Player Matchup

Tsukuyomi
Tsukuyomi
Arcanjohk
Tsukuyomi
Level 47
God Stats
12W - 13L
1,152 SR
Queue Stats
135W - 170L
1,398 Elo+
Party 1
Cerberus
Cerberus
Cazyh
Cerberus
Level 99
God Stats
6W - 6L
1,447 SR
Queue Stats
206W - 258L
1,431 Elo+
Party 1
Merlin
Merlin
Hashiyro
Merlin
Level 79
God Stats
9W - 14L
1,339 SR
Queue Stats
355W - 400L
1,471 Elo+
Party 1
Chiron
Chiron
Pedro22vp
Chiron
Level 84
God Stats
5W - 0L
1,877 SR
Queue Stats
61W - 52L
1,603 Elo+
Solo
Atlas
Atlas
ZOMORFICOX
Atlas
Level 59
God Stats
22W - 16L
1,368 SR
Queue Stats
64W - 95L
1,290 Elo+
Party 1
Team Averages
Level 74
1,437 SR
1,439 Elo+

VS

Team Averages
Level 94
1,492 SR
1,497 Elo+
Sun Wukong
Sun Wukong
Dspeedofpororoca
Sun Wukong
Level 123
God Stats
4W - 4L
1,622 SR
Queue Stats
220W - 221L
1,431 Elo+
Party 3
Neith
Neith
HuckLuck
Neith
Level 58
God Stats
0W - 2L
1,236 SR
Queue Stats
11W - 18L
1,349 Elo+
Party 2
Awilix
Awilix
Ichedt
Awilix
Level 140
God Stats
2W - 4L
1,438 SR
Queue Stats
492W - 523L
1,518 Elo+
Party 3
Artio
Artio
SombraDoBaiano
Artio
Level 144
God Stats
22W - 22L
1,664 SR
Queue Stats
63W - 67L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WilfulSeeker
Morgan Le Fay
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arcanjohk
Tsukuyomi
16
5 / 2 / 3
9,498
559
7,588
12,007
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Cazyh
Cerberus
16
2 / 3 / 4
9,521
560
10,072
17,058
8,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Hashiyro
Merlin
15
2 / 3 / 4
9,132
537
6,767
8,539
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
Pedro22vp
Chiron
15
3 / 2 / 1
9,004
530
9,424
12,936
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atlas
13
0 / 0 / 7
8,237
485
6,506
4,812
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dspeedofpororoca
Sun Wukong
16
2 / 2 / 4
10,115
595
12,384
16,579
7,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
HuckLuck
Neith
10
0 / 4 / 2
6,994
411
3,540
8,711
2,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
Ichedt
Awilix
17
5 / 2 / 2
10,368
610
7,314
12,447
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 3
8,716
513
5,408
15,880
13,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
WilfulSeeker
Morgan Le Fay
14
1 / 4 / 3
8,613
507
6,379
11,682
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
10
10
Deaths
12
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arcanjohk
Tsukuyomi
5
2
3
3.25
W
Cerberus
Cazyh
Cerberus
2
3
4
1.33
L
Sun Wukong
Dspeedofpororoca
Sun Wukong
2
2
4
2
W
Merlin
Hashiyro
Merlin
2
3
4
1.33
L
Neith
HuckLuck
Neith
0
4
2
0.25
L
Awilix
Ichedt
Awilix
5
2
2
3
W
Chiron
Pedro22vp
Chiron
3
2
1
1.75
L
2
0
3
3.5
L
Morgan Le Fay
WilfulSeeker
Morgan Le Fay
1
4
3
0.63
W
Atlas
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
35,025
55,352
Taken
65,299
24,622
Mitigated
31,785
24,048
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arcanjohk
Tsukuyomi
7,588
2,316
0
4,427
12,007
4,656
58
832
11,137
0
63,810
W
Cerberus
Cazyh
Cerberus
10,072
1,060
0
6,602
17,058
8,552
749
1,433
15,563
58,247
0
L
Sun Wukong
Dspeedofpororoca
Sun Wukong
12,384
3,674
0
6,443
16,579
7,242
2,663
7,929
8,592
0
71,386
W
Merlin
Hashiyro
Merlin
6,767
141
63
1,640
8,539
3,119
102
4,160
4,021
51,629
0
L
Neith
HuckLuck
Neith
3,540
940
446
2,348
8,711
2,756
79
2,313
6,374
0
31,926
L
Awilix
Ichedt
Awilix
7,314
2,981
0
4,036
12,447
4,273
0
2,266
10,149
0
79,954
W
Chiron
Pedro22vp
Chiron
9,424
5,226
577
6,963
12,936
4,251
2,708
3,383
9,429
0
64,596
L
5,408
470
975
3,785
15,880
13,455
0
5,117
10,635
18,191
0
L
Morgan Le Fay
WilfulSeeker
Morgan Le Fay
6,379
390
0
2,255
11,682
4,059
79
5,054
6,204
46,885
0
W
Atlas
6,506
2,117
1,985
1,791
4,812
4,044
98
1,730
3,046
19,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
44,806
493
Minions Killed
485
0
Camps Cleared
0
1,656,827
Distance Traveled
1,642,701
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,498
559
110
6
0
390,334
0
W
Cerberus
9,521
560
130
8
0
320,452
4
L
Sun Wukong
10,115
595
158
9
0
341,628
6
W
Merlin
9,132
537
109
6
0
309,013
4
L
Neith
6,994
411
59
3
0
306,448
5
L
Awilix
10,368
610
130
8
0
368,024
2
W
Chiron
9,004
530
123
7
0
303,796
13
L
Artio
8,716
513
31
2
0
348,082
4
L
Morgan Le Fay
8,613
507
107
6
0
278,519
0
W
Atlas
8,237
485
21
1
0
333,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role