086 MMR
Party 2
Thanatos
Thanatos
Diamond IV
whydsheleaveme
Thanatos
Diamond IV
Level 120
God Stats
44W - 35L
1,651 SR
Queue Stats
637W - 640L
2,062 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,632 SR
1,930 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 115
1,640 SR
1,787 MMR
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond V
DiamondTsamurai
Ganesha
Diamond V
Level 148
God Stats
2W - 1L
1,508 SR
Queue Stats
100W - 94L
1,990 MMR
Party 1
Set
Set
Diamond V
DiazBeFappin
Set
Diamond V
Level 50
God Stats
0W - 1L
1,756 SR
Queue Stats
88W - 96L
2,099 MMR
Solo
Sol
Sol
Platinum II
Ratediice
Sol
Platinum II
Level 65
God Stats
4W - 1L
1,935 SR
Queue Stats
127W - 123L
1,846 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 0 / 2
8,396
646
3,751
3,883
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
BradDill
Heimdallr
13
4 / 2 / 5
7,921
609
7,917
7,622
2,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
JBlasini
Cerberus
11
3 / 1 / 3
7,211
555
5,048
8,088
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
KeepAnEyxOut
Jormungandr
14
3 / 0 / 2
8,789
676
4,330
8,578
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
13
5 / 2 / 6
8,388
645
7,037
9,952
3,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
BastetAchillesCliodhna

VS

Bans
GebCamazotzArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 0
7,565
582
6,775
8,157
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
 
Zeus
11
1 / 2 / 0
6,673
513
1,023
5,081
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

10
0 / 3 / 2
6,489
499
1,289
10,088
5,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 2
6,491
499
2,904
9,240
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 0
6,886
530
8,611
8,318
2,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
5
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
2
2
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
L
Zeus
 
Zeus
1
2
0
0.5
W
Heimdallr
BradDill
Heimdallr
4
2
5
3.25
L
0
3
2
0.33
L
0
4
2
0.25
W
Cerberus
JBlasini
Cerberus
3
1
3
4.5
W
Jormungandr
KeepAnEyxOut
Jormungandr
3
0
2
4
L
2
4
0
0.5
W
Thanatos
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
20,602
38,123
Taken
40,884
16,068
Mitigated
15,000
16,105
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,751
81
218
1,455
3,883
1,214
0
1,096
2,787
59,684
0
L
Tsukuyomi
 
Tsukuyomi
6,775
1,794
0
2,775
8,157
2,623
19
3,571
4,504
0
53,800
L
Zeus
 
Zeus
1,023
0
0
750
5,081
1,149
0
1,494
3,397
43,380
0
W
Heimdallr
BradDill
Heimdallr
7,917
3,434
0
1,613
7,622
2,442
1,304
3,188
4,397
0
48,045
L
1,289
253
1,601
2,257
10,088
5,431
0
3,013
6,965
20,384
0
L
2,904
1,715
0
1,160
9,240
3,670
120
2,003
7,213
0
41,500
W
Cerberus
JBlasini
Cerberus
5,048
324
0
2,231
8,088
5,313
0
3,873
4,215
23,201
0
W
Jormungandr
KeepAnEyxOut
Jormungandr
4,330
1,913
0
3,054
8,578
3,829
640
0
8,519
48,726
0
L
8,611
3,044
0
2,832
8,318
2,127
0
2,610
5,676
40,763
4,873
W
Thanatos
7,037
2,529
0
7,534
9,952
3,270
0
1,749
8,125
0
47,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
34,104
460
Minions Killed
432
0
Camps Cleared
0
1,316,545
Distance Traveled
1,344,762
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,396
646
137
11
0
271,931
7
L
Tsukuyomi
7,565
582
120
9
0
285,924
4
L
Zeus
6,673
513
115
9
0
227,857
3
W
Heimdallr
7,921
609
89
7
0
265,056
6
L
Ganesha
6,489
499
19
1
0
307,009
4
L
Set
6,491
499
84
6
0
265,579
2
W
Cerberus
7,211
555
37
3
0
284,008
3
W
Jormungandr
8,789
676
115
9
0
251,110
3
L
Sol
6,886
530
94
7
0
258,393
5
W
Thanatos
8,388
645
82
6
0
244,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role